Redo sound travel distances
This commit is contained in:
@@ -54,6 +54,7 @@ flockArmourChaseCrit = defaultCreature
|
|||||||
armourChaseCrit :: Creature
|
armourChaseCrit :: Creature
|
||||||
armourChaseCrit = chaseCrit
|
armourChaseCrit = chaseCrit
|
||||||
{ _crName = "armourChaseCrit"
|
{ _crName = "armourChaseCrit"
|
||||||
|
--, _crUpdate = defaultImpulsive []
|
||||||
, _crInv = IM.fromList
|
, _crInv = IM.fromList
|
||||||
[(0,frontArmour)
|
[(0,frontArmour)
|
||||||
,(1,medkit 200)
|
,(1,medkit 200)
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
module Dodge.Creature.Perception
|
module Dodge.Creature.Perception
|
||||||
( perceptionUpdate
|
( perceptionUpdate
|
||||||
, chaseCritPerceptionUpdate
|
, chaseCritPerceptionUpdate
|
||||||
, newSounds
|
-- , newSounds
|
||||||
) where
|
) where
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
import Dodge.Creature.Vocalization
|
import Dodge.Creature.Vocalization
|
||||||
@@ -165,7 +165,13 @@ rememberSounds w cr = cr
|
|||||||
where
|
where
|
||||||
awakeupdate | null closesounds = id
|
awakeupdate | null closesounds = id
|
||||||
| otherwise = crPerception . crAwakeLevel .~ Vigilant
|
| otherwise = crPerception . crAwakeLevel .~ Vigilant
|
||||||
closesounds = map fst (filter (soundIsClose cr) (newSounds w))
|
closesounds = map fst (filter (soundIsClose w cr) (newSounds w))
|
||||||
|
|
||||||
soundIsClose :: Creature -> (Point2,Float) -> Bool
|
-- TODO work out correct form for sounds passing through walls
|
||||||
soundIsClose cr (pos,vol) = vol > (_auDist . _crAudition $ _crPerception cr) (dist pos (_crPos cr))
|
soundIsClose :: World -> Creature -> (Point2,Float) -> Bool
|
||||||
|
soundIsClose w cr (pos,vol)
|
||||||
|
| dist cpos pos > 2000 = False
|
||||||
|
| hasLOS cpos pos w = vol > (_auDist . _crAudition $ _crPerception cr) (dist pos cpos)
|
||||||
|
| otherwise = False
|
||||||
|
where
|
||||||
|
cpos = _crPos cr
|
||||||
|
|||||||
@@ -94,7 +94,7 @@ defaultVision = Eyes
|
|||||||
| otherwise = 1
|
| otherwise = 1
|
||||||
defaultAudition :: Audition
|
defaultAudition :: Audition
|
||||||
defaultAudition = Ears
|
defaultAudition = Ears
|
||||||
{ _auDist = \x -> x * x
|
{ _auDist = id
|
||||||
}
|
}
|
||||||
defaultIntention :: Intention
|
defaultIntention :: Intention
|
||||||
defaultIntention = Intention
|
defaultIntention = Intention
|
||||||
|
|||||||
@@ -1,382 +1,382 @@
|
|||||||
-- generated at 2022-05-19 16:16:01.090595039 UTC
|
-- generated at 2022-05-21 09:06:32.926791584 UTC
|
||||||
module Dodge.SoundLogic.ExternallyGeneratedSounds where
|
module Dodge.SoundLogic.ExternallyGeneratedSounds where
|
||||||
import Sound.Data
|
import Sound.Data
|
||||||
soundToVol :: SoundID -> Float
|
soundToVol :: SoundID -> Float
|
||||||
soundToVol v = case _getSoundID v of
|
soundToVol v = case _getSoundID v of
|
||||||
0 -> 5000
|
0 -> 500
|
||||||
1 -> 5000
|
1 -> 500
|
||||||
2 -> 8000
|
2 -> 1000
|
||||||
3 -> 8000
|
3 -> 2000
|
||||||
4 -> 5000
|
4 -> 500
|
||||||
5 -> 5000
|
5 -> 1000
|
||||||
6 -> 5000
|
6 -> 40
|
||||||
7 -> 3000
|
7 -> 100
|
||||||
8 -> 5000
|
8 -> 500
|
||||||
9 -> 5000
|
9 -> 500
|
||||||
10 -> 3000
|
10 -> 300
|
||||||
11 -> 4000
|
11 -> 40
|
||||||
12 -> 5000
|
12 -> 2000
|
||||||
13 -> 5000
|
13 -> 50
|
||||||
14 -> 10000
|
14 -> 50
|
||||||
15 -> 8000
|
15 -> 2000
|
||||||
16 -> 8000
|
16 -> 200
|
||||||
17 -> 8000
|
17 -> 40
|
||||||
18 -> 8000
|
18 -> 300
|
||||||
19 -> 10000
|
19 -> 2000
|
||||||
20 -> 3000
|
20 -> 500
|
||||||
21 -> 4000
|
21 -> 100
|
||||||
22 -> 5000
|
22 -> 1000
|
||||||
23 -> 5000
|
23 -> 100
|
||||||
24 -> 5000
|
24 -> 1000
|
||||||
25 -> 20000
|
25 -> 40
|
||||||
26 -> 4000
|
26 -> 2000
|
||||||
27 -> 10000
|
27 -> 50
|
||||||
28 -> 8000
|
28 -> 1000
|
||||||
29 -> 4000
|
29 -> 2000
|
||||||
30 -> 2000
|
30 -> 50
|
||||||
31 -> 6000
|
31 -> 1000
|
||||||
32 -> 500
|
32 -> 8000
|
||||||
33 -> 5000
|
33 -> 2000
|
||||||
34 -> 8000
|
34 -> 2000
|
||||||
35 -> 5000
|
35 -> 2000
|
||||||
36 -> 8000
|
36 -> 100
|
||||||
37 -> 8000
|
37 -> 40
|
||||||
38 -> 5000
|
38 -> 40
|
||||||
39 -> 10000
|
39 -> 2000
|
||||||
40 -> 8000
|
40 -> 100
|
||||||
41 -> 4000
|
41 -> 40
|
||||||
42 -> 3000
|
42 -> 1000
|
||||||
43 -> 8000
|
43 -> 300
|
||||||
44 -> 2000
|
44 -> 300
|
||||||
45 -> 10000
|
45 -> 2000
|
||||||
46 -> 5000
|
46 -> 1000
|
||||||
47 -> 2000
|
47 -> 1000
|
||||||
48 -> 3000
|
48 -> 1000
|
||||||
49 -> 5000
|
49 -> 40
|
||||||
50 -> 10000
|
50 -> 50
|
||||||
51 -> 12000
|
51 -> 500
|
||||||
52 -> 5000
|
52 -> 500
|
||||||
53 -> 5000
|
53 -> 20
|
||||||
54 -> 10000
|
54 -> 500
|
||||||
55 -> 12000
|
55 -> 300
|
||||||
56 -> 2000
|
56 -> 500
|
||||||
57 -> 3000
|
57 -> 1000
|
||||||
58 -> 8000
|
58 -> 2000
|
||||||
59 -> 5000
|
59 -> 2000
|
||||||
60 -> 2000
|
60 -> 500
|
||||||
61 -> 3000
|
61 -> 2000
|
||||||
62 -> 10000
|
62 -> 100
|
||||||
63 -> 500
|
63 -> 300
|
||||||
64 -> 10000
|
64 -> 100
|
||||||
65 -> 3000
|
65 -> 2000
|
||||||
66 -> 15000
|
66 -> 1000
|
||||||
67 -> 10000
|
67 -> 200
|
||||||
68 -> 3000
|
68 -> 500
|
||||||
69 -> 1000
|
69 -> 100
|
||||||
70 -> 15000
|
70 -> 2000
|
||||||
71 -> 10000
|
71 -> 2000
|
||||||
72 -> 5000
|
72 -> 2000
|
||||||
73 -> 8000
|
73 -> 100
|
||||||
_ -> 50
|
_ -> 50
|
||||||
soundToOnomato :: SoundID -> String
|
soundToOnomato :: SoundID -> String
|
||||||
soundToOnomato v = case _getSoundID v of
|
soundToOnomato v = case _getSoundID v of
|
||||||
0 -> "SCREE"
|
0 -> "DEDUM"
|
||||||
1 -> "HNH"
|
1 -> "SCREE"
|
||||||
2 -> "CRNKL"
|
2 -> "CRISH"
|
||||||
3 -> "ZMM"
|
3 -> "BRDBRDBRD"
|
||||||
4 -> "WE-OH"
|
4 -> "DEDEDA"
|
||||||
5 -> "UGGAUGGA"
|
5 -> "CRNK"
|
||||||
6 -> "KRTNKL"
|
6 -> "CLNK"
|
||||||
7 -> "DWAAH"
|
7 -> "WRR"
|
||||||
8 -> "DEDEDUM"
|
8 -> "TINKLE"
|
||||||
9 -> "CREUH"
|
9 -> "TRINKL"
|
||||||
10 -> "BWAH"
|
10 -> "BWAAH"
|
||||||
11 -> "TIPTOP"
|
11 -> "TIP"
|
||||||
12 -> "DEDEDA"
|
12 -> "TATATA"
|
||||||
13 -> "TINKLE"
|
13 -> "BLIH"
|
||||||
14 -> "TATATA"
|
14 -> "HMM"
|
||||||
15 -> "CRSK"
|
15 -> "PEW"
|
||||||
16 -> "CRNK"
|
16 -> "CRAKLE"
|
||||||
17 -> "TAKH"
|
17 -> "TAP"
|
||||||
18 -> "CRUNK"
|
18 -> "DWAAH"
|
||||||
19 -> "SCREE"
|
19 -> "BANGG"
|
||||||
20 -> "TNKTNKTNK"
|
20 -> "CRTINK"
|
||||||
21 -> "TIPTAP"
|
21 -> "PHF"
|
||||||
22 -> "WRR"
|
22 -> "ZHM"
|
||||||
23 -> "DEDUM"
|
23 -> "THUD"
|
||||||
24 -> "HSS"
|
24 -> "CRUNK"
|
||||||
25 -> "BOOM"
|
25 -> "TAPTIP"
|
||||||
26 -> "CLNK"
|
26 -> "CHUGUGUG"
|
||||||
27 -> "BRAP"
|
27 -> "HSSS"
|
||||||
28 -> "CRSNK"
|
28 -> "CRUMPLE"
|
||||||
29 -> "TAPP"
|
29 -> "BOOM"
|
||||||
30 -> "BLIH"
|
30 -> "HSS"
|
||||||
31 -> "TAPTIP"
|
31 -> "TAKH"
|
||||||
32 -> "CLICK"
|
32 -> "RINGGG"
|
||||||
33 -> "FWUMP"
|
33 -> "CRH"
|
||||||
34 -> "RINGGG"
|
34 -> "UGGAUGGA"
|
||||||
35 -> "CRH"
|
35 -> "CREUH"
|
||||||
36 -> "BRAP"
|
36 -> "SMACK"
|
||||||
37 -> "CRUMPLE"
|
37 -> "CLICK"
|
||||||
38 -> "TRINKL"
|
38 -> "TIPTOP"
|
||||||
39 -> "PEW"
|
39 -> "CRUH"
|
||||||
40 -> "TAK"
|
40 -> "CHNKCHNKCHUNK"
|
||||||
41 -> "SMACK"
|
41 -> "TIPTAP"
|
||||||
42 -> "DRR"
|
42 -> "CRASH"
|
||||||
43 -> "CRASH"
|
43 -> "TNKTNKTNK"
|
||||||
44 -> "SWSH"
|
44 -> "CHPCHPCHP"
|
||||||
45 -> "CRAKLE"
|
45 -> "SCREE"
|
||||||
46 -> "CRTINK"
|
46 -> "BRAP"
|
||||||
47 -> "FHP"
|
47 -> "CRSK"
|
||||||
48 -> "CHPCHPCHP"
|
48 -> "CRNKL"
|
||||||
49 -> "BIPBIPBIP"
|
49 -> "TAPP"
|
||||||
50 -> "CHUGUGUG"
|
50 -> "SHUHP"
|
||||||
51 -> "BRPBRPBRP"
|
51 -> "DEDEDUM"
|
||||||
52 -> "CRUH"
|
52 -> "TAK"
|
||||||
53 -> "CHNKCHNKCHUNK"
|
53 -> "SWSH"
|
||||||
54 -> "WRRR"
|
54 -> "BIPBIPBIP"
|
||||||
55 -> "BRDBRDBRD"
|
55 -> "BEP"
|
||||||
56 -> "PHF"
|
56 -> "KRTNKL"
|
||||||
57 -> "BWAAH"
|
57 -> "CRSNK"
|
||||||
58 -> "BEP"
|
58 -> "CHUGUGUG"
|
||||||
59 -> "HSSS"
|
59 -> "BANG"
|
||||||
60 -> "SHUHP"
|
60 -> "DEDA"
|
||||||
61 -> "THUD"
|
61 -> "WHSSH"
|
||||||
62 -> "WHSSH"
|
62 -> "HNH"
|
||||||
63 -> "HMM"
|
63 -> "BWAH"
|
||||||
64 -> "BRAHCHCH"
|
64 -> "DRR"
|
||||||
65 -> "TIP"
|
65 -> "BRAP"
|
||||||
66 -> "BANGG"
|
66 -> "BLPCHCH"
|
||||||
67 -> "ZHM"
|
67 -> "ZMM"
|
||||||
68 -> "TAP"
|
68 -> "WRRR"
|
||||||
69 -> "BLPCHCH"
|
69 -> "FWUMP"
|
||||||
70 -> "BANG"
|
70 -> "BRAHCHCH"
|
||||||
71 -> "CHUGUGUG"
|
71 -> "BRPBRPBRP"
|
||||||
72 -> "DEDA"
|
72 -> "WE-OH"
|
||||||
73 -> "CRISH"
|
73 -> "FHP"
|
||||||
_ -> error "unitialised sound"
|
_ -> error "unitialised sound"
|
||||||
soundPathList :: [String]
|
soundPathList :: [String]
|
||||||
soundPathList =
|
soundPathList =
|
||||||
[ "tone440sawtoothquiet.SCREE.5000.wav"
|
[ "dedum.DEDUM.500.wav"
|
||||||
, "grunt.HNH.5000.wav"
|
, "tone440sawtoothquiet.SCREE.500.wav"
|
||||||
, "glassShat2.CRNKL.8000.wav"
|
, "impact4.CRISH.1000.wav"
|
||||||
, "buzz.ZMM.8000.wav"
|
, "mini1.BRDBRDBRD.2000.wav"
|
||||||
, "seagullWhistle.WE-OH.5000.wav"
|
, "dededa.DEDEDA.500.wav"
|
||||||
, "seagullBark.UGGAUGGA.5000.wav"
|
, "glassShat3.CRNK.1000.wav"
|
||||||
, "smallGlass2.KRTNKL.5000.wav"
|
, "tapQuiet.CLNK.40.wav"
|
||||||
, "skwareFadeTwoSec.DWAAH.3000.wav"
|
, "fire.WRR.100.wav"
|
||||||
, "dededum.DEDEDUM.5000.wav"
|
, "smallGlass4.TINKLE.500.wav"
|
||||||
, "seagullCry2.CREUH.5000.wav"
|
, "smallGlass1.TRINKL.500.wav"
|
||||||
, "sineRaisePitchOneSec.BWAH.3000.wav"
|
, "sineRaisePitchTwoSec.BWAAH.300.wav"
|
||||||
, "twoStepSlow.TIPTOP.4000.wav"
|
, "foot1.TIP.40.wav"
|
||||||
, "dededa.DEDEDA.5000.wav"
|
, "autoB.TATATA.2000.wav"
|
||||||
, "smallGlass4.TINKLE.5000.wav"
|
, "heal.BLIH.50.wav"
|
||||||
, "autoB.TATATA.10000.wav"
|
, "fridgeHum.HMM.50.wav"
|
||||||
, "glassShat4.CRSK.8000.wav"
|
, "seagullWhistle1.PEW.2000.wav"
|
||||||
, "glassShat3.CRNK.8000.wav"
|
, "elecCrackle.CRAKLE.200.wav"
|
||||||
, "tap2.TAKH.8000.wav"
|
, "foot2.TAP.40.wav"
|
||||||
, "impact2.CRUNK.8000.wav"
|
, "skwareFadeTwoSec.DWAAH.300.wav"
|
||||||
, "tone440sawtooth.SCREE.10000.wav"
|
, "bangEcho.BANGG.2000.wav"
|
||||||
, "reload.TNKTNKTNK.3000.wav"
|
, "smallGlass3.CRTINK.500.wav"
|
||||||
, "twoStep.TIPTAP.4000.wav"
|
, "whiteNoiseFadeOut.PHF.100.wav"
|
||||||
, "fire.WRR.5000.wav"
|
, "tele.ZHM.1000.wav"
|
||||||
, "dedum.DEDUM.5000.wav"
|
, "hit.THUD.100.wav"
|
||||||
, "foamSprayFadeOut.HSS.5000.wav"
|
, "impact2.CRUNK.1000.wav"
|
||||||
, "explosion.BOOM.20000.wav"
|
, "twoStep1.TAPTIP.40.wav"
|
||||||
, "tapQuiet.CLNK.4000.wav"
|
, "seagullChatter.CHUGUGUG.2000.wav"
|
||||||
, "autoGun.BRAP.10000.wav"
|
, "foamSprayLoop.HSSS.50.wav"
|
||||||
, "glassShat1.CRSNK.8000.wav"
|
, "impact3.CRUMPLE.1000.wav"
|
||||||
, "foot3.TAPP.4000.wav"
|
, "explosion.BOOM.2000.wav"
|
||||||
, "heal.BLIH.2000.wav"
|
, "foamSprayFadeOut.HSS.50.wav"
|
||||||
, "twoStep1.TAPTIP.6000.wav"
|
, "tap2.TAKH.1000.wav"
|
||||||
, "click1.CLICK.500.wav"
|
|
||||||
, "tap4.FWUMP.5000.wav"
|
|
||||||
, "tinitus.RINGGG.8000.wav"
|
, "tinitus.RINGGG.8000.wav"
|
||||||
, "seagullCry1.CRH.5000.wav"
|
, "seagullCry1.CRH.2000.wav"
|
||||||
, "tap3.BRAP.8000.wav"
|
, "seagullBark.UGGAUGGA.2000.wav"
|
||||||
, "impact3.CRUMPLE.8000.wav"
|
, "seagullCry2.CREUH.2000.wav"
|
||||||
, "smallGlass1.TRINKL.5000.wav"
|
, "hit1.SMACK.100.wav"
|
||||||
, "seagullWhistle1.PEW.10000.wav"
|
, "click1.CLICK.40.wav"
|
||||||
, "tap1.TAK.8000.wav"
|
, "twoStepSlow.TIPTOP.40.wav"
|
||||||
, "hit1.SMACK.4000.wav"
|
, "seagullCry.CRUH.2000.wav"
|
||||||
, "slideDoor.DRR.3000.wav"
|
, "crankSlow.CHNKCHNKCHUNK.100.wav"
|
||||||
, "impact1.CRASH.8000.wav"
|
, "twoStep.TIPTAP.40.wav"
|
||||||
, "knife.SWSH.2000.wav"
|
, "impact1.CRASH.1000.wav"
|
||||||
, "elecCrackle.CRAKLE.10000.wav"
|
, "reload.TNKTNKTNK.300.wav"
|
||||||
, "smallGlass3.CRTINK.5000.wav"
|
, "reload1.CHPCHPCHP.300.wav"
|
||||||
, "whiteNoiseFadeIn.FHP.2000.wav"
|
, "tone440sawtooth.SCREE.2000.wav"
|
||||||
, "reload1.CHPCHPCHP.3000.wav"
|
, "tap3.BRAP.1000.wav"
|
||||||
, "computerBeeping.BIPBIPBIP.5000.wav"
|
, "glassShat4.CRSK.1000.wav"
|
||||||
, "seagullChatter1.CHUGUGUG.10000.wav"
|
, "glassShat2.CRNKL.1000.wav"
|
||||||
, "mini.BRPBRPBRP.12000.wav"
|
, "foot3.TAPP.40.wav"
|
||||||
, "seagullCry.CRUH.5000.wav"
|
, "pickUp.SHUHP.50.wav"
|
||||||
, "crankSlow.CHNKCHNKCHUNK.5000.wav"
|
, "dededum.DEDEDUM.500.wav"
|
||||||
, "fireLoud.WRRR.10000.wav"
|
, "tap1.TAK.500.wav"
|
||||||
, "mini1.BRDBRDBRD.12000.wav"
|
, "knife.SWSH.20.wav"
|
||||||
, "whiteNoiseFadeOut.PHF.2000.wav"
|
, "computerBeeping.BIPBIPBIP.500.wav"
|
||||||
, "sineRaisePitchTwoSec.BWAAH.3000.wav"
|
, "tone440.BEP.300.wav"
|
||||||
, "tone440.BEP.8000.wav"
|
, "smallGlass2.KRTNKL.500.wav"
|
||||||
, "foamSprayLoop.HSSS.5000.wav"
|
, "glassShat1.CRSNK.1000.wav"
|
||||||
, "pickUp.SHUHP.2000.wav"
|
, "seagullChatter1.CHUGUGUG.2000.wav"
|
||||||
, "hit.THUD.3000.wav"
|
, "bang.BANG.2000.wav"
|
||||||
, "missileLaunch.WHSSH.10000.wav"
|
, "deda.DEDA.500.wav"
|
||||||
, "fridgeHum.HMM.500.wav"
|
, "missileLaunch.WHSSH.2000.wav"
|
||||||
, "shotgun.BRAHCHCH.10000.wav"
|
, "grunt.HNH.100.wav"
|
||||||
, "foot1.TIP.3000.wav"
|
, "sineRaisePitchOneSec.BWAH.300.wav"
|
||||||
, "bangEcho.BANGG.15000.wav"
|
, "slideDoor.DRR.100.wav"
|
||||||
, "tele.ZHM.10000.wav"
|
, "autoGun.BRAP.2000.wav"
|
||||||
, "foot2.TAP.3000.wav"
|
|
||||||
, "oldMachineBoot.BLPCHCH.1000.wav"
|
, "oldMachineBoot.BLPCHCH.1000.wav"
|
||||||
, "bang.BANG.15000.wav"
|
, "buzz.ZMM.200.wav"
|
||||||
, "seagullChatter.CHUGUGUG.10000.wav"
|
, "fireLoud.WRRR.500.wav"
|
||||||
, "deda.DEDA.5000.wav"
|
, "tap4.FWUMP.100.wav"
|
||||||
, "impact4.CRISH.8000.wav"
|
, "shotgun.BRAHCHCH.2000.wav"
|
||||||
|
, "mini.BRPBRPBRP.2000.wav"
|
||||||
|
, "seagullWhistle.WE-OH.2000.wav"
|
||||||
|
, "whiteNoiseFadeIn.FHP.100.wav"
|
||||||
]
|
]
|
||||||
tone440sawtoothquietS :: SoundID
|
|
||||||
tone440sawtoothquietS = SoundID 0
|
|
||||||
gruntS :: SoundID
|
|
||||||
gruntS = SoundID 1
|
|
||||||
glassShat2S :: SoundID
|
|
||||||
glassShat2S = SoundID 2
|
|
||||||
buzzS :: SoundID
|
|
||||||
buzzS = SoundID 3
|
|
||||||
seagullWhistleS :: SoundID
|
|
||||||
seagullWhistleS = SoundID 4
|
|
||||||
seagullBarkS :: SoundID
|
|
||||||
seagullBarkS = SoundID 5
|
|
||||||
smallGlass2S :: SoundID
|
|
||||||
smallGlass2S = SoundID 6
|
|
||||||
skwareFadeTwoSecS :: SoundID
|
|
||||||
skwareFadeTwoSecS = SoundID 7
|
|
||||||
dededumS :: SoundID
|
|
||||||
dededumS = SoundID 8
|
|
||||||
seagullCry2S :: SoundID
|
|
||||||
seagullCry2S = SoundID 9
|
|
||||||
sineRaisePitchOneSecS :: SoundID
|
|
||||||
sineRaisePitchOneSecS = SoundID 10
|
|
||||||
twoStepSlowS :: SoundID
|
|
||||||
twoStepSlowS = SoundID 11
|
|
||||||
dededaS :: SoundID
|
|
||||||
dededaS = SoundID 12
|
|
||||||
smallGlass4S :: SoundID
|
|
||||||
smallGlass4S = SoundID 13
|
|
||||||
autoBS :: SoundID
|
|
||||||
autoBS = SoundID 14
|
|
||||||
glassShat4S :: SoundID
|
|
||||||
glassShat4S = SoundID 15
|
|
||||||
glassShat3S :: SoundID
|
|
||||||
glassShat3S = SoundID 16
|
|
||||||
tap2S :: SoundID
|
|
||||||
tap2S = SoundID 17
|
|
||||||
impact2S :: SoundID
|
|
||||||
impact2S = SoundID 18
|
|
||||||
tone440sawtoothS :: SoundID
|
|
||||||
tone440sawtoothS = SoundID 19
|
|
||||||
reloadS :: SoundID
|
|
||||||
reloadS = SoundID 20
|
|
||||||
twoStepS :: SoundID
|
|
||||||
twoStepS = SoundID 21
|
|
||||||
fireS :: SoundID
|
|
||||||
fireS = SoundID 22
|
|
||||||
dedumS :: SoundID
|
dedumS :: SoundID
|
||||||
dedumS = SoundID 23
|
dedumS = SoundID 0
|
||||||
foamSprayFadeOutS :: SoundID
|
tone440sawtoothquietS :: SoundID
|
||||||
foamSprayFadeOutS = SoundID 24
|
tone440sawtoothquietS = SoundID 1
|
||||||
explosionS :: SoundID
|
|
||||||
explosionS = SoundID 25
|
|
||||||
tapQuietS :: SoundID
|
|
||||||
tapQuietS = SoundID 26
|
|
||||||
autoGunS :: SoundID
|
|
||||||
autoGunS = SoundID 27
|
|
||||||
glassShat1S :: SoundID
|
|
||||||
glassShat1S = SoundID 28
|
|
||||||
foot3S :: SoundID
|
|
||||||
foot3S = SoundID 29
|
|
||||||
healS :: SoundID
|
|
||||||
healS = SoundID 30
|
|
||||||
twoStep1S :: SoundID
|
|
||||||
twoStep1S = SoundID 31
|
|
||||||
click1S :: SoundID
|
|
||||||
click1S = SoundID 32
|
|
||||||
tap4S :: SoundID
|
|
||||||
tap4S = SoundID 33
|
|
||||||
tinitusS :: SoundID
|
|
||||||
tinitusS = SoundID 34
|
|
||||||
seagullCry1S :: SoundID
|
|
||||||
seagullCry1S = SoundID 35
|
|
||||||
tap3S :: SoundID
|
|
||||||
tap3S = SoundID 36
|
|
||||||
impact3S :: SoundID
|
|
||||||
impact3S = SoundID 37
|
|
||||||
smallGlass1S :: SoundID
|
|
||||||
smallGlass1S = SoundID 38
|
|
||||||
seagullWhistle1S :: SoundID
|
|
||||||
seagullWhistle1S = SoundID 39
|
|
||||||
tap1S :: SoundID
|
|
||||||
tap1S = SoundID 40
|
|
||||||
hit1S :: SoundID
|
|
||||||
hit1S = SoundID 41
|
|
||||||
slideDoorS :: SoundID
|
|
||||||
slideDoorS = SoundID 42
|
|
||||||
impact1S :: SoundID
|
|
||||||
impact1S = SoundID 43
|
|
||||||
knifeS :: SoundID
|
|
||||||
knifeS = SoundID 44
|
|
||||||
elecCrackleS :: SoundID
|
|
||||||
elecCrackleS = SoundID 45
|
|
||||||
smallGlass3S :: SoundID
|
|
||||||
smallGlass3S = SoundID 46
|
|
||||||
whiteNoiseFadeInS :: SoundID
|
|
||||||
whiteNoiseFadeInS = SoundID 47
|
|
||||||
reload1S :: SoundID
|
|
||||||
reload1S = SoundID 48
|
|
||||||
computerBeepingS :: SoundID
|
|
||||||
computerBeepingS = SoundID 49
|
|
||||||
seagullChatter1S :: SoundID
|
|
||||||
seagullChatter1S = SoundID 50
|
|
||||||
miniS :: SoundID
|
|
||||||
miniS = SoundID 51
|
|
||||||
seagullCryS :: SoundID
|
|
||||||
seagullCryS = SoundID 52
|
|
||||||
crankSlowS :: SoundID
|
|
||||||
crankSlowS = SoundID 53
|
|
||||||
fireLoudS :: SoundID
|
|
||||||
fireLoudS = SoundID 54
|
|
||||||
mini1S :: SoundID
|
|
||||||
mini1S = SoundID 55
|
|
||||||
whiteNoiseFadeOutS :: SoundID
|
|
||||||
whiteNoiseFadeOutS = SoundID 56
|
|
||||||
sineRaisePitchTwoSecS :: SoundID
|
|
||||||
sineRaisePitchTwoSecS = SoundID 57
|
|
||||||
tone440S :: SoundID
|
|
||||||
tone440S = SoundID 58
|
|
||||||
foamSprayLoopS :: SoundID
|
|
||||||
foamSprayLoopS = SoundID 59
|
|
||||||
pickUpS :: SoundID
|
|
||||||
pickUpS = SoundID 60
|
|
||||||
hitS :: SoundID
|
|
||||||
hitS = SoundID 61
|
|
||||||
missileLaunchS :: SoundID
|
|
||||||
missileLaunchS = SoundID 62
|
|
||||||
fridgeHumS :: SoundID
|
|
||||||
fridgeHumS = SoundID 63
|
|
||||||
shotgunS :: SoundID
|
|
||||||
shotgunS = SoundID 64
|
|
||||||
foot1S :: SoundID
|
|
||||||
foot1S = SoundID 65
|
|
||||||
bangEchoS :: SoundID
|
|
||||||
bangEchoS = SoundID 66
|
|
||||||
teleS :: SoundID
|
|
||||||
teleS = SoundID 67
|
|
||||||
foot2S :: SoundID
|
|
||||||
foot2S = SoundID 68
|
|
||||||
oldMachineBootS :: SoundID
|
|
||||||
oldMachineBootS = SoundID 69
|
|
||||||
bangS :: SoundID
|
|
||||||
bangS = SoundID 70
|
|
||||||
seagullChatterS :: SoundID
|
|
||||||
seagullChatterS = SoundID 71
|
|
||||||
dedaS :: SoundID
|
|
||||||
dedaS = SoundID 72
|
|
||||||
impact4S :: SoundID
|
impact4S :: SoundID
|
||||||
impact4S = SoundID 73
|
impact4S = SoundID 2
|
||||||
|
mini1S :: SoundID
|
||||||
|
mini1S = SoundID 3
|
||||||
|
dededaS :: SoundID
|
||||||
|
dededaS = SoundID 4
|
||||||
|
glassShat3S :: SoundID
|
||||||
|
glassShat3S = SoundID 5
|
||||||
|
tapQuietS :: SoundID
|
||||||
|
tapQuietS = SoundID 6
|
||||||
|
fireS :: SoundID
|
||||||
|
fireS = SoundID 7
|
||||||
|
smallGlass4S :: SoundID
|
||||||
|
smallGlass4S = SoundID 8
|
||||||
|
smallGlass1S :: SoundID
|
||||||
|
smallGlass1S = SoundID 9
|
||||||
|
sineRaisePitchTwoSecS :: SoundID
|
||||||
|
sineRaisePitchTwoSecS = SoundID 10
|
||||||
|
foot1S :: SoundID
|
||||||
|
foot1S = SoundID 11
|
||||||
|
autoBS :: SoundID
|
||||||
|
autoBS = SoundID 12
|
||||||
|
healS :: SoundID
|
||||||
|
healS = SoundID 13
|
||||||
|
fridgeHumS :: SoundID
|
||||||
|
fridgeHumS = SoundID 14
|
||||||
|
seagullWhistle1S :: SoundID
|
||||||
|
seagullWhistle1S = SoundID 15
|
||||||
|
elecCrackleS :: SoundID
|
||||||
|
elecCrackleS = SoundID 16
|
||||||
|
foot2S :: SoundID
|
||||||
|
foot2S = SoundID 17
|
||||||
|
skwareFadeTwoSecS :: SoundID
|
||||||
|
skwareFadeTwoSecS = SoundID 18
|
||||||
|
bangEchoS :: SoundID
|
||||||
|
bangEchoS = SoundID 19
|
||||||
|
smallGlass3S :: SoundID
|
||||||
|
smallGlass3S = SoundID 20
|
||||||
|
whiteNoiseFadeOutS :: SoundID
|
||||||
|
whiteNoiseFadeOutS = SoundID 21
|
||||||
|
teleS :: SoundID
|
||||||
|
teleS = SoundID 22
|
||||||
|
hitS :: SoundID
|
||||||
|
hitS = SoundID 23
|
||||||
|
impact2S :: SoundID
|
||||||
|
impact2S = SoundID 24
|
||||||
|
twoStep1S :: SoundID
|
||||||
|
twoStep1S = SoundID 25
|
||||||
|
seagullChatterS :: SoundID
|
||||||
|
seagullChatterS = SoundID 26
|
||||||
|
foamSprayLoopS :: SoundID
|
||||||
|
foamSprayLoopS = SoundID 27
|
||||||
|
impact3S :: SoundID
|
||||||
|
impact3S = SoundID 28
|
||||||
|
explosionS :: SoundID
|
||||||
|
explosionS = SoundID 29
|
||||||
|
foamSprayFadeOutS :: SoundID
|
||||||
|
foamSprayFadeOutS = SoundID 30
|
||||||
|
tap2S :: SoundID
|
||||||
|
tap2S = SoundID 31
|
||||||
|
tinitusS :: SoundID
|
||||||
|
tinitusS = SoundID 32
|
||||||
|
seagullCry1S :: SoundID
|
||||||
|
seagullCry1S = SoundID 33
|
||||||
|
seagullBarkS :: SoundID
|
||||||
|
seagullBarkS = SoundID 34
|
||||||
|
seagullCry2S :: SoundID
|
||||||
|
seagullCry2S = SoundID 35
|
||||||
|
hit1S :: SoundID
|
||||||
|
hit1S = SoundID 36
|
||||||
|
click1S :: SoundID
|
||||||
|
click1S = SoundID 37
|
||||||
|
twoStepSlowS :: SoundID
|
||||||
|
twoStepSlowS = SoundID 38
|
||||||
|
seagullCryS :: SoundID
|
||||||
|
seagullCryS = SoundID 39
|
||||||
|
crankSlowS :: SoundID
|
||||||
|
crankSlowS = SoundID 40
|
||||||
|
twoStepS :: SoundID
|
||||||
|
twoStepS = SoundID 41
|
||||||
|
impact1S :: SoundID
|
||||||
|
impact1S = SoundID 42
|
||||||
|
reloadS :: SoundID
|
||||||
|
reloadS = SoundID 43
|
||||||
|
reload1S :: SoundID
|
||||||
|
reload1S = SoundID 44
|
||||||
|
tone440sawtoothS :: SoundID
|
||||||
|
tone440sawtoothS = SoundID 45
|
||||||
|
tap3S :: SoundID
|
||||||
|
tap3S = SoundID 46
|
||||||
|
glassShat4S :: SoundID
|
||||||
|
glassShat4S = SoundID 47
|
||||||
|
glassShat2S :: SoundID
|
||||||
|
glassShat2S = SoundID 48
|
||||||
|
foot3S :: SoundID
|
||||||
|
foot3S = SoundID 49
|
||||||
|
pickUpS :: SoundID
|
||||||
|
pickUpS = SoundID 50
|
||||||
|
dededumS :: SoundID
|
||||||
|
dededumS = SoundID 51
|
||||||
|
tap1S :: SoundID
|
||||||
|
tap1S = SoundID 52
|
||||||
|
knifeS :: SoundID
|
||||||
|
knifeS = SoundID 53
|
||||||
|
computerBeepingS :: SoundID
|
||||||
|
computerBeepingS = SoundID 54
|
||||||
|
tone440S :: SoundID
|
||||||
|
tone440S = SoundID 55
|
||||||
|
smallGlass2S :: SoundID
|
||||||
|
smallGlass2S = SoundID 56
|
||||||
|
glassShat1S :: SoundID
|
||||||
|
glassShat1S = SoundID 57
|
||||||
|
seagullChatter1S :: SoundID
|
||||||
|
seagullChatter1S = SoundID 58
|
||||||
|
bangS :: SoundID
|
||||||
|
bangS = SoundID 59
|
||||||
|
dedaS :: SoundID
|
||||||
|
dedaS = SoundID 60
|
||||||
|
missileLaunchS :: SoundID
|
||||||
|
missileLaunchS = SoundID 61
|
||||||
|
gruntS :: SoundID
|
||||||
|
gruntS = SoundID 62
|
||||||
|
sineRaisePitchOneSecS :: SoundID
|
||||||
|
sineRaisePitchOneSecS = SoundID 63
|
||||||
|
slideDoorS :: SoundID
|
||||||
|
slideDoorS = SoundID 64
|
||||||
|
autoGunS :: SoundID
|
||||||
|
autoGunS = SoundID 65
|
||||||
|
oldMachineBootS :: SoundID
|
||||||
|
oldMachineBootS = SoundID 66
|
||||||
|
buzzS :: SoundID
|
||||||
|
buzzS = SoundID 67
|
||||||
|
fireLoudS :: SoundID
|
||||||
|
fireLoudS = SoundID 68
|
||||||
|
tap4S :: SoundID
|
||||||
|
tap4S = SoundID 69
|
||||||
|
shotgunS :: SoundID
|
||||||
|
shotgunS = SoundID 70
|
||||||
|
miniS :: SoundID
|
||||||
|
miniS = SoundID 71
|
||||||
|
seagullWhistleS :: SoundID
|
||||||
|
seagullWhistleS = SoundID 72
|
||||||
|
whiteNoiseFadeInS :: SoundID
|
||||||
|
whiteNoiseFadeInS = SoundID 73
|
||||||
|
|||||||
Reference in New Issue
Block a user