Improve wall glare
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@@ -1067,7 +1067,7 @@ moveRemoteBomb itid time pID w
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updatePicture = set (projectiles . ix pID.ptPict)
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(onLayer PtLayer $ uncurry translate newPos
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$ remoteBombPic time)
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. lowLightDirected red 0.1 newPos
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. lowLightDirected (withAlpha 0.1 red) newPos
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(50 *.* unitVectorAtAngle (negate $ degToRad (10 * fromIntegral time)))
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[-0.2,-0.15,-0.1,-0.05,0,0.05,0.1,0.15,0.2]
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