Tweak sound positions
This commit is contained in:
@@ -14,7 +14,7 @@ import qualified SDL.Mixer as Mix
|
||||
-- }}}
|
||||
loadSounds :: IO (IM.IntMap Mix.Chunk)
|
||||
loadSounds = do
|
||||
Mix.openAudio Mix.defaultAudio 256
|
||||
Mix.openAudio Mix.defaultAudio 128
|
||||
pFireSound <- Mix.load "./data/sound/tap3.wav"
|
||||
click <- Mix.load "./data/sound/click1.wav"
|
||||
reloadSound' <- Mix.load "./data/sound/reload1.wav"
|
||||
|
||||
Reference in New Issue
Block a user