Use immutable storage for fullscreen vbo

This commit is contained in:
2023-03-21 12:47:02 +00:00
parent 9bba0a43a4
commit ba240723f3
13 changed files with 105 additions and 40 deletions
+2 -1
View File
@@ -29,7 +29,7 @@ data RenderData = RenderData
, _windowShader :: FullShader
, _wallTextureShader :: FullShader
-- , _textureArrayShader :: (FullShader,VBO)
, _fullscreenShader :: (FullShader,VBO)
, _fullscreenShader :: FullShader
, _bloomBlurShader :: FullShader
, _colorBlurShader :: FullShader
, _barrelShader :: (FullShader,VBO)
@@ -65,6 +65,7 @@ data RenderData = RenderData
, _cloudVBO :: VBO
, _cloudShader :: Shader
, _cloudEBO :: EBO
, _screenTextureVAO :: VAO
}
makeLenses ''RenderData