Continue bullet refactor

This commit is contained in:
2022-07-17 10:57:29 +01:00
parent 7d6407bebc
commit b860de70a7
12 changed files with 81 additions and 106 deletions
+1 -8
View File
@@ -1,14 +1,7 @@
module Dodge.Material.Damage where
import Dodge.Data
import Dodge.Particle.Spark
--import Dodge.Particle.Bullet.Spawn
--import Dodge.Base.Wall
--import Dodge.Wall.Dust
--import Dodge.Block
import Dodge.Spark
import Geometry
--import LensHelp
--import Control.Monad.State
damageMaterial :: Damage -> Material
-> Float -- the angle of the hit surface, in radians