Commit before apply different damage amounts to different materials

This commit is contained in:
2025-10-24 09:28:09 +01:00
parent 8f17582889
commit b2265297b5
6 changed files with 71 additions and 104 deletions
+1 -4
View File
@@ -1,10 +1,7 @@
{- | Controls a walls response to external damage.
- Indestructible walls may still produce sparks, dust etc
-}
module Dodge.Wall.Damage (
-- damageBlocksBy,
damageWall,
) where
module Dodge.Wall.Damage (damageWall) where
import Dodge.Material.Damage
import Dodge.Block