Make "tanks" into Blocks
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@@ -33,7 +33,7 @@ blockPillar w' h' = ps0jPushPS (aline tl tr)
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aline = PutLineBlock baseBlockPane 9 9
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smallPillar :: PSType
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smallPillar = PutBlock defaultBlock 500 baseBlockPane $ reverse $ square 5
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smallPillar = PutBlock defaultBlock baseBlockPane $ reverse $ square 5
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crossPillar :: Float -> Float -> Placement
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crossPillar w' h' = ps0jPushPS (aline (V2 (-w) 0) (V2 w 0))
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@@ -41,7 +41,7 @@ crossPillar w' h' = ps0jPushPS (aline (V2 (-w) 0) (V2 w 0))
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where
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w = w' - 9
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h = h' - 9
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aline = PutLineBlock baseBlockPane StoneBlock 9 9
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aline = PutLineBlock baseBlockPane 9 9
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roomPillarsSquare :: RandomGen g => State g Room
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roomPillarsSquare = do
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