Separate out concrete part of world

This commit is contained in:
2022-07-25 12:10:50 +01:00
parent 3354d108be
commit b2efbd2b3e
134 changed files with 933 additions and 930 deletions
+6 -6
View File
@@ -19,10 +19,10 @@ printRotPoint r p = color white
outsideScreenPolygon :: Configuration -> World -> [Point2]
outsideScreenPolygon cfig w = [tr,tl,bl,br]
where
scRot = rotateV (_cameraRot w)
scZoom p | _cameraZoom w /= 0 = (1/_cameraZoom w) *.* p
scRot = rotateV (_cameraRot (_cWorld w))
scZoom p | _cameraZoom (_cWorld w) /= 0 = (1/_cameraZoom (_cWorld w)) *.* p
| otherwise = error "Trying to set screen zoom to zero"
scTran p = p +.+ _cameraCenter w
scTran p = p +.+ _cameraCenter (_cWorld w)
tr = f 3 3
tl = f (-3) 3
br = f 3 (-3)
@@ -37,9 +37,9 @@ lineOnScreenCone cfig w p1 p2 = pointInPolygon p1 sp
|| any (isJust . uncurry (intersectSegSeg p1 p2)) sps
where
sp' = screenPolygon cfig w
vp = _cameraViewFrom w
vp = _cameraViewFrom (_cWorld w)
sp | pointInPolygon vp sp' = sp'
| otherwise = orderPolygon (_cameraViewFrom w : sp')
| otherwise = orderPolygon (_cameraViewFrom (_cWorld w) : sp')
sps = zip sp (tail sp ++ [head sp])
pointOnScreen :: Configuration -> World -> Point2 -> Bool
@@ -52,7 +52,7 @@ drawWallFace cfig w wall
where
(x,y) = _wlLine wall
points = extendConeToScreenEdge cfig w sightFrom (x,y)
sightFrom = _cameraViewFrom w
sightFrom = _cameraViewFrom (_cWorld w)
extendConeToScreenEdge :: Configuration -> World -> Point2 -> (Point2,Point2) -> [Point2]
extendConeToScreenEdge cfig w c (x,y) = orderPolygon $ wallScreenIntersect ++ [x,y] ++ borderPs ++ cornerPs