Cleanup, add unpause clock
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@@ -52,6 +52,7 @@ defaultWorld =
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, _pnZoning = mempty
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, _peZoning = mempty
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, _gsZoning = mempty --Zoning IM.empty clZoneSize (zonePos _guPos)
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, _unpauseClock = 0
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}
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defaultCWGen :: CWGen
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@@ -105,7 +105,7 @@ defaultWorld = World
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, _distortions = []
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, _gameRooms = []
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, _roomClipping = []
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, _worldClock = 0
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, _unpauseClock = 0
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, _worldBounds = defaultBounds
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, _maybeWorld = Nothing'
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, _rewindWorlds = []
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