Move towards more usable placements

This commit is contained in:
2021-11-13 00:04:50 +00:00
parent 67e164c830
commit b243479759
13 changed files with 167 additions and 208 deletions
+2 -4
View File
@@ -5,9 +5,9 @@ import Geometry
import Dodge.Room.Data
import Dodge.Default.Room
import Dodge.Placements
import Color
--import Color
import qualified Data.IntMap.Strict as IM
--import qualified Data.IntMap.Strict as IM
door :: Room
door = defaultRoom
@@ -30,8 +30,6 @@ switchDoor = defaultRoom
, _rmLinks = lnks
, _rmPath = [(V2 20 35,V2 20 5)]
-- door extends into side walls (for shadows as rendered 12/03)
, _rmTriggerPmnts = IM.fromList
[(0,\cond -> putDoubleDoor False red cond (V2 0 20) (V2 40 20) 2)]
-- note no bounds
}
where