Commit before changing logging of placement spots
This commit is contained in:
+29
-8
@@ -9,6 +9,7 @@ module Dodge.Room.Room (
|
||||
spawnerRoom,
|
||||
corDoor,
|
||||
weaponBehindPillar,
|
||||
critsRoom,
|
||||
) where
|
||||
|
||||
import qualified Data.Set as S
|
||||
@@ -73,6 +74,7 @@ glassSwitchBack = do
|
||||
wth <- state $ randomR (200, 400)
|
||||
hgt <- state $ randomR (400, 600)
|
||||
wllen <- state $ randomR (60, wth / 2 -40)
|
||||
l1 <- mntLightLnkCond (resetPLUse $ rprBool $ \rp _ -> isInLnk rp)
|
||||
let hf = hgt / 5
|
||||
awindow h xl xr = windowLine (V2 xl h) (V2 xr h)
|
||||
plmnts =
|
||||
@@ -84,7 +86,8 @@ glassSwitchBack = do
|
||||
, blockLine (V2 (wth - wllen) (2 * hf)) (V2 wth (2 * hf))
|
||||
, blockLine (V2 0 (3 * hf)) (V2 wllen (3 * hf))
|
||||
, blockLine (V2 (wth - wllen) (4 * hf)) (V2 wth (4 * hf))
|
||||
, sPS (V2 (wth / 2) (hgt / 2)) 0 putLamp
|
||||
, l1
|
||||
-- , sPS (V2 (wth / 2) (10 + hgt / 2)) 0 putLamp
|
||||
]
|
||||
let northPSs = do
|
||||
cry <- randomRanges [3 * hf + 10, 4 * hf -10, 4 * hf + 10, 5 * hf -10]
|
||||
@@ -120,7 +123,8 @@ roomMiniIntro = do
|
||||
roomCenterPillar :: RandomGen g => State g Room
|
||||
roomCenterPillar = do
|
||||
l1 <- mntLightLnkCond (resetPLUse $ rprBool $ \rp _ -> isInLnk rp)
|
||||
l2 <- mntLightLnkCond (resetPLUse $ rprBool $ \rp _ -> isOutLnk rp)
|
||||
l2 <- mntLightLnkCond ((resetPLUse $ rprBool $ \rp _ -> isOutLnk rp)
|
||||
& psFallback ?~ mntLightLnkCond' (resetPLUse useUnusedLnk))
|
||||
let plmnts =
|
||||
[ blockLine (V2 115 115) (V2 115 125)
|
||||
, blockLine (V2 125 115) (V2 125 125)
|
||||
@@ -299,15 +303,16 @@ shootersRoom' = do
|
||||
]
|
||||
toPS x y = return (V2 x y, -0.5 * pi)
|
||||
roomRectAutoLinks w 600
|
||||
<&> rmPmnts .~ plmnts
|
||||
<&> rmRandPSs .~ [toPS x1 y1, toPS x2 y2, toPS x3 y3]
|
||||
<&> rmPmnts .~ plmnts
|
||||
<&> rmRandPSs .~ [toPS x1 y1, toPS x2 y2, toPS x3 y3]
|
||||
|
||||
shootersRoom1 :: RandomGen g => State g Room
|
||||
shootersRoom1 = do
|
||||
pl <- takeOne $
|
||||
map
|
||||
(\i -> psPtPl (PSRoomRand i (uncurry PS)) (PutCrit autoCrit))
|
||||
[0, 1, 2]
|
||||
pl <-
|
||||
takeOne $
|
||||
map
|
||||
(\i -> psPtPl (PSRoomRand i (uncurry PS)) (PutCrit autoCrit))
|
||||
[0, 1, 2]
|
||||
shootersRoom' <&> rmPmnts
|
||||
.:~ pl
|
||||
|
||||
@@ -377,5 +382,21 @@ corDoor = do
|
||||
cor <- shuffleLinks (cleatOnward corridor) <&> rmPmnts .~ []
|
||||
return $ tToBTree "corDoor" $ treePost [door, cor]
|
||||
|
||||
critsPillarRoom :: Int -> State LayoutVars Room
|
||||
critsPillarRoom i = do
|
||||
xs <- takeN i $ [V2 x y | x <- [20, 220], y <- [20, 40]] ++ [V2 120 160, V2 120 200]
|
||||
rcp <- roomCenterPillar
|
||||
return $ rcp & rmPmnts <>~ fmap f xs
|
||||
where
|
||||
f x = sPS x (argV $ V2 120 80 -.- x) randC1
|
||||
|
||||
critsRoom :: Int -> State LayoutVars (Tree Room)
|
||||
critsRoom i =
|
||||
join $
|
||||
takeOne
|
||||
--[return <$> critsPillarRoom i]
|
||||
--[return <$> roomC 200 200]
|
||||
[return <$> glassSwitchBack]
|
||||
|
||||
-- cor <- shuffleLinks corridor
|
||||
-- return $ tToBTree "corDoor" $ treePost [door,cor,cleatOnward door]
|
||||
|
||||
+16
-17
@@ -41,14 +41,10 @@ import qualified Data.IntMap.Strict as IM
|
||||
|
||||
tutAnoTree :: State LayoutVars MTRS
|
||||
tutAnoTree = do
|
||||
(is,wbp) <- setTreeInts =<< weaponBehindPillar
|
||||
foldMTRS
|
||||
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
||||
, corDoor
|
||||
, tutRooms is
|
||||
, corDoor
|
||||
, tToBTree "critroom" <$> return wbp
|
||||
, corDoor
|
||||
, tutHub
|
||||
, tutDrop
|
||||
, return $ tToBTree "cor" $ return $ cleatOnward corridor
|
||||
---- , AnTree $ pickupTut
|
||||
@@ -106,22 +102,24 @@ tutDrop = do
|
||||
, makeTermLine "-------------------------------------------"
|
||||
]
|
||||
|
||||
tutRooms :: [Int] -> State LayoutVars (MetaTree Room String)
|
||||
tutRooms is = do
|
||||
tutHub :: State LayoutVars (MetaTree Room String)
|
||||
tutHub = do
|
||||
(is,wbp) <- setTreeInts =<< critsRoom 2
|
||||
i <- nextLayoutInt
|
||||
j <- nextLayoutInt
|
||||
k <- nextLayoutInt
|
||||
let a gw = analyserByNthLinkWithPrompt
|
||||
3 (makeTermPara $ show is <> show (getRoomsFromInts is gw)
|
||||
<>(getCrsFromRooms' is gw))
|
||||
3 --(makeTermPara $ show is <> show (getRoomsFromInts is gw)
|
||||
-- <> getCrsFromRooms' is gw)
|
||||
[]
|
||||
(RequireDeadCreatures $ getCrsFromRooms is gw) k
|
||||
x <-
|
||||
shuffleLinks
|
||||
. analyserByDoorWithPrompt sensorTut (RequireEquipment (AMMOMAG DRUMMAG)) i
|
||||
. analyserByDoorWithPrompt [] (RequireEquipment (AMMOMAG DRUMMAG)) i
|
||||
. (rmInPmnt .:~ (0,a))
|
||||
=<< addDoorAtNthLinkToggleTerminal 1 ss j
|
||||
<$> roomNgon 6 100
|
||||
bcor <- blockedCorridor
|
||||
. addDoorAtNthLinkToggleTerminal 1 ss j
|
||||
=<< roomNgon 6 100
|
||||
bcor <- treeAttachDeep (return door) <$> blockedCorridor
|
||||
r1 <- r burstRifle <&> rmPmnts .:~ t
|
||||
r2 <- r (drumMag & itConsumables ?~ 500)
|
||||
return $
|
||||
@@ -130,8 +128,9 @@ tutRooms is = do
|
||||
x
|
||||
[ treeFromPost [triggerDoorRoom i] r1
|
||||
, treeFromPost [triggerDoorRoom j] r2
|
||||
, bcor
|
||||
, treeFromPost [triggerDoorRoom k & rmInPmnt . ix 0 . _1 .~ 1] r2
|
||||
, (rmClusterStatus . csLinks . at OnwardCluster .~ Nothing)
|
||||
<$> treeAttachDeep wbp bcor
|
||||
, treeFromPost [] (cleatOnward $ triggerDoorRoom k & rmInPmnt . ix 0 . _1 .~ 1)
|
||||
]
|
||||
where
|
||||
ss =
|
||||
@@ -192,7 +191,7 @@ getCrsFromRooms' is gw = fmap h $ show $ foldMap f (IM.restrictKeys (gw ^. genRo
|
||||
getCrsFromRooms :: [Int] -> GenWorld -> [Int]
|
||||
getCrsFromRooms is gw = foldMap f (IM.restrictKeys (gw ^. genRooms) js)
|
||||
where
|
||||
js = foldMap IS.singleton $ IM.restrictKeys (gw ^. genInts) (IS.fromList is)
|
||||
js = getRoomsFromInts is gw
|
||||
f rm = foldMap g $ rm ^. rmPmnts
|
||||
g x = case x ^. plType of
|
||||
PutCrit _ -> [x ^?! plMID . _Just]
|
||||
@@ -206,7 +205,7 @@ sensorTut =
|
||||
, makeTermLine " | / - \\"
|
||||
, makeTermLine "--------------------------------------------"
|
||||
]
|
||||
<> tlSetStatus (TerminalPressTo "CONTINUE")
|
||||
-- <> tlSetStatus (TerminalPressTo "CONTINUE")
|
||||
|
||||
tutRezBox :: RandomGen g => State g Room
|
||||
tutRezBox = do
|
||||
|
||||
Reference in New Issue
Block a user