Remove mipmaps from framebuffers with shared renderbuffer
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@@ -86,6 +86,7 @@ doDrawing pdata w = do
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depthFunc $= Just Always
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--blend $= Disabled
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textureBinding Texture2D $= Just (snd $ _fboBloom pdata)
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textureFilter Texture2D $= ((Linear',Nothing) , Linear')
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--clear [ColorBuffer]
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--blendFunc $= (SrcAlpha,OneMinusSrcAlpha)
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--blendFuncSeparate $= ((Zero,One), (Zero,SrcAlpha))
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