Add machine direction to turret direction

This commit is contained in:
2026-03-12 17:58:54 +00:00
parent 24af6a731b
commit be72daf6d5
6 changed files with 35 additions and 18 deletions
+1 -1
View File
@@ -21,7 +21,7 @@ import qualified Quaternion as Q
turretItemOffset :: Item -> Turret -> Machine -> Point3 -> Point3
turretItemOffset it tu mc =
rotate3 (_tuDir tu - _mcDir mc) . (+.+.+ V3 0 0 shoulderHeight)
rotate3 (_tuDir tu + _mcDir mc) . (+.+.+ V3 0 0 shoulderHeight)
. transToHandle it
transToHandle :: Item -> Point3 -> Point3