Fix error display when compiling/linking shaders

This commit is contained in:
2023-03-07 15:46:35 +00:00
parent 3e3fd049a9
commit b68703c275
2 changed files with 4 additions and 4 deletions
-1
View File
@@ -3,7 +3,6 @@ layout (points) in;
layout (triangle_strip, max_vertices = 8) out;
layout (std140, binding = 0) uniform TheMat { mat4 theMat; } ;
uniform vec3 lightPos;
vec4 shift (vec4 p)
{ return vec4 (p.xy + (200 * (p.xy-lightPos.xy)), 0 , 1);
}