Separate out concrete part of world
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@@ -10,7 +10,7 @@ zoneOfSight' s w =
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]
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where
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--(xs,ys) = unzip $ map zoneOfPoint $ screenPolygon cfig w -- ++ [_cameraViewFrom w]
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(xs,ys) = unzip $ map sizeZoneOfPoint $ _boundBox w -- ++ [_cameraViewFrom w]
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(xs,ys) = unzip $ map sizeZoneOfPoint $ _boundBox (_cWorld w) -- ++ [_cameraViewFrom w]
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sizeZoneOfPoint (V2 x y) = (f x, f y)
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where
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f = floor . (/ s)
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