diff --git a/src/Dodge/Distortion.hs b/src/Dodge/Distortion.hs index f02365751..c28509a2f 100644 --- a/src/Dodge/Distortion.hs +++ b/src/Dodge/Distortion.hs @@ -1,4 +1,4 @@ -{-# LANGUAGE LambdaCase #-} +--{-# LANGUAGE LambdaCase #-} module Dodge.Distortion (updateDistortion) where diff --git a/src/Dodge/Event/Test.hs b/src/Dodge/Event/Test.hs index e6f0954de..c74eb99ae 100644 --- a/src/Dodge/Event/Test.hs +++ b/src/Dodge/Event/Test.hs @@ -15,9 +15,9 @@ testEvent w = fromMaybe w $ do --testEvent w = fromMaybe w $ do cpos <- w ^? cWorld . lWorld . creatures . ix 0 . crPos . _xy let distR = 50 - t1 = (V2 1 (-1)) - t2 = (V2 1 1) - t3 = (V2 distR 0) + t1 = V2 1 (-1) + t2 = V2 1 1 + t3 = V2 distR 0 v3 = V3 t1 t2 t3 distortionBulge = RadialDistortion diff --git a/src/Dodge/WorldLoad.hs b/src/Dodge/WorldLoad.hs index 3287482c7..62f356f03 100644 --- a/src/Dodge/WorldLoad.hs +++ b/src/Dodge/WorldLoad.hs @@ -13,13 +13,12 @@ import Foreign.Marshal postUniverseLoadSideEffect :: Universe -> Universe postUniverseLoadSideEffect = - uvIOEffects - %~ (\f uv -> (postWorldLoad (uv ^. preloadData . renderData) uv) >>= f) + uvIOEffects %~ (\f uv -> postWorldLoad (uv ^. preloadData . renderData) uv >>= f) postWorldLoad :: RenderData -> Universe -> IO Universe postWorldLoad rdata cw = do - let floorbo = (rdata ^. floorVBO . vboName) - floorptr = (rdata ^. floorVBO . vboPtr) + let floorbo = rdata ^. floorVBO . vboName + floorptr = rdata ^. floorVBO . vboPtr chbo = rdata ^. chasmVBO . vboName chptr = rdata ^. chasmVBO . vboPtr glInvalidateBufferData floorbo diff --git a/src/Preload/Render.hs b/src/Preload/Render.hs index fd60505e5..7d31c6d30 100644 --- a/src/Preload/Render.hs +++ b/src/Preload/Render.hs @@ -83,7 +83,7 @@ preloadRender = do ieptr <- mallocArray 65536 -- so we can go back to glushort... cloudbo <- mglCreate glCreateBuffers - let cvsize = (sizeOf (0 :: Float)) * 4 + let cvsize = sizeOf (0 :: Float) * 4 cloudbosize = fromIntegral cvsize * 65536 -- this should be changed glNamedBufferStorage cloudbo cloudbosize nullPtr GL_DYNAMIC_STORAGE_BIT glBindBufferBase GL_SHADER_STORAGE_BUFFER 6 cloudbo