Some removal of unused framebuffers, partial fix debug layer
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@@ -173,7 +173,6 @@ preloadRender = do
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fboHalf1Name <- newTextureFramebuffer
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fboHalf2Name <- newTextureFramebuffer
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fboHalf3Name <- newTextureFramebuffer
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-- reset to default framebuffer, ready for drawing direct to screen
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glBindFramebuffer GL_FRAMEBUFFER 0
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@@ -220,7 +219,6 @@ preloadRender = do
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, _fbo3 = framebuf3
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, _fboHalf1 = fboHalf1Name
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, _fboHalf2 = fboHalf2Name
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, _fboHalf3 = fboHalf3Name
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, _fboLighting = fboLightingName
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, _fboShadow = fboShadowName
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, _fboBase = fboBaseName
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