Remove dedicated line shader
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@@ -21,10 +21,8 @@ data RenderType
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| RenderBezQ [(Point3,Point4,Point4)]
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| RenderText [(Point3,Point4,Point2)]
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| RenderArc [(Point3,Point4,Point3)]
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| RenderLine [(Point3,Point4)]
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| RenderEllipse [(Point3,Point4)]
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| Render3 [Point3]
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| RenderConst
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| Render1111 {_unRender1111 :: (Float,Float,Float,Float)}
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| Render22 {_unRender22 :: (Point2,Point2)}
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| Render2221 {_unRender2221 :: (Point2,Point2,Point2,Float)}
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@@ -99,8 +97,6 @@ data Picture
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| Poly3D [(Point3,RGBA)]
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| Circle RGBA RGBA Float
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| ThickArc Float Float Float Float
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| Line [Point2]
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| LineCol [(Point2,RGBA)]
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| Pictures [Picture]
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| OverPic (Point3 -> Point3) (Point4 -> Point4) Picture
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| OnLayer Int Picture
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