Remove dedicated line shader

This commit is contained in:
2021-07-22 14:59:06 +02:00
parent f044593c24
commit b4d89b16fa
3 changed files with 2 additions and 28 deletions
-4
View File
@@ -21,10 +21,8 @@ data RenderType
| RenderBezQ [(Point3,Point4,Point4)]
| RenderText [(Point3,Point4,Point2)]
| RenderArc [(Point3,Point4,Point3)]
| RenderLine [(Point3,Point4)]
| RenderEllipse [(Point3,Point4)]
| Render3 [Point3]
| RenderConst
| Render1111 {_unRender1111 :: (Float,Float,Float,Float)}
| Render22 {_unRender22 :: (Point2,Point2)}
| Render2221 {_unRender2221 :: (Point2,Point2,Point2,Float)}
@@ -99,8 +97,6 @@ data Picture
| Poly3D [(Point3,RGBA)]
| Circle RGBA RGBA Float
| ThickArc Float Float Float Float
| Line [Point2]
| LineCol [(Point2,RGBA)]
| Pictures [Picture]
| OverPic (Point3 -> Point3) (Point4 -> Point4) Picture
| OnLayer Int Picture