Commit before changing logging of placement spots

This commit is contained in:
2025-09-29 21:58:02 +01:00
parent 9ed6d75853
commit bf9a2250da
14 changed files with 294 additions and 288 deletions
+3 -3
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@@ -8,16 +8,16 @@
"_graphics_cloud_shadows": true, "_graphics_cloud_shadows": true,
"_graphics_distortion_resolution": "FullRes", "_graphics_distortion_resolution": "FullRes",
"_graphics_distortions": true, "_graphics_distortions": true,
"_graphics_downsize_resolution": "QuarterRes", "_graphics_downsize_resolution": "EighthRes",
"_graphics_num_shadow_casters": "NumShadowCasters20", "_graphics_num_shadow_casters": "NumShadowCasters20",
"_graphics_shadow_rendering": "GeoObjShads", "_graphics_shadow_rendering": "GeoObjShads",
"_graphics_shadow_size": "Typical", "_graphics_shadow_size": "Typical",
"_graphics_world_resolution": "HalfRes", "_graphics_world_resolution": "QuarterRes",
"_volume_master": 1, "_volume_master": 1,
"_volume_music": 0, "_volume_music": 0,
"_volume_sound": 1, "_volume_sound": 1,
"_windowPosX": 0, "_windowPosX": 0,
"_windowPosY": 29, "_windowPosY": 29,
"_windowX": 800, "_windowX": 1600,
"_windowY": 835 "_windowY": 835
} }
+11 -23
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@@ -6,9 +6,9 @@ Room layout (compact):
| |
+- 6,7 +- 6,7
| |
+- 8,9,10,11,12,13,14,15,16,17,18,19 +- 8,9,10
| |
20,21 11,12,13,14,15
Layout with room names: Layout with room names:
tutRezBox-0 tutRezBox-0
@@ -31,27 +31,15 @@ doorToggle-6gon-3
| | | |
| autoDoor-9 | autoDoor-9
| | | |
| Corridor-10 | glassSwitchBack-10
| |
| Corridor-11
| |
| roomCenterPillar-12
| |
| corridorN-13
| |
| autoDoor-14
| |
| Corridor-15
| |
| 6gon-16
| |
| defaultRoom-17
| |
| autoRect-18
| |
| Corridor-19
| |
triggerDoorRoom-20 triggerDoorRoom-11
| |
autoRect-21 6gon-12
|
defaultRoom-13
|
autoRect-14
|
Corridor-15
+1 -1
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@@ -1,4 +1,4 @@
Generating level with seed 7114951007332849727 Generating level with seed 7114951007332849727
After 1 attempt(s), Successful generation of level with seed 7114951007332849727 After 1 attempt(s), Successful generation of level with seed 7114951007332849727
22 rooms in total 16 rooms in total
+14 -38
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@@ -5,15 +5,9 @@ Seed: 7114951007332849727
| |
2:DoorTest 2:DoorTest
| |
3:corDoor 3:TutDrop
| |
4:critroom 4:cor
|
5:corDoor
|
6:TutDrop
|
7:cor
0:0:TutStartRez 0:0:TutStartRez
@@ -38,38 +32,20 @@ Seed: 7114951007332849727
| 2:0:4:autoRect | 2:0:4:autoRect
| |
+- 2:0:5:Corridor +- 2:0:5:Corridor
| |
| 2:0:6:autoDoor
| |
| 2:0:7:glassSwitchBack
| |
2:0:6:triggerDoorRoom 2:0:8:triggerDoorRoom
3:0:TutDrop
3:0:0:6gon
| |
2:0:7:autoRect 3:0:1:defaultRoom
3:0:corDoor
3:0:0:autoDoor
| |
3:0:1:Corridor 3:0:2:autoRect
4:0:critroom 4:0:Corridor
4:0:0:Corridor
|
4:0:1:roomCenterPillar
|
4:0:2:corridorN
5:0:corDoor
5:0:0:autoDoor
|
5:0:1:Corridor
6:0:TutDrop
6:0:0:6gon
|
6:0:1:defaultRoom
|
6:0:2:autoRect
7:0:Corridor
+1 -1
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File diff suppressed because one or more lines are too long
+6
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@@ -76,6 +76,12 @@ data RoomPosType
| RoomPosLab Int | RoomPosLab Int
deriving (Eq, Ord, Show) deriving (Eq, Ord, Show)
data UsedPos
= UsedPosLow
| UsedPosMid
| UsedPosHigh
deriving (Eq, Ord, Show)
makeLenses ''RoomLink makeLenses ''RoomLink
makeLenses ''RoomPos makeLenses ''RoomPos
makeLenses ''RoomPosType makeLenses ''RoomPosType
+2 -2
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@@ -60,8 +60,8 @@ initialRoomTree =
, psPtPl anyUnusedSpot (PutCrit armourChaseCrit) , psPtPl anyUnusedSpot (PutCrit armourChaseCrit)
]) ])
, intAnno $ fmap (tToBTree "healthTest") . healthTest , intAnno $ fmap (tToBTree "healthTest") . healthTest
, zoom lyGen $ , zoom lyGen
(tanksRoom [] [] >>= rToOnward "empty tanksRoom" . pure . cleatOnward) $ tanksRoom [] [] >>= rToOnward "empty tanksRoom" . pure . cleatOnward
, passthroughLockKeyLists lockRoomKeyItems itemRooms , passthroughLockKeyLists lockRoomKeyItems itemRooms
, randomChallenges , randomChallenges
, intAnno lasSensorTurretTest , intAnno lasSensorTurretTest
+1 -2
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@@ -4,14 +4,13 @@ module Dodge.Layout (
tilesFromRooms, tilesFromRooms,
) where ) where
import Data.List (sortOn)
import Dodge.Path.Translate import Dodge.Path.Translate
import qualified Control.Foldl as L import qualified Control.Foldl as L
import Control.Lens import Control.Lens
import Data.Foldable import Data.Foldable
import Data.Function import Data.Function
import Data.Graph.Inductive (labEdges, labNodes) import Data.Graph.Inductive (labEdges, labNodes)
import Data.List (nubBy) import Data.List (nubBy,sortOn)
import Data.Maybe import Data.Maybe
import Data.Tile import Data.Tile
--import Data.Traversable --import Data.Traversable
@@ -165,6 +165,9 @@ mntLightLnkCond ps = do
shp <- takeOne [vShape, lShape, jShape, liShape] shp <- takeOne [vShape, lShape, jShape, liShape]
return $ mntLSCond (fmap (fmap $ colorSH black) shp) ps return $ mntLSCond (fmap (fmap $ colorSH black) shp) ps
mntLightLnkCond' :: PlacementSpot -> Placement
mntLightLnkCond' = mntLSCond (fmap (fmap $ colorSH black) vShape)
spanLSLightI :: LightSource -> Float -> Point2 -> Point2 -> Placement spanLSLightI :: LightSource -> Float -> Point2 -> Point2 -> Placement
spanLSLightI ls h a b = spanLSLightI ls h a b =
ps0j (PutLS $ ls & lsParam . lsPos .~ V3 x y h) $ ps0j (PutLS $ ls & lsParam . lsPos .~ V3 x y h) $
+21 -16
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@@ -23,7 +23,7 @@ import Geometry
import qualified IntMapHelp as IM import qualified IntMapHelp as IM
import LensHelp import LensHelp
import NewInt import NewInt
import System.Random --import System.Random
-- when placing a placement, we update the world and the room and assign an id -- when placing a placement, we update the world and the room and assign an id
-- to the placement. This id should be associated with the type of placement and -- to the placement. This id should be associated with the type of placement and
@@ -38,14 +38,17 @@ placeSpot rid w plmnt = case plmnt of
where where
shift = _rmShift $ w ^?! genRooms . ix rid shift = _rmShift $ w ^?! genRooms . ix rid
placePlainPSSpot placePlainPSSpot :: GenWorld -> Int -> Placement -> DPoint2 -> GenWorld
:: GenWorld -> Int -> Placement -> DPoint2 -> GenWorld placePlainPSSpot w rid plmnt shift = case plmnt ^. plType of
placePlainPSSpot w rid plmnt shift = RandPS rgn ->
let (i, w') = placeSpotID rid (shiftPSBy shift (_plSpot plmnt)) (_plType plmnt) w let (x, g) = runState rgn (w ^. gwWorld . randGen)
newplmnt = plmnt & plMID ?~ i in placePlainPSSpot (w & gwWorld . randGen .~ g) rid (plmnt & plType .~ x) shift
gw = maybe (w' & genRooms . ix rid . rmPmnts .:~ newplmnt) _ ->
(recrPlace newplmnt w') (_plIDCont plmnt w' newplmnt) let (i, w') = placeSpotID rid (shiftPSBy shift (_plSpot plmnt)) (_plType plmnt) w
in (f newplmnt gw) newplmnt = plmnt & plMID ?~ i
gw = maybe (w' & genRooms . ix rid . rmPmnts .:~ newplmnt)
(recrPlace newplmnt w') (_plIDCont plmnt w' newplmnt)
in f newplmnt gw
where where
f x gw = fromMaybe gw $ do f x gw = fromMaybe gw $ do
j <- x ^. plExternalID j <- x ^. plExternalID
@@ -90,7 +93,8 @@ placeSpotID rid ps pt w = case pt of
PutTrigger cnd -> plNewID (gwWorld . cWorld . lWorld . triggers) cnd w PutTrigger cnd -> plNewID (gwWorld . cWorld . lWorld . triggers) cnd w
PutMod mdi -> plNewUpID (gwWorld . cWorld . lWorld . modifications) mdID mdi w PutMod mdi -> plNewUpID (gwWorld . cWorld . lWorld . modifications) mdID mdi w
PutProp prp -> plNewUpID (gwWorld . cWorld . lWorld . props) prID (mvProp p rot prp) w PutProp prp -> plNewUpID (gwWorld . cWorld . lWorld . props) prID (mvProp p rot prp) w
PutButton bt -> plNewUpID (gwWorld . cWorld . lWorld . buttons) btID (mvButton p rot bt) w PutButton bt -> plNewUpID (gwWorld . cWorld . lWorld . buttons) btID
(mvButton p rot bt) w
PutTerminal tm -> plNewUpID (gwWorld . cWorld . lWorld . terminals) tmID tm w PutTerminal tm -> plNewUpID (gwWorld . cWorld . lWorld . terminals) tmID tm w
PutFlIt itm -> PutFlIt itm ->
let i = IM.newKey (w ^. gwWorld . cWorld . lWorld . items) let i = IM.newKey (w ^. gwWorld . cWorld . lWorld . items)
@@ -108,7 +112,7 @@ placeSpotID rid ps pt w = case pt of
PutMachine pps mc wl mitm -> plMachine (map doShift pps) mc wl mitm p rot w PutMachine pps mc wl mitm -> plMachine (map doShift pps) mc wl mitm p rot w
PutLS ls -> plNewUpID (gwWorld . cWorld . lWorld . lightSources) lsID (mvLS p' rot ls) w PutLS ls -> plNewUpID (gwWorld . cWorld . lWorld . lightSources) lsID (mvLS p' rot ls) w
PutPPlate pp -> plNewUpID (gwWorld . cWorld . lWorld . pressPlates) ppID (mvPP p rot pp) w PutPPlate pp -> plNewUpID (gwWorld . cWorld . lWorld . pressPlates) ppID (mvPP p rot pp) w
RandPS rgn -> evaluateRandPS rid rgn ps w RandPS _ -> error "RandPS should not be reachable here" --evaluateRandPS rid rgn ps w
PutDoor col eo f pss -> plDoor col eo f (map (bimap doShift doShift) pss) w PutDoor col eo f pss -> plDoor col eo f (map (bimap doShift doShift) pss) w
PutCoord cp -> plNewID (gwWorld . coordinates) (doShift cp) w PutCoord cp -> plNewID (gwWorld . coordinates) (doShift cp) w
PutSlideDr wl dr eo off a b -> PutSlideDr wl dr eo off a b ->
@@ -131,11 +135,12 @@ placeSpotID rid ps pt w = case pt of
rot = _psRot ps rot = _psRot ps
doShift = shiftPointBy (p, rot) doShift = shiftPointBy (p, rot)
evaluateRandPS --evaluateRandPS
:: Int -> State StdGen PSType -> PlacementSpot -> GenWorld -> (Int, GenWorld) -- :: Int -> State StdGen PSType -> PlacementSpot -> GenWorld -> (Int, GenWorld)
evaluateRandPS rid rgen ps w = placeSpotID rid ps evaluatedType (set (gwWorld . randGen) g w) --evaluateRandPS rid rgen ps w = placeSpotID rid ps evaluatedType
where -- $ set (gwWorld . randGen) g w
(evaluatedType, g) = runState rgen (_randGen $ _gwWorld w) -- where
-- (evaluatedType, g) = runState rgen (_randGen $ _gwWorld w)
-- this function is the reason for the warning suppression -- this function is the reason for the warning suppression
-- remove the warning suppression if it changes -- remove the warning suppression if it changes
+29 -8
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@@ -9,6 +9,7 @@ module Dodge.Room.Room (
spawnerRoom, spawnerRoom,
corDoor, corDoor,
weaponBehindPillar, weaponBehindPillar,
critsRoom,
) where ) where
import qualified Data.Set as S import qualified Data.Set as S
@@ -73,6 +74,7 @@ glassSwitchBack = do
wth <- state $ randomR (200, 400) wth <- state $ randomR (200, 400)
hgt <- state $ randomR (400, 600) hgt <- state $ randomR (400, 600)
wllen <- state $ randomR (60, wth / 2 -40) wllen <- state $ randomR (60, wth / 2 -40)
l1 <- mntLightLnkCond (resetPLUse $ rprBool $ \rp _ -> isInLnk rp)
let hf = hgt / 5 let hf = hgt / 5
awindow h xl xr = windowLine (V2 xl h) (V2 xr h) awindow h xl xr = windowLine (V2 xl h) (V2 xr h)
plmnts = plmnts =
@@ -84,7 +86,8 @@ glassSwitchBack = do
, blockLine (V2 (wth - wllen) (2 * hf)) (V2 wth (2 * hf)) , blockLine (V2 (wth - wllen) (2 * hf)) (V2 wth (2 * hf))
, blockLine (V2 0 (3 * hf)) (V2 wllen (3 * hf)) , blockLine (V2 0 (3 * hf)) (V2 wllen (3 * hf))
, blockLine (V2 (wth - wllen) (4 * hf)) (V2 wth (4 * hf)) , blockLine (V2 (wth - wllen) (4 * hf)) (V2 wth (4 * hf))
, sPS (V2 (wth / 2) (hgt / 2)) 0 putLamp , l1
-- , sPS (V2 (wth / 2) (10 + hgt / 2)) 0 putLamp
] ]
let northPSs = do let northPSs = do
cry <- randomRanges [3 * hf + 10, 4 * hf -10, 4 * hf + 10, 5 * hf -10] cry <- randomRanges [3 * hf + 10, 4 * hf -10, 4 * hf + 10, 5 * hf -10]
@@ -120,7 +123,8 @@ roomMiniIntro = do
roomCenterPillar :: RandomGen g => State g Room roomCenterPillar :: RandomGen g => State g Room
roomCenterPillar = do roomCenterPillar = do
l1 <- mntLightLnkCond (resetPLUse $ rprBool $ \rp _ -> isInLnk rp) l1 <- mntLightLnkCond (resetPLUse $ rprBool $ \rp _ -> isInLnk rp)
l2 <- mntLightLnkCond (resetPLUse $ rprBool $ \rp _ -> isOutLnk rp) l2 <- mntLightLnkCond ((resetPLUse $ rprBool $ \rp _ -> isOutLnk rp)
& psFallback ?~ mntLightLnkCond' (resetPLUse useUnusedLnk))
let plmnts = let plmnts =
[ blockLine (V2 115 115) (V2 115 125) [ blockLine (V2 115 115) (V2 115 125)
, blockLine (V2 125 115) (V2 125 125) , blockLine (V2 125 115) (V2 125 125)
@@ -299,15 +303,16 @@ shootersRoom' = do
] ]
toPS x y = return (V2 x y, -0.5 * pi) toPS x y = return (V2 x y, -0.5 * pi)
roomRectAutoLinks w 600 roomRectAutoLinks w 600
<&> rmPmnts .~ plmnts <&> rmPmnts .~ plmnts
<&> rmRandPSs .~ [toPS x1 y1, toPS x2 y2, toPS x3 y3] <&> rmRandPSs .~ [toPS x1 y1, toPS x2 y2, toPS x3 y3]
shootersRoom1 :: RandomGen g => State g Room shootersRoom1 :: RandomGen g => State g Room
shootersRoom1 = do shootersRoom1 = do
pl <- takeOne $ pl <-
map takeOne $
(\i -> psPtPl (PSRoomRand i (uncurry PS)) (PutCrit autoCrit)) map
[0, 1, 2] (\i -> psPtPl (PSRoomRand i (uncurry PS)) (PutCrit autoCrit))
[0, 1, 2]
shootersRoom' <&> rmPmnts shootersRoom' <&> rmPmnts
.:~ pl .:~ pl
@@ -377,5 +382,21 @@ corDoor = do
cor <- shuffleLinks (cleatOnward corridor) <&> rmPmnts .~ [] cor <- shuffleLinks (cleatOnward corridor) <&> rmPmnts .~ []
return $ tToBTree "corDoor" $ treePost [door, cor] return $ tToBTree "corDoor" $ treePost [door, cor]
critsPillarRoom :: Int -> State LayoutVars Room
critsPillarRoom i = do
xs <- takeN i $ [V2 x y | x <- [20, 220], y <- [20, 40]] ++ [V2 120 160, V2 120 200]
rcp <- roomCenterPillar
return $ rcp & rmPmnts <>~ fmap f xs
where
f x = sPS x (argV $ V2 120 80 -.- x) randC1
critsRoom :: Int -> State LayoutVars (Tree Room)
critsRoom i =
join $
takeOne
--[return <$> critsPillarRoom i]
--[return <$> roomC 200 200]
[return <$> glassSwitchBack]
-- cor <- shuffleLinks corridor -- cor <- shuffleLinks corridor
-- return $ tToBTree "corDoor" $ treePost [door,cor,cleatOnward door] -- return $ tToBTree "corDoor" $ treePost [door,cor,cleatOnward door]
+16 -17
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@@ -41,14 +41,10 @@ import qualified Data.IntMap.Strict as IM
tutAnoTree :: State LayoutVars MTRS tutAnoTree :: State LayoutVars MTRS
tutAnoTree = do tutAnoTree = do
(is,wbp) <- setTreeInts =<< weaponBehindPillar
foldMTRS foldMTRS
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox [ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
, corDoor , corDoor
, tutRooms is , tutHub
, corDoor
, tToBTree "critroom" <$> return wbp
, corDoor
, tutDrop , tutDrop
, return $ tToBTree "cor" $ return $ cleatOnward corridor , return $ tToBTree "cor" $ return $ cleatOnward corridor
---- , AnTree $ pickupTut ---- , AnTree $ pickupTut
@@ -106,22 +102,24 @@ tutDrop = do
, makeTermLine "-------------------------------------------" , makeTermLine "-------------------------------------------"
] ]
tutRooms :: [Int] -> State LayoutVars (MetaTree Room String) tutHub :: State LayoutVars (MetaTree Room String)
tutRooms is = do tutHub = do
(is,wbp) <- setTreeInts =<< critsRoom 2
i <- nextLayoutInt i <- nextLayoutInt
j <- nextLayoutInt j <- nextLayoutInt
k <- nextLayoutInt k <- nextLayoutInt
let a gw = analyserByNthLinkWithPrompt let a gw = analyserByNthLinkWithPrompt
3 (makeTermPara $ show is <> show (getRoomsFromInts is gw) 3 --(makeTermPara $ show is <> show (getRoomsFromInts is gw)
<>(getCrsFromRooms' is gw)) -- <> getCrsFromRooms' is gw)
[]
(RequireDeadCreatures $ getCrsFromRooms is gw) k (RequireDeadCreatures $ getCrsFromRooms is gw) k
x <- x <-
shuffleLinks shuffleLinks
. analyserByDoorWithPrompt sensorTut (RequireEquipment (AMMOMAG DRUMMAG)) i . analyserByDoorWithPrompt [] (RequireEquipment (AMMOMAG DRUMMAG)) i
. (rmInPmnt .:~ (0,a)) . (rmInPmnt .:~ (0,a))
=<< addDoorAtNthLinkToggleTerminal 1 ss j . addDoorAtNthLinkToggleTerminal 1 ss j
<$> roomNgon 6 100 =<< roomNgon 6 100
bcor <- blockedCorridor bcor <- treeAttachDeep (return door) <$> blockedCorridor
r1 <- r burstRifle <&> rmPmnts .:~ t r1 <- r burstRifle <&> rmPmnts .:~ t
r2 <- r (drumMag & itConsumables ?~ 500) r2 <- r (drumMag & itConsumables ?~ 500)
return $ return $
@@ -130,8 +128,9 @@ tutRooms is = do
x x
[ treeFromPost [triggerDoorRoom i] r1 [ treeFromPost [triggerDoorRoom i] r1
, treeFromPost [triggerDoorRoom j] r2 , treeFromPost [triggerDoorRoom j] r2
, bcor , (rmClusterStatus . csLinks . at OnwardCluster .~ Nothing)
, treeFromPost [triggerDoorRoom k & rmInPmnt . ix 0 . _1 .~ 1] r2 <$> treeAttachDeep wbp bcor
, treeFromPost [] (cleatOnward $ triggerDoorRoom k & rmInPmnt . ix 0 . _1 .~ 1)
] ]
where where
ss = ss =
@@ -192,7 +191,7 @@ getCrsFromRooms' is gw = fmap h $ show $ foldMap f (IM.restrictKeys (gw ^. genRo
getCrsFromRooms :: [Int] -> GenWorld -> [Int] getCrsFromRooms :: [Int] -> GenWorld -> [Int]
getCrsFromRooms is gw = foldMap f (IM.restrictKeys (gw ^. genRooms) js) getCrsFromRooms is gw = foldMap f (IM.restrictKeys (gw ^. genRooms) js)
where where
js = foldMap IS.singleton $ IM.restrictKeys (gw ^. genInts) (IS.fromList is) js = getRoomsFromInts is gw
f rm = foldMap g $ rm ^. rmPmnts f rm = foldMap g $ rm ^. rmPmnts
g x = case x ^. plType of g x = case x ^. plType of
PutCrit _ -> [x ^?! plMID . _Just] PutCrit _ -> [x ^?! plMID . _Just]
@@ -206,7 +205,7 @@ sensorTut =
, makeTermLine " | / - \\" , makeTermLine " | / - \\"
, makeTermLine "--------------------------------------------" , makeTermLine "--------------------------------------------"
] ]
<> tlSetStatus (TerminalPressTo "CONTINUE") -- <> tlSetStatus (TerminalPressTo "CONTINUE")
tutRezBox :: RandomGen g => State g Room tutRezBox :: RandomGen g => State g Room
tutRezBox = do tutRezBox = do
+5
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@@ -26,6 +26,7 @@ module TreeHelp (
updateRandNode, updateRandNode,
safeUpdateSingleNode, safeUpdateSingleNode,
numTraversable, numTraversable,
treeAttachDeep,
) where ) where
import Control.Lens import Control.Lens
@@ -188,3 +189,7 @@ numTraversable = snd . mapAccumL f 0
-- untested -- untested
inorderNumberTree :: Tree a -> Tree (a, Int) inorderNumberTree :: Tree a -> Tree (a, Int)
inorderNumberTree = numTraversable inorderNumberTree = numTraversable
treeAttachDeep :: Tree a -> Tree a -> Tree a
treeAttachDeep t (Node y (z:zs)) = Node y (treeAttachDeep t z:zs)
treeAttachDeep t (Node y []) = Node y [t]
+181 -177
View File
@@ -505,7 +505,7 @@ GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" t
GasParams src/Dodge/Data/Item/Use.hs 54;" C GasParams src/Dodge/Data/Item/Use.hs 54;" C
GenFloat src/Dodge/Data/GenFloat.hs 11;" t GenFloat src/Dodge/Data/GenFloat.hs 11;" t
GenParams src/Dodge/Data/GenParams.hs 15;" t GenParams src/Dodge/Data/GenParams.hs 15;" t
GenWorld src/Dodge/Data/GenWorld.hs 23;" t GenWorld src/Dodge/Data/GenWorld.hs 24;" t
GenericFaction src/Dodge/Data/Creature/State.hs 15;" C GenericFaction src/Dodge/Data/Creature/State.hs 15;" C
GeoObjShads src/Dodge/Data/Config.hs 101;" C GeoObjShads src/Dodge/Data/Config.hs 101;" C
GetTo src/Dodge/Data/ActionPlan.hs 189;" C GetTo src/Dodge/Data/ActionPlan.hs 189;" C
@@ -980,11 +980,11 @@ PORTABLEFUSION src/Dodge/Data/Item/Combine.hs 89;" C
POWERLEGS src/Dodge/Data/Item/Combine.hs 130;" C POWERLEGS src/Dodge/Data/Item/Combine.hs 130;" C
PPLevelReset src/Dodge/Data/PressPlate.hs 16;" C PPLevelReset src/Dodge/Data/PressPlate.hs 16;" C
PRISM src/Dodge/Data/Item/Combine.hs 66;" C PRISM src/Dodge/Data/Item/Combine.hs 66;" C
PS src/Dodge/Data/GenWorld.hs 68;" C PS src/Dodge/Data/GenWorld.hs 93;" C
PSNoShiftCont src/Dodge/Data/GenWorld.hs 69;" C PSNoShiftCont src/Dodge/Data/GenWorld.hs 94;" C
PSPos src/Dodge/Data/GenWorld.hs 70;" C PSPos src/Dodge/Data/GenWorld.hs 95;" C
PSRoomRand src/Dodge/Data/GenWorld.hs 75;" C PSRoomRand src/Dodge/Data/GenWorld.hs 100;" C
PSType src/Dodge/Data/GenWorld.hs 31;" t PSType src/Dodge/Data/GenWorld.hs 32;" t
PUMP src/Dodge/Data/Item/Combine.hs 63;" C PUMP src/Dodge/Data/Item/Combine.hs 63;" C
PaletteColor src/Color/Data.hs 14;" t PaletteColor src/Color/Data.hs 14;" t
PathEdge src/Dodge/Data/PathGraph.hs 40;" t PathEdge src/Dodge/Data/PathGraph.hs 40;" t
@@ -1002,8 +1002,8 @@ PhysicalSensor src/Dodge/Data/Machine/Sensor.hs 18;" C
Picture src/Picture/Data.hs 46;" t Picture src/Picture/Data.hs 46;" t
Piercing src/Dodge/Data/Damage.hs 20;" C Piercing src/Dodge/Data/Damage.hs 20;" C
PistolAI src/Dodge/Data/Creature/Misc.hs 43;" C PistolAI src/Dodge/Data/Creature/Misc.hs 43;" C
Placement src/Dodge/Data/GenWorld.hs 81;" t Placement src/Dodge/Data/GenWorld.hs 106;" t
PlacementSpot src/Dodge/Data/GenWorld.hs 67;" t PlacementSpot src/Dodge/Data/GenWorld.hs 92;" t
PlainBarrel src/Dodge/Data/Creature/Misc.hs 88;" C PlainBarrel src/Dodge/Data/Creature/Misc.hs 88;" C
PlantNurserySS src/Dodge/Data/Scenario.hs 96;" C PlantNurserySS src/Dodge/Data/Scenario.hs 96;" C
PlayStatus src/Sound/Data.hs 23;" t PlayStatus src/Sound/Data.hs 23;" t
@@ -1071,28 +1071,28 @@ PulseStatus src/Dodge/Data/Creature/Misc.hs 54;" C
PushSource src/Dodge/Data/Door.hs 27;" t PushSource src/Dodge/Data/Door.hs 27;" t
PushedBy src/Dodge/Data/Door.hs 29;" C PushedBy src/Dodge/Data/Door.hs 29;" C
PushesItself src/Dodge/Data/Door.hs 28;" C PushesItself src/Dodge/Data/Door.hs 28;" C
PutBlock src/Dodge/Data/GenWorld.hs 45;" C PutBlock src/Dodge/Data/GenWorld.hs 46;" C
PutButton src/Dodge/Data/GenWorld.hs 40;" C PutButton src/Dodge/Data/GenWorld.hs 41;" C
PutChasm src/Dodge/Data/GenWorld.hs 63;" C PutChasm src/Dodge/Data/GenWorld.hs 64;" C
PutCoord src/Dodge/Data/GenWorld.hs 46;" C PutCoord src/Dodge/Data/GenWorld.hs 47;" C
PutCrit src/Dodge/Data/GenWorld.hs 32;" C PutCrit src/Dodge/Data/GenWorld.hs 33;" C
PutDoor src/Dodge/Data/GenWorld.hs 57;" C PutDoor src/Dodge/Data/GenWorld.hs 58;" C
PutFlIt src/Dodge/Data/GenWorld.hs 43;" C PutFlIt src/Dodge/Data/GenWorld.hs 44;" C
PutForeground src/Dodge/Data/GenWorld.hs 59;" C PutForeground src/Dodge/Data/GenWorld.hs 60;" C
PutID src/Dodge/Data/GenWorld.hs 62;" C PutID src/Dodge/Data/GenWorld.hs 63;" C
PutLS src/Dodge/Data/GenWorld.hs 39;" C PutLS src/Dodge/Data/GenWorld.hs 40;" C
PutLineBlock src/Dodge/Data/GenWorld.hs 49;" C PutLineBlock src/Dodge/Data/GenWorld.hs 50;" C
PutMachine src/Dodge/Data/GenWorld.hs 33;" C PutMachine src/Dodge/Data/GenWorld.hs 34;" C
PutMod src/Dodge/Data/GenWorld.hs 47;" C PutMod src/Dodge/Data/GenWorld.hs 48;" C
PutNothing src/Dodge/Data/GenWorld.hs 61;" C PutNothing src/Dodge/Data/GenWorld.hs 62;" C
PutOnEquipment src/Dodge/Data/RightButtonOptions.hs 21;" C PutOnEquipment src/Dodge/Data/RightButtonOptions.hs 21;" C
PutPPlate src/Dodge/Data/GenWorld.hs 44;" C PutPPlate src/Dodge/Data/GenWorld.hs 45;" C
PutProp src/Dodge/Data/GenWorld.hs 41;" C PutProp src/Dodge/Data/GenWorld.hs 42;" C
PutSlideDr src/Dodge/Data/GenWorld.hs 56;" C PutSlideDr src/Dodge/Data/GenWorld.hs 57;" C
PutTerminal src/Dodge/Data/GenWorld.hs 42;" C PutTerminal src/Dodge/Data/GenWorld.hs 43;" C
PutTrigger src/Dodge/Data/GenWorld.hs 48;" C PutTrigger src/Dodge/Data/GenWorld.hs 49;" C
PutWall src/Dodge/Data/GenWorld.hs 55;" C PutWall src/Dodge/Data/GenWorld.hs 56;" C
PutWorldUpdate src/Dodge/Data/GenWorld.hs 60;" C PutWorldUpdate src/Dodge/Data/GenWorld.hs 61;" C
QFloat src/Geometry/Data.hs 50;" t QFloat src/Geometry/Data.hs 50;" t
QuarterRes src/Dodge/Data/Config.hs 97;" C QuarterRes src/Dodge/Data/Config.hs 97;" C
QuicksaveSlot src/Dodge/Data/SaveSlot.hs 10;" C QuicksaveSlot src/Dodge/Data/SaveSlot.hs 10;" C
@@ -1116,7 +1116,7 @@ RadialDistortion src/Dodge/Data/Distortion.hs 13;" C
RandImpulse src/Dodge/Data/ActionPlan.hs 62;" t RandImpulse src/Dodge/Data/ActionPlan.hs 62;" t
RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 64;" C RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 64;" C
RandImpulseList src/Dodge/Data/ActionPlan.hs 63;" C RandImpulseList src/Dodge/Data/ActionPlan.hs 63;" C
RandPS src/Dodge/Data/GenWorld.hs 58;" C RandPS src/Dodge/Data/GenWorld.hs 59;" C
RandomImpulse src/Dodge/Data/ActionPlan.hs 32;" C RandomImpulse src/Dodge/Data/ActionPlan.hs 32;" C
RandomTurn src/Dodge/Data/ActionPlan.hs 31;" C RandomTurn src/Dodge/Data/ActionPlan.hs 31;" C
ReactorSS src/Dodge/Data/Scenario.hs 111;" C ReactorSS src/Dodge/Data/Scenario.hs 111;" C
@@ -1152,7 +1152,7 @@ Rocket src/Dodge/Data/Projectile.hs 34;" C
RocketHoming src/Dodge/Data/Projectile.hs 41;" t RocketHoming src/Dodge/Data/Projectile.hs 41;" t
RocketSmoke src/Dodge/Data/Projectile.hs 54;" t RocketSmoke src/Dodge/Data/Projectile.hs 54;" t
RocketSmoke src/Dodge/Data/Cloud.hs 24;" C RocketSmoke src/Dodge/Data/Cloud.hs 24;" C
Room src/Dodge/Data/GenWorld.hs 96;" t Room src/Dodge/Data/GenWorld.hs 121;" t
RoomClipping src/Dodge/Data/Config.hs 107;" t RoomClipping src/Dodge/Data/Config.hs 107;" t
RoomInt src/Dodge/Tree/Shift.hs 26;" t RoomInt src/Dodge/Tree/Shift.hs 26;" t
RoomLink src/Dodge/Data/Room.hs 23;" t RoomLink src/Dodge/Data/Room.hs 23;" t
@@ -1860,9 +1860,9 @@ _fullscreenShader src/Data/Preload/Render.hs 20;" f
_futureWorlds src/Dodge/Data/World.hs 67;" f _futureWorlds src/Dodge/Data/World.hs 67;" f
_futureWorlds src/Dodge/Data/World.hs 73;" f _futureWorlds src/Dodge/Data/World.hs 73;" f
_gameplay_rotate_to_wall src/Dodge/Data/Config.hs 55;" f _gameplay_rotate_to_wall src/Dodge/Data/Config.hs 55;" f
_genInts src/Dodge/Data/GenWorld.hs 27;" f _genInts src/Dodge/Data/GenWorld.hs 28;" f
_genPmnt src/Dodge/Data/GenWorld.hs 26;" f _genPmnt src/Dodge/Data/GenWorld.hs 27;" f
_genRooms src/Dodge/Data/GenWorld.hs 25;" f _genRooms src/Dodge/Data/GenWorld.hs 26;" f
_getAttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" f _getAttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" f
_getCombAmount src/Dodge/Data/CombAmount.hs 12;" f _getCombAmount src/Dodge/Data/CombAmount.hs 12;" f
_getFixated src/Dodge/Data/Creature/Perception.hs 62;" f _getFixated src/Dodge/Data/Creature/Perception.hs 62;" f
@@ -1895,7 +1895,7 @@ _guPos src/Dodge/Data/Gust.hs 15;" f
_guTime src/Dodge/Data/Gust.hs 17;" f _guTime src/Dodge/Data/Gust.hs 17;" f
_guVel src/Dodge/Data/Gust.hs 16;" f _guVel src/Dodge/Data/Gust.hs 16;" f
_gusts src/Dodge/Data/LWorld.hs 103;" f _gusts src/Dodge/Data/LWorld.hs 103;" f
_gwWorld src/Dodge/Data/GenWorld.hs 24;" f _gwWorld src/Dodge/Data/GenWorld.hs 25;" f
_heldPos src/Dodge/Data/Input.hs 43;" f _heldPos src/Dodge/Data/Input.hs 43;" f
_heldWorldPos src/Dodge/Data/Input.hs 45;" f _heldWorldPos src/Dodge/Data/Input.hs 45;" f
_hotkeys src/Dodge/Data/LWorld.hs 147;" f _hotkeys src/Dodge/Data/LWorld.hs 147;" f
@@ -2130,11 +2130,11 @@ _pjSpin src/Dodge/Data/Projectile.hs 21;" f
_pjTimer src/Dodge/Data/Projectile.hs 24;" f _pjTimer src/Dodge/Data/Projectile.hs 24;" f
_pjType src/Dodge/Data/Projectile.hs 26;" f _pjType src/Dodge/Data/Projectile.hs 26;" f
_pjVel src/Dodge/Data/Projectile.hs 19;" f _pjVel src/Dodge/Data/Projectile.hs 19;" f
_plExternalID src/Dodge/Data/GenWorld.hs 85;" f _plExternalID src/Dodge/Data/GenWorld.hs 110;" f
_plIDCont src/Dodge/Data/GenWorld.hs 86;" f _plIDCont src/Dodge/Data/GenWorld.hs 111;" f
_plMID src/Dodge/Data/GenWorld.hs 84;" f _plMID src/Dodge/Data/GenWorld.hs 109;" f
_plSpot src/Dodge/Data/GenWorld.hs 82;" f _plSpot src/Dodge/Data/GenWorld.hs 107;" f
_plType src/Dodge/Data/GenWorld.hs 83;" f _plType src/Dodge/Data/GenWorld.hs 108;" f
_playStatus src/Sound/Data.hs 17;" f _playStatus src/Sound/Data.hs 17;" f
_playingSounds src/Dodge/Data/World.hs 42;" f _playingSounds src/Dodge/Data/World.hs 42;" f
_pnZoning src/Dodge/Data/World.hs 52;" f _pnZoning src/Dodge/Data/World.hs 52;" f
@@ -2174,34 +2174,34 @@ _proxReqEquipment src/Dodge/Data/Machine/Sensor.hs 38;" f
_proxReqMinHealth src/Dodge/Data/Machine/Sensor.hs 37;" f _proxReqMinHealth src/Dodge/Data/Machine/Sensor.hs 37;" f
_proxSensorType src/Dodge/Data/Machine/Sensor.hs 28;" f _proxSensorType src/Dodge/Data/Machine/Sensor.hs 28;" f
_proxToggle src/Dodge/Data/Machine/Sensor.hs 29;" f _proxToggle src/Dodge/Data/Machine/Sensor.hs 29;" f
_psFallback src/Dodge/Data/GenWorld.hs 73;" f _psFallback src/Dodge/Data/GenWorld.hs 98;" f
_psPos src/Dodge/Data/GenWorld.hs 68;" f _psPos src/Dodge/Data/GenWorld.hs 93;" f
_psRandShift src/Dodge/Data/GenWorld.hs 77;" f _psRandShift src/Dodge/Data/GenWorld.hs 102;" f
_psRoomEff src/Dodge/Data/GenWorld.hs 72;" f _psRoomEff src/Dodge/Data/GenWorld.hs 97;" f
_psRoomRandPointNum src/Dodge/Data/GenWorld.hs 76;" f _psRoomRandPointNum src/Dodge/Data/GenWorld.hs 101;" f
_psRot src/Dodge/Data/GenWorld.hs 68;" f _psRot src/Dodge/Data/GenWorld.hs 93;" f
_psSelect src/Dodge/Data/GenWorld.hs 71;" f _psSelect src/Dodge/Data/GenWorld.hs 96;" f
_pulseBalls src/Dodge/Data/LWorld.hs 119;" f _pulseBalls src/Dodge/Data/LWorld.hs 119;" f
_pulseLasers src/Dodge/Data/LWorld.hs 118;" f _pulseLasers src/Dodge/Data/LWorld.hs 118;" f
_pulseProgress src/Dodge/Data/Creature/Misc.hs 56;" f _pulseProgress src/Dodge/Data/Creature/Misc.hs 56;" f
_pulseRate src/Dodge/Data/Creature/Misc.hs 55;" f _pulseRate src/Dodge/Data/Creature/Misc.hs 55;" f
_putBlock src/Dodge/Data/GenWorld.hs 45;" f _putBlock src/Dodge/Data/GenWorld.hs 46;" f
_putButton src/Dodge/Data/GenWorld.hs 40;" f _putButton src/Dodge/Data/GenWorld.hs 41;" f
_putChasmPoly src/Dodge/Data/GenWorld.hs 63;" f _putChasmPoly src/Dodge/Data/GenWorld.hs 64;" f
_putEndPoint src/Dodge/Data/GenWorld.hs 53;" f _putEndPoint src/Dodge/Data/GenWorld.hs 54;" f
_putID src/Dodge/Data/GenWorld.hs 62;" f _putID src/Dodge/Data/GenWorld.hs 63;" f
_putItem src/Dodge/Data/GenWorld.hs 43;" f _putItem src/Dodge/Data/GenWorld.hs 44;" f
_putMachineMachine src/Dodge/Data/GenWorld.hs 35;" f _putMachineMachine src/Dodge/Data/GenWorld.hs 36;" f
_putMachineMaybeItem src/Dodge/Data/GenWorld.hs 37;" f _putMachineMaybeItem src/Dodge/Data/GenWorld.hs 38;" f
_putMachinePoly src/Dodge/Data/GenWorld.hs 34;" f _putMachinePoly src/Dodge/Data/GenWorld.hs 35;" f
_putMachineWall src/Dodge/Data/GenWorld.hs 36;" f _putMachineWall src/Dodge/Data/GenWorld.hs 37;" f
_putPoly src/Dodge/Data/GenWorld.hs 45;" f _putPoly src/Dodge/Data/GenWorld.hs 46;" f
_putStartPoint src/Dodge/Data/GenWorld.hs 52;" f _putStartPoint src/Dodge/Data/GenWorld.hs 53;" f
_putWall src/Dodge/Data/GenWorld.hs 45;" f _putWall src/Dodge/Data/GenWorld.hs 46;" f
_putWall src/Dodge/Data/GenWorld.hs 50;" f _putWall src/Dodge/Data/GenWorld.hs 51;" f
_putWidth src/Dodge/Data/GenWorld.hs 51;" f _putWidth src/Dodge/Data/GenWorld.hs 52;" f
_pwPoly src/Dodge/Data/GenWorld.hs 55;" f _pwPoly src/Dodge/Data/GenWorld.hs 56;" f
_pwWall src/Dodge/Data/GenWorld.hs 55;" f _pwWall src/Dodge/Data/GenWorld.hs 56;" f
_pyFaces src/Polyhedra/Data.hs 14;" f _pyFaces src/Polyhedra/Data.hs 14;" f
_pzDamage src/Dodge/Data/PulseLaser.hs 15;" f _pzDamage src/Dodge/Data/PulseLaser.hs 15;" f
_pzDir src/Dodge/Data/PulseLaser.hs 14;" f _pzDir src/Dodge/Data/PulseLaser.hs 14;" f
@@ -2229,28 +2229,28 @@ _rkSmoke src/Dodge/Data/Projectile.hs 36;" f
_rlDir src/Dodge/Data/Room.hs 26;" f _rlDir src/Dodge/Data/Room.hs 26;" f
_rlPos src/Dodge/Data/Room.hs 25;" f _rlPos src/Dodge/Data/Room.hs 25;" f
_rlType src/Dodge/Data/Room.hs 24;" f _rlType src/Dodge/Data/Room.hs 24;" f
_rmBound src/Dodge/Data/GenWorld.hs 111;" f _rmBound src/Dodge/Data/GenWorld.hs 136;" f
_rmChildren src/Dodge/Data/GenWorld.hs 122;" f _rmChildren src/Dodge/Data/GenWorld.hs 147;" f
_rmClusterStatus src/Dodge/Data/GenWorld.hs 124;" f _rmClusterStatus src/Dodge/Data/GenWorld.hs 149;" f
_rmConnectsTo src/Dodge/Data/GenWorld.hs 119;" f _rmConnectsTo src/Dodge/Data/GenWorld.hs 144;" f
_rmEndWires src/Dodge/Data/GenWorld.hs 118;" f _rmEndWires src/Dodge/Data/GenWorld.hs 143;" f
_rmFloor src/Dodge/Data/GenWorld.hs 112;" f _rmFloor src/Dodge/Data/GenWorld.hs 137;" f
_rmHeight src/Dodge/Data/Room.hs 38;" f _rmHeight src/Dodge/Data/Room.hs 38;" f
_rmInPmnt src/Dodge/Data/GenWorld.hs 110;" f _rmInPmnt src/Dodge/Data/GenWorld.hs 135;" f
_rmLinkEff src/Dodge/Data/GenWorld.hs 100;" f _rmLinkEff src/Dodge/Data/GenWorld.hs 125;" f
_rmLinks src/Dodge/Data/GenWorld.hs 98;" f _rmLinks src/Dodge/Data/GenWorld.hs 123;" f
_rmMID src/Dodge/Data/GenWorld.hs 120;" f _rmMID src/Dodge/Data/GenWorld.hs 145;" f
_rmMParent src/Dodge/Data/GenWorld.hs 121;" f _rmMParent src/Dodge/Data/GenWorld.hs 146;" f
_rmName src/Dodge/Data/GenWorld.hs 113;" f _rmName src/Dodge/Data/GenWorld.hs 138;" f
_rmPath src/Dodge/Data/GenWorld.hs 108;" f _rmPath src/Dodge/Data/GenWorld.hs 133;" f
_rmPmnts src/Dodge/Data/GenWorld.hs 109;" f _rmPmnts src/Dodge/Data/GenWorld.hs 134;" f
_rmPolys src/Dodge/Data/GenWorld.hs 97;" f _rmPolys src/Dodge/Data/GenWorld.hs 122;" f
_rmPos src/Dodge/Data/GenWorld.hs 107;" f _rmPos src/Dodge/Data/GenWorld.hs 132;" f
_rmRandPSs src/Dodge/Data/GenWorld.hs 116;" f _rmRandPSs src/Dodge/Data/GenWorld.hs 141;" f
_rmShift src/Dodge/Data/GenWorld.hs 114;" f _rmShift src/Dodge/Data/GenWorld.hs 139;" f
_rmStartWires src/Dodge/Data/GenWorld.hs 117;" f _rmStartWires src/Dodge/Data/GenWorld.hs 142;" f
_rmType src/Dodge/Data/GenWorld.hs 123;" f _rmType src/Dodge/Data/GenWorld.hs 148;" f
_rmViewpoints src/Dodge/Data/GenWorld.hs 115;" f _rmViewpoints src/Dodge/Data/GenWorld.hs 140;" f
_rmWidth src/Dodge/Data/Room.hs 37;" f _rmWidth src/Dodge/Data/Room.hs 37;" f
_rpDir src/Dodge/Data/Room.hs 16;" f _rpDir src/Dodge/Data/Room.hs 16;" f
_rpLinkStatus src/Dodge/Data/Room.hs 18;" f _rpLinkStatus src/Dodge/Data/Room.hs 18;" f
@@ -2441,12 +2441,12 @@ _unNInt src/NewInt.hs 17;" f
_unNIntMap src/NewInt.hs 23;" f _unNIntMap src/NewInt.hs 23;" f
_unNIntSet src/NewInt.hs 20;" f _unNIntSet src/NewInt.hs 20;" f
_unPrimitiveMode src/Shader/Data.hs 99;" f _unPrimitiveMode src/Shader/Data.hs 99;" f
_unPutCrit src/Dodge/Data/GenWorld.hs 32;" f _unPutCrit src/Dodge/Data/GenWorld.hs 33;" f
_unST src/Dodge/Data/MetaTree.hs 20;" f _unST src/Dodge/Data/MetaTree.hs 20;" f
_unTO src/Shader/Data.hs 59;" f _unTO src/Shader/Data.hs 59;" f
_unfiredBarrels src/Dodge/Data/Item/Params.hs 19;" f _unfiredBarrels src/Dodge/Data/Item/Params.hs 19;" f
_unpauseClock src/Dodge/Data/World.hs 56;" f _unpauseClock src/Dodge/Data/World.hs 56;" f
_unputTerminal src/Dodge/Data/GenWorld.hs 42;" f _unputTerminal src/Dodge/Data/GenWorld.hs 43;" f
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f _useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
_useExactly src/Dodge/Data/Muzzle.hs 62;" f _useExactly src/Dodge/Data/Muzzle.hs 62;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 40;" f _useMapperLines src/Dodge/Data/Item/Use.hs 40;" f
@@ -2574,7 +2574,7 @@ addHighGirder src/Dodge/Room/Modify/Girder.hs 132;" f
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
addIndefiniteArticle src/StringHelp.hs 17;" f addIndefiniteArticle src/StringHelp.hs 17;" f
addNodes src/Dodge/Path.hs 115;" f addNodes src/Dodge/Path.hs 115;" f
addPane src/Dodge/Placement/PlaceSpot.hs 147;" f addPane src/Dodge/Placement/PlaceSpot.hs 153;" f
addPlmnt src/Dodge/LevelGen/PlacementHelper.hs 87;" f addPlmnt src/Dodge/LevelGen/PlacementHelper.hs 87;" f
addPointPolygon src/Geometry/Polygon.hs 102;" f addPointPolygon src/Geometry/Polygon.hs 102;" f
addPolyWall src/Dodge/LevelGen/StaticWalls.hs 141;" f addPolyWall src/Dodge/LevelGen/StaticWalls.hs 141;" f
@@ -2584,7 +2584,7 @@ addRandomGirderFrom src/Dodge/Room/Girder.hs 16;" f
addSideEffect src/Dodge/Concurrent.hs 29;" f addSideEffect src/Dodge/Concurrent.hs 29;" f
addSouthPillars src/Dodge/Room/LongDoor.hs 89;" f addSouthPillars src/Dodge/Room/LongDoor.hs 89;" f
addTermSignal src/Dodge/Event/Input.hs 31;" f addTermSignal src/Dodge/Event/Input.hs 31;" f
addToTrunk src/TreeHelp.hs 156;" f addToTrunk src/TreeHelp.hs 157;" f
addWarningTerminal src/Dodge/Room/Warning.hs 54;" f addWarningTerminal src/Dodge/Room/Warning.hs 54;" f
addZ src/Geometry/Vector3D.hs 89;" f addZ src/Geometry/Vector3D.hs 89;" f
adjustIMZone src/Dodge/Base.hs 81;" f adjustIMZone src/Dodge/Base.hs 81;" f
@@ -2639,10 +2639,10 @@ applySoundCME src/Dodge/HeldUse.hs 441;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 44;" f applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 44;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
applyToNode src/TreeHelp.hs 64;" f applyToNode src/TreeHelp.hs 65;" f
applyToRandomNode src/TreeHelp.hs 150;" f applyToRandomNode src/TreeHelp.hs 151;" f
applyToSubforest src/TreeHelp.hs 77;" f applyToSubforest src/TreeHelp.hs 78;" f
applyToSubtree src/TreeHelp.hs 70;" f applyToSubtree src/TreeHelp.hs 71;" f
applyTorqueCME src/Dodge/HeldUse.hs 562;" f applyTorqueCME src/Dodge/HeldUse.hs 562;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f aquamarine src/Color.hs 23;" f
@@ -2781,7 +2781,7 @@ boxXYZ src/Polyhedra.hs 94;" f
boxXYZnobase src/Polyhedra.hs 80;" f boxXYZnobase src/Polyhedra.hs 80;" f
brainHat src/Dodge/Item/Equipment.hs 73;" f brainHat src/Dodge/Item/Equipment.hs 73;" f
branchRectWith src/Dodge/Room/Branch.hs 15;" f branchRectWith src/Dodge/Room/Branch.hs 15;" f
branchWith src/Dodge/Room/Room.hs 68;" f branchWith src/Dodge/Room/Room.hs 69;" f
bright src/Color.hs 120;" f bright src/Color.hs 120;" f
brightX src/Color.hs 116;" f brightX src/Color.hs 116;" f
btSPic src/Dodge/Render/ShapePicture.hs 124;" f btSPic src/Dodge/Render/ShapePicture.hs 124;" f
@@ -2963,7 +2963,7 @@ coolMinigun src/Dodge/Creature/State.hs 94;" f
copier src/Dodge/Item/Scope.hs 88;" f copier src/Dodge/Item/Scope.hs 88;" f
copierItemUpdate src/Dodge/Creature/State.hs 130;" f copierItemUpdate src/Dodge/Creature/State.hs 130;" f
copyItemToFloor src/Dodge/FloorItem.hs 14;" f copyItemToFloor src/Dodge/FloorItem.hs 14;" f
corDoor src/Dodge/Room/Room.hs 375;" f corDoor src/Dodge/Room/Room.hs 378;" f
cornerList src/Preload/Render.hs 198;" f cornerList src/Preload/Render.hs 198;" f
corpseOrGib src/Dodge/Creature/Update.hs 110;" f corpseOrGib src/Dodge/Creature/Update.hs 110;" f
corridor src/Dodge/Room/Corridor.hs 17;" f corridor src/Dodge/Room/Corridor.hs 17;" f
@@ -3035,7 +3035,9 @@ creatureShootPulseLaser src/Dodge/HeldUse.hs 859;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 53;" f creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 53;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 74;" f creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 74;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 63;" f creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 63;" f
critInDeadEnd src/Dodge/Room/Room.hs 234;" f critInDeadEnd src/Dodge/Room/Room.hs 236;" f
critsPillarRoom src/Dodge/Room/Room.hs 383;" f
critsRoom src/Dodge/Room/Room.hs 391;" f
crixsNearSeg src/Dodge/Zoning/Creature.hs 29;" f crixsNearSeg src/Dodge/Zoning/Creature.hs 29;" f
crossPic src/Dodge/Render/Label.hs 27;" f crossPic src/Dodge/Render/Label.hs 27;" f
crossProd src/Geometry/Vector3D.hs 41;" f crossProd src/Geometry/Vector3D.hs 41;" f
@@ -3096,7 +3098,7 @@ dbArgChain src/Dodge/Base.hs 170;" f
dbwMuzzles src/Dodge/HeldUse.hs 314;" f dbwMuzzles src/Dodge/HeldUse.hs 314;" f
deZoneIX src/Dodge/Zoning/Base.hs 89;" f deZoneIX src/Dodge/Zoning/Base.hs 89;" f
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
deadEndRoom src/Dodge/Room/Room.hs 237;" f deadEndRoom src/Dodge/Room/Room.hs 239;" f
deadFeet src/Dodge/Creature/Picture.hs 68;" f deadFeet src/Dodge/Creature/Picture.hs 68;" f
deadRot src/Dodge/Creature/Picture.hs 84;" f deadRot src/Dodge/Creature/Picture.hs 84;" f
deadScalp src/Dodge/Creature/Picture.hs 81;" f deadScalp src/Dodge/Creature/Picture.hs 81;" f
@@ -3263,8 +3265,8 @@ doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1184;" f doGenFloat src/Dodge/HeldUse.hs 1184;" f
doGravityPU src/Dodge/Projectile/Update.hs 36;" f doGravityPU src/Dodge/Projectile/Update.hs 36;" f
doHeldUseEffect src/Dodge/HeldUse.hs 343;" f doHeldUseEffect src/Dodge/HeldUse.hs 343;" f
doInPlacements src/Dodge/Layout.hs 82;" f doInPlacements src/Dodge/Layout.hs 81;" f
doIndividualPlacements src/Dodge/Layout.hs 96;" f doIndividualPlacements src/Dodge/Layout.hs 95;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
doIntImp src/Dodge/CreatureEffect.hs 24;" f doIntImp src/Dodge/CreatureEffect.hs 24;" f
doItemTimeScroll src/Dodge/Update.hs 191;" f doItemTimeScroll src/Dodge/Update.hs 191;" f
@@ -3283,7 +3285,7 @@ doQuickload src/Dodge/Save.hs 82;" f
doQuicksave src/Dodge/Save.hs 77;" f doQuicksave src/Dodge/Save.hs 77;" f
doRandImpulse src/Dodge/RandImpulse.hs 7;" f doRandImpulse src/Dodge/RandImpulse.hs 7;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 447;" f doRegexInput src/Dodge/Update/Input/InGame.hs 447;" f
doRoomPlacements src/Dodge/Layout.hs 99;" f doRoomPlacements src/Dodge/Layout.hs 98;" f
doRoomShift src/Dodge/Room/Link.hs 33;" f doRoomShift src/Dodge/Room/Link.hs 33;" f
doScopeZoom src/Dodge/Update/Scroll.hs 91;" f doScopeZoom src/Dodge/Update/Scroll.hs 91;" f
doSectionSize src/Dodge/DisplayInventory.hs 211;" f doSectionSize src/Dodge/DisplayInventory.hs 211;" f
@@ -3309,7 +3311,7 @@ doorMechanism src/Dodge/DrWdWd.hs 24;" f
doorMechanismStepwise src/Dodge/DrWdWd.hs 59;" f doorMechanismStepwise src/Dodge/DrWdWd.hs 59;" f
dotV src/Geometry/Vector.hs 75;" f dotV src/Geometry/Vector.hs 75;" f
dotV3 src/Geometry/Vector3D.hs 119;" f dotV3 src/Geometry/Vector3D.hs 119;" f
doubleCorridorBarrels src/Dodge/Room/Room.hs 267;" f doubleCorridorBarrels src/Dodge/Room/Room.hs 269;" f
doubleFindMax src/Dodge/Update/Scroll.hs 181;" f doubleFindMax src/Dodge/Update/Scroll.hs 181;" f
doubleFindMin src/Dodge/Update/Scroll.hs 160;" f doubleFindMin src/Dodge/Update/Scroll.hs 160;" f
doubleFindPred src/Dodge/Update/Scroll.hs 188;" f doubleFindPred src/Dodge/Update/Scroll.hs 188;" f
@@ -3520,7 +3522,6 @@ errorHead src/ListHelp.hs 76;" f
errorIsLHS src/Geometry.hs 66;" f errorIsLHS src/Geometry.hs 66;" f
errorNormalizeV src/Geometry.hs 55;" f errorNormalizeV src/Geometry.hs 55;" f
errorPointInPolygon src/Geometry.hs 47;" f errorPointInPolygon src/Geometry.hs 47;" f
evaluateRandPS src/Dodge/Placement/PlaceSpot.hs 133;" f
evenOddSplit src/Dodge/Base.hs 160;" f evenOddSplit src/Dodge/Base.hs 160;" f
exitTerminalSubInv src/Dodge/WorldEffect.hs 116;" f exitTerminalSubInv src/Dodge/WorldEffect.hs 116;" f
expandLine src/Dodge/Picture.hs 30;" f expandLine src/Dodge/Picture.hs 30;" f
@@ -3533,7 +3534,7 @@ explodeShell src/Dodge/Projectile/Update.hs 282;" f
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f extendAway src/Dodge/Placement/Instance/LightSource.hs 203;" f
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 81;" f extendConeToScreenEdge src/Dodge/Debug/Picture.hs 81;" f
extraPics src/Dodge/Render/ShapePicture.hs 91;" f extraPics src/Dodge/Render/ShapePicture.hs 91;" f
extraWeaponLinks src/Dodge/Item/Grammar.hs 90;" f extraWeaponLinks src/Dodge/Item/Grammar.hs 90;" f
@@ -3598,7 +3599,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 117;" f
floorWire src/Dodge/Wire.hs 13;" f floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
foldMTRS src/Dodge/Room/Tutorial.hs 57;" f foldMTRS src/Dodge/Room/Tutorial.hs 54;" f
foldPairs src/ListHelp.hs 37;" f foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 110;" f foldrWhileArb src/ListHelp.hs 110;" f
followImpulse src/Dodge/Creature/Impulse.hs 39;" f followImpulse src/Dodge/Creature/Impulse.hs 39;" f
@@ -3645,7 +3646,7 @@ gasType src/Dodge/HeldUse.hs 1141;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
generateGraphs src/Dodge/LevelGen.hs 41;" f generateGraphs src/Dodge/LevelGen.hs 41;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f generateLayout src/Dodge/Layout/Generate.hs 10;" f
generateLevelFromRoomList src/Dodge/Layout.hs 34;" f generateLevelFromRoomList src/Dodge/Layout.hs 33;" f
generateWorldFromSeed src/Dodge/LevelGen.hs 19;" f generateWorldFromSeed src/Dodge/LevelGen.hs 19;" f
geom src/Shader/Data.hs 102;" f geom src/Shader/Data.hs 102;" f
geometryQuickCheckTests test/Spec.hs 55;" f geometryQuickCheckTests test/Spec.hs 55;" f
@@ -3663,7 +3664,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
getCommand src/Dodge/Terminal.hs 52;" f getCommand src/Dodge/Terminal.hs 52;" f
getCommands src/Dodge/Terminal.hs 49;" f getCommands src/Dodge/Terminal.hs 49;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 173;" f getCrsFromRooms src/Dodge/Room/Tutorial.hs 191;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 179;" f
getDistortions src/Dodge/Render.hs 435;" f getDistortions src/Dodge/Render.hs 435;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1296;" f getGrenadeHitEffect src/Dodge/HeldUse.hs 1296;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
@@ -3678,6 +3680,7 @@ getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1283;" f getPJStabiliser src/Dodge/HeldUse.hs 1283;" f
getPretty src/AesonHelp.hs 8;" f getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 175;" f
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
@@ -3700,8 +3703,8 @@ glassShat1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 648;" f
glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 618;" f glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 618;" f
glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f
glassSwitchBack src/Dodge/Room/Room.hs 71;" f glassSwitchBack src/Dodge/Room/Room.hs 72;" f
glassSwitchBackCrits src/Dodge/Room/Room.hs 100;" f glassSwitchBackCrits src/Dodge/Room/Room.hs 101;" f
glauncherPic src/Dodge/Item/Draw/SPic.hs 412;" f glauncherPic src/Dodge/Item/Draw/SPic.hs 412;" f
glushortSize src/Shader/Parameters.hs 25;" f glushortSize src/Shader/Parameters.hs 25;" f
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
@@ -3819,7 +3822,7 @@ initializeGLState src/Preload/Render.hs 216;" f
initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f
initializeOptionMenuBO src/Dodge/Menu/Option.hs 30;" f initializeOptionMenuBO src/Dodge/Menu/Option.hs 30;" f
initializeTexture2D src/Framebuffer/Update.hs 221;" f initializeTexture2D src/Framebuffer/Update.hs 221;" f
inorderNumberTree src/TreeHelp.hs 189;" f inorderNumberTree src/TreeHelp.hs 190;" f
insertAt src/Padding.hs 63;" f insertAt src/Padding.hs 63;" f
insertIMInZone src/Dodge/Base.hs 54;" f insertIMInZone src/Dodge/Base.hs 54;" f
insertInTrie src/SimpleTrie.hs 24;" f insertInTrie src/SimpleTrie.hs 24;" f
@@ -4243,7 +4246,7 @@ miniGunX src/Dodge/Item/Held/Cane.hs 33;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 384;" f miniGunXPict src/Dodge/Item/Draw/SPic.hs 384;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 381;" f miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 381;" f
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f
miniTree2 src/Dodge/Room/Room.hs 107;" f miniTree2 src/Dodge/Room/Room.hs 108;" f
minimumOn src/FoldlHelp.hs 14;" f minimumOn src/FoldlHelp.hs 14;" f
mirrorXAxis src/Geometry/Polygon.hs 49;" f mirrorXAxis src/Geometry/Polygon.hs 49;" f
mirrorxz src/Picture/Base.hs 335;" f mirrorxz src/Picture/Base.hs 335;" f
@@ -4262,6 +4265,7 @@ mntLSLampCol src/Dodge/Placement/Instance/LightSource.hs 133;" f
mntLSOn src/Dodge/Placement/Instance/LightSource.hs 54;" f mntLSOn src/Dodge/Placement/Instance/LightSource.hs 54;" f
mntLight src/Dodge/Placement/Instance/LightSource.hs 158;" f mntLight src/Dodge/Placement/Instance/LightSource.hs 158;" f
mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 163;" f mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 163;" f
mntLightLnkCond' src/Dodge/Placement/Instance/LightSource.hs 168;" f
modTo src/Geometry/Zone.hs 10;" f modTo src/Geometry/Zone.hs 10;" f
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 60;" f mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 60;" f
mouseCursorType src/Dodge/Render/Picture.hs 86;" f mouseCursorType src/Dodge/Render/Picture.hs 86;" f
@@ -4291,18 +4295,18 @@ multiLookupTrie src/SimpleTrie.hs 57;" f
multiLookupTrieI src/SimpleTrie.hs 66;" f multiLookupTrieI src/SimpleTrie.hs 66;" f
muout src/Dodge/RoomLink.hs 129;" f muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 674;" f muzFlareAt src/Dodge/HeldUse.hs 674;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 155;" f mvButton src/Dodge/Placement/PlaceSpot.hs 161;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 161;" f mvCr src/Dodge/Placement/PlaceSpot.hs 167;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 164;" f mvFS src/Dodge/Placement/PlaceSpot.hs 170;" f
mvGust src/Dodge/Update.hs 770;" f mvGust src/Dodge/Update.hs 770;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 222;" f mvLS src/Dodge/Placement/PlaceSpot.hs 228;" f
mvP src/Dodge/Wall/Move.hs 54;" f mvP src/Dodge/Wall/Move.hs 54;" f
mvPP src/Dodge/Placement/PlaceSpot.hs 158;" f mvPP src/Dodge/Placement/PlaceSpot.hs 164;" f
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 314;" f mvPointMeleeTarg src/Dodge/Creature/Boid.hs 314;" f
mvPointToward src/Dodge/Base.hs 136;" f mvPointToward src/Dodge/Base.hs 136;" f
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
mvProp src/Dodge/Placement/PlaceSpot.hs 152;" f mvProp src/Dodge/Placement/PlaceSpot.hs 158;" f
mvPs src/Dodge/Wall/Move.hs 58;" f mvPs src/Dodge/Wall/Move.hs 58;" f
myIntersectLineLine src/Geometry/Intersect.hs 207;" f myIntersectLineLine src/Geometry/Intersect.hs 207;" f
myIntersectSegSeg src/Geometry/Intersect.hs 185;" f myIntersectSegSeg src/Geometry/Intersect.hs 185;" f
@@ -4344,7 +4348,7 @@ numSelfTree src/Dodge/Tree/Compose.hs 107;" f
numSelfTree' src/Dodge/Tree/Compose.hs 110;" f numSelfTree' src/Dodge/Tree/Compose.hs 110;" f
numShads src/Picture/Data.hs 42;" f numShads src/Picture/Data.hs 42;" f
numSubElements src/Shader/Parameters.hs 39;" f numSubElements src/Shader/Parameters.hs 39;" f
numTraversable src/TreeHelp.hs 183;" f numTraversable src/TreeHelp.hs 184;" f
obstacleColor src/Dodge/Debug/Picture.hs 262;" f obstacleColor src/Dodge/Debug/Picture.hs 262;" f
obstructPathsCrossing src/Dodge/Path.hs 138;" f obstructPathsCrossing src/Dodge/Path.hs 138;" f
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
@@ -4437,28 +4441,27 @@ pincerP''' src/Dodge/Creature/Boid.hs 75;" f
pingPongBetween src/Render.hs 221;" f pingPongBetween src/Render.hs 221;" f
pipe src/Dodge/Item/Craftable.hs 32;" f pipe src/Dodge/Item/Craftable.hs 32;" f
pistol src/Dodge/Item/Held/Stick.hs 40;" f pistol src/Dodge/Item/Held/Stick.hs 40;" f
pistolerRoom src/Dodge/Room/Room.hs 320;" f pistolerRoom src/Dodge/Room/Room.hs 323;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 225;" f pjRemoteSetDirection src/Dodge/Projectile/Update.hs 225;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 167;" f plMachine src/Dodge/Placement/PlaceSpot.hs 173;" f
plMachine' src/Dodge/Placement/PlaceSpot.hs 197;" f plMachine' src/Dodge/Placement/PlaceSpot.hs 203;" f
plNew src/Dodge/Base/NewID.hs 19;" f plNew src/Dodge/Base/NewID.hs 19;" f
plNewID src/Dodge/Base/NewID.hs 7;" f plNewID src/Dodge/Base/NewID.hs 7;" f
plNewUpID src/Dodge/Base/NewID.hs 13;" f plNewUpID src/Dodge/Base/NewID.hs 13;" f
plNewUsing src/Dodge/Base/NewID.hs 27;" f plNewUsing src/Dodge/Base/NewID.hs 27;" f
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 78;" f plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 78;" f
plTurret src/Dodge/Placement/PlaceSpot.hs 173;" f plTurret src/Dodge/Placement/PlaceSpot.hs 179;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 211;" f placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 217;" f
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 40;" f placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 41;" f
placeSpot src/Dodge/Placement/PlaceSpot.hs 31;" f placeSpot src/Dodge/Placement/PlaceSpot.hs 31;" f
placeSpot' src/Dodge/Layout.hs 105;" f placeSpotID src/Dodge/Placement/PlaceSpot.hs 91;" f
placeSpotID src/Dodge/Placement/PlaceSpot.hs 87;" f placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 78;" f
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 74;" f placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 59;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 55;" f placeWallPoly src/Dodge/Placement/PlaceSpot.hs 147;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 141;" f
plainRegex src/Dodge/DisplayInventory.hs 189;" f plainRegex src/Dodge/DisplayInventory.hs 189;" f
playIfFree src/Sound.hs 137;" f playIfFree src/Sound.hs 137;" f
playPositionalSoundQueue src/Sound.hs 145;" f playPositionalSoundQueue src/Sound.hs 145;" f
@@ -4619,11 +4622,11 @@ putBlockN src/Dodge/Placement/Instance/Wall.hs 166;" f
putBlockRect src/Dodge/Placement/Instance/Wall.hs 145;" f putBlockRect src/Dodge/Placement/Instance/Wall.hs 145;" f
putBlockRect' src/Dodge/Placement/Instance/Wall.hs 132;" f putBlockRect' src/Dodge/Placement/Instance/Wall.hs 132;" f
putBlockV src/Dodge/Placement/Instance/Wall.hs 153;" f putBlockV src/Dodge/Placement/Instance/Wall.hs 153;" f
putColorLamp src/Dodge/Placement/Instance/LightSource.hs 203;" f putColorLamp src/Dodge/Placement/Instance/LightSource.hs 206;" f
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 66;" f putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 66;" f
putLamp src/Dodge/Placement/Instance/LightSource.hs 206;" f putLamp src/Dodge/Placement/Instance/LightSource.hs 209;" f
putLasTurret src/Dodge/Placement/Instance/Turret.hs 24;" f putLasTurret src/Dodge/Placement/Instance/Turret.hs 24;" f
putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f
putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 103;" f putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 103;" f
@@ -4673,12 +4676,12 @@ randSpark src/Dodge/Spark.hs 69;" f
randSparkExtraVel src/Dodge/Spark.hs 92;" f randSparkExtraVel src/Dodge/Spark.hs 92;" f
randWallReflect src/Dodge/Update.hs 626;" f randWallReflect src/Dodge/Update.hs 626;" f
randomChallenges src/Dodge/Room/Start.hs 63;" f randomChallenges src/Dodge/Room/Start.hs 63;" f
randomCompass src/Dodge/Layout.hs 58;" f randomCompass src/Dodge/Layout.hs 57;" f
randomFourCornerRoom src/Dodge/Room/Procedural.hs 265;" f randomFourCornerRoom src/Dodge/Room/Procedural.hs 265;" f
randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 277;" f randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 277;" f
randomLightPositions src/Dodge/Room/Modify/Girder.hs 152;" f randomLightPositions src/Dodge/Room/Modify/Girder.hs 152;" f
randomMediumRoom src/Dodge/Room/Boss.hs 75;" f randomMediumRoom src/Dodge/Room/Boss.hs 75;" f
randomPath src/TreeHelp.hs 144;" f randomPath src/TreeHelp.hs 145;" f
randomPoints bench/Bench.hs 37;" f randomPoints bench/Bench.hs 37;" f
randomRanges src/RandomHelp.hs 16;" f randomRanges src/RandomHelp.hs 16;" f
randomSelectionFromList src/RandomHelp.hs 65;" f randomSelectionFromList src/RandomHelp.hs 65;" f
@@ -4777,15 +4780,15 @@ rmInLinks src/Dodge/RoomLink.hs 138;" f
rmInvItem src/Dodge/Inventory.hs 73;" f rmInvItem src/Dodge/Inventory.hs 73;" f
rmLinksOfType src/Dodge/RoomLink.hs 135;" f rmLinksOfType src/Dodge/RoomLink.hs 135;" f
rmOutLinks src/Dodge/RoomLink.hs 138;" f rmOutLinks src/Dodge/RoomLink.hs 138;" f
roomC src/Dodge/Room/Room.hs 39;" f roomC src/Dodge/Room/Room.hs 40;" f
roomCCrits src/Dodge/Room/Room.hs 262;" f roomCCrits src/Dodge/Room/Room.hs 264;" f
roomCenterPillar src/Dodge/Room/Room.hs 120;" f roomCenterPillar src/Dodge/Room/Room.hs 121;" f
roomCritLS src/Dodge/Room/RunPast.hs 24;" f roomCritLS src/Dodge/Room/RunPast.hs 24;" f
roomCross src/Dodge/Room/Boss.hs 84;" f roomCross src/Dodge/Room/Boss.hs 84;" f
roomGlassOctogon src/Dodge/Room/Boss.hs 21;" f roomGlassOctogon src/Dodge/Room/Boss.hs 21;" f
roomMiniIntro src/Dodge/Room/Room.hs 115;" f roomMiniIntro src/Dodge/Room/Room.hs 116;" f
roomNgon src/Dodge/Room/Ngon.hs 15;" f roomNgon src/Dodge/Room/Ngon.hs 15;" f
roomPadCut src/Dodge/Room/Room.hs 60;" f roomPadCut src/Dodge/Room/Room.hs 61;" f
roomPillars src/Dodge/Room/Pillar.hs 106;" f roomPillars src/Dodge/Room/Pillar.hs 106;" f
roomPillarsContaining src/Dodge/Room/Containing.hs 39;" f roomPillarsContaining src/Dodge/Room/Containing.hs 39;" f
roomPillarsPassage src/Dodge/Room/Pillar.hs 93;" f roomPillarsPassage src/Dodge/Room/Pillar.hs 93;" f
@@ -4844,7 +4847,7 @@ safeMinimumOnMaybeL src/FoldableHelp.hs 57;" f
safeNormalizeV src/Geometry/Vector.hs 164;" f safeNormalizeV src/Geometry/Vector.hs 164;" f
safeSwapKeys src/IntMapHelp.hs 77;" f safeSwapKeys src/IntMapHelp.hs 77;" f
safeUncons src/ListHelp.hs 72;" f safeUncons src/ListHelp.hs 72;" f
safeUpdateSingleNode src/TreeHelp.hs 115;" f safeUpdateSingleNode src/TreeHelp.hs 116;" f
saveConfig src/Dodge/Config/Update.hs 20;" f saveConfig src/Dodge/Config/Update.hs 20;" f
saveQuit src/Dodge/Menu.hs 76;" f saveQuit src/Dodge/Menu.hs 76;" f
saveQuitConc src/Dodge/Menu.hs 79;" f saveQuitConc src/Dodge/Menu.hs 79;" f
@@ -4905,7 +4908,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 196;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
sensorSPic src/Dodge/Machine/Draw.hs 81;" f sensorSPic src/Dodge/Machine/Draw.hs 81;" f
sensorTut src/Dodge/Room/Tutorial.hs 181;" f sensorTut src/Dodge/Room/Tutorial.hs 200;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 233;" f sensorTypeDamages src/Dodge/Machine/Update.hs 233;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 83;" f sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 83;" f
@@ -4931,17 +4934,17 @@ setOutLinks src/Dodge/RoomLink.hs 48;" f
setOutLinksByType src/Dodge/RoomLink.hs 57;" f setOutLinksByType src/Dodge/RoomLink.hs 57;" f
setOutLinksPD src/Dodge/RoomLink.hs 77;" f setOutLinksPD src/Dodge/RoomLink.hs 77;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 288;" f setRBCreatureTargeting src/Dodge/Creature/State.hs 288;" f
setRoomInt src/Dodge/Room/Tutorial.hs 63;" f setRoomInt src/Dodge/Room/Tutorial.hs 60;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
setShaderSource src/Shader/Compile.hs 290;" f setShaderSource src/Shader/Compile.hs 290;" f
setShadowLimits src/Dodge/Shadows.hs 11;" f setShadowLimits src/Dodge/Shadows.hs 11;" f
setSoundVolume src/Sound.hs 157;" f setSoundVolume src/Sound.hs 157;" f
setTargetMv src/Dodge/Creature/ReaderUpdate.hs 76;" f setTargetMv src/Dodge/Creature/ReaderUpdate.hs 76;" f
setTile src/Dodge/Layout.hs 67;" f setTile src/Dodge/Layout.hs 66;" f
setTiles src/Dodge/Layout.hs 64;" f setTiles src/Dodge/Layout.hs 63;" f
setToggle src/Dodge/Prop/Update.hs 44;" f setToggle src/Dodge/Prop/Update.hs 44;" f
setTreeInts src/Dodge/Room/Tutorial.hs 70;" f setTreeInts src/Dodge/Room/Tutorial.hs 67;" f
setViewDistance src/Dodge/Update/Camera.hs 236;" f setViewDistance src/Dodge/Update/Camera.hs 236;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
setViewport src/Dodge/Render.hs 440;" f setViewport src/Dodge/Render.hs 440;" f
@@ -5013,10 +5016,10 @@ shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 1211;" f shootTeslaArc src/Dodge/HeldUse.hs 1211;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
shootTractorBeam src/Dodge/HeldUse.hs 794;" f shootTractorBeam src/Dodge/HeldUse.hs 794;" f
shootersRoom src/Dodge/Room/Room.hs 314;" f shootersRoom src/Dodge/Room/Room.hs 317;" f
shootersRoom' src/Dodge/Room/Room.hs 282;" f shootersRoom' src/Dodge/Room/Room.hs 284;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f shootersRoom1 src/Dodge/Room/Room.hs 307;" f
shootingRange src/Dodge/Room/Room.hs 331;" f shootingRange src/Dodge/Room/Room.hs 334;" f
shortPoint2 src/Dodge/ShortShow.hs 4;" f shortPoint2 src/Dodge/ShortShow.hs 4;" f
shortShow src/ShortShow.hs 7;" f shortShow src/ShortShow.hs 7;" f
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 708;" f shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 708;" f
@@ -5035,7 +5038,7 @@ shrinkPolyOnEdges src/Geometry/Polygon.hs 142;" f
shrinkVert src/Geometry/Polygon.hs 146;" f shrinkVert src/Geometry/Polygon.hs 146;" f
shuffle src/RandomHelp.hs 49;" f shuffle src/RandomHelp.hs 49;" f
shuffleLinks src/Dodge/Room/Link.hs 30;" f shuffleLinks src/Dodge/Room/Link.hs 30;" f
shuffleRoomPos src/Dodge/Layout.hs 77;" f shuffleRoomPos src/Dodge/Layout.hs 76;" f
shuffleTail src/RandomHelp.hs 59;" f shuffleTail src/RandomHelp.hs 59;" f
sigmoid src/Dodge/Base.hs 151;" f sigmoid src/Dodge/Base.hs 151;" f
simpleCrSprings src/Dodge/Update.hs 847;" f simpleCrSprings src/Dodge/Update.hs 847;" f
@@ -5090,18 +5093,18 @@ soundWithStatus src/Dodge/SoundLogic.hs 104;" f
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 86;" f southPillarsRoom src/Dodge/Room/LongDoor.hs 86;" f
spaceAction src/Dodge/Update/Input/InGame.hs 528;" f spaceAction src/Dodge/Update/Input/InGame.hs 528;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 190;" f spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 193;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f spanColLightI src/Dodge/Placement/Instance/LightSource.hs 186;" f
spanLS src/Dodge/Placement/Instance/LightSource.hs 175;" f spanLS src/Dodge/Placement/Instance/LightSource.hs 178;" f
spanLSLightI src/Dodge/Placement/Instance/LightSource.hs 168;" f spanLSLightI src/Dodge/Placement/Instance/LightSource.hs 171;" f
spanLightI src/Dodge/Placement/Instance/LightSource.hs 197;" f spanLightI src/Dodge/Placement/Instance/LightSource.hs 200;" f
sparkDam src/Dodge/Spark.hs 36;" f sparkDam src/Dodge/Spark.hs 36;" f
sparkGun src/Dodge/Item/Held/BatteryGuns.hs 13;" f sparkGun src/Dodge/Item/Held/BatteryGuns.hs 13;" f
sparkRandDir src/Dodge/Spark.hs 116;" f sparkRandDir src/Dodge/Spark.hs 116;" f
sparkToDamage src/Dodge/Spark.hs 39;" f sparkToDamage src/Dodge/Spark.hs 39;" f
spawnAt src/Dodge/SpawnAt.hs 14;" f spawnAt src/Dodge/SpawnAt.hs 14;" f
spawnerCrit src/Dodge/Creature.hs 56;" f spawnerCrit src/Dodge/Creature.hs 56;" f
spawnerRoom src/Dodge/Room/Room.hs 359;" f spawnerRoom src/Dodge/Room/Room.hs 362;" f
speedLegs src/Dodge/Item/Equipment.hs 90;" f speedLegs src/Dodge/Item/Equipment.hs 90;" f
splashMenu src/Dodge/Menu.hs 30;" f splashMenu src/Dodge/Menu.hs 30;" f
splashMenuOptions src/Dodge/Menu.hs 35;" f splashMenuOptions src/Dodge/Menu.hs 35;" f
@@ -5110,8 +5113,8 @@ splinterBlock src/Dodge/Block.hs 26;" f
splitBezierquad src/Geometry/Bezier.hs 15;" f splitBezierquad src/Geometry/Bezier.hs 15;" f
splitExtra src/Justify.hs 21;" f splitExtra src/Justify.hs 21;" f
splitLookupTrie src/SimpleTrie.hs 39;" f splitLookupTrie src/SimpleTrie.hs 39;" f
splitTrunk src/TreeHelp.hs 178;" f splitTrunk src/TreeHelp.hs 179;" f
splitTrunkAt src/TreeHelp.hs 166;" f splitTrunkAt src/TreeHelp.hs 167;" f
spreadAroundCenter src/Dodge/Base.hs 173;" f spreadAroundCenter src/Dodge/Base.hs 173;" f
spreadCenter src/Dodge/Base.hs 187;" f spreadCenter src/Dodge/Base.hs 187;" f
spreadFromCenter src/Dodge/Base.hs 176;" f spreadFromCenter src/Dodge/Base.hs 176;" f
@@ -5172,7 +5175,7 @@ stringToList src/Picture/Base.hs 313;" f
stringToListGrad src/Picture/Text.hs 12;" f stringToListGrad src/Picture/Text.hs 12;" f
stripZ src/Geometry/Vector3D.hs 97;" f stripZ src/Geometry/Vector3D.hs 97;" f
subInvX src/Dodge/ListDisplayParams.hs 46;" f subInvX src/Dodge/ListDisplayParams.hs 46;" f
subMap src/TreeHelp.hs 118;" f subMap src/TreeHelp.hs 119;" f
subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f
swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 56;" f swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 56;" f
swapInOutLinks src/Dodge/RoomLink.hs 80;" f swapInOutLinks src/Dodge/RoomLink.hs 80;" f
@@ -5340,13 +5343,14 @@ translateToRightLeg src/Dodge/Creature/HandPos.hs 112;" f
translateWallID src/Dodge/Wall/Move.hs 37;" f translateWallID src/Dodge/Wall/Move.hs 37;" f
translateXY src/Polyhedra.hs 26;" f translateXY src/Polyhedra.hs 26;" f
trapezionBWHW src/Geometry/Polygon.hs 24;" f trapezionBWHW src/Geometry/Polygon.hs 24;" f
treeChildNums src/TreeHelp.hs 129;" f treeAttachDeep src/TreeHelp.hs 193;" f
treeFromPost src/TreeHelp.hs 39;" f treeChildNums src/TreeHelp.hs 130;" f
treeFromTrunk src/TreeHelp.hs 51;" f treeFromPost src/TreeHelp.hs 40;" f
treeFromTrunk src/TreeHelp.hs 52;" f
treeMaxDepthFromTrunk src/Dodge/Layout/Generate.hs 21;" f treeMaxDepthFromTrunk src/Dodge/Layout/Generate.hs 21;" f
treePath src/Dodge/Tree/GenerateStructure.hs 13;" f treePath src/Dodge/Tree/GenerateStructure.hs 13;" f
treePaths src/TreeHelp.hs 138;" f treePaths src/TreeHelp.hs 139;" f
treePost src/TreeHelp.hs 45;" f treePost src/TreeHelp.hs 46;" f
treeToPotentialFunction src/Dodge/Item/Grammar.hs 143;" f treeToPotentialFunction src/Dodge/Item/Grammar.hs 143;" f
triLootRoom src/Dodge/Room/Treasure.hs 22;" f triLootRoom src/Dodge/Room/Treasure.hs 22;" f
triggerDoorRoom src/Dodge/Room/Door.hs 31;" f triggerDoorRoom src/Dodge/Room/Door.hs 31;" f
@@ -5355,7 +5359,7 @@ triggerSwitchSPic src/Dodge/Placement/Instance/Button.hs 14;" f
triggerSwitchSPicLight src/Dodge/Placement/Instance/Button.hs 31;" f triggerSwitchSPicLight src/Dodge/Placement/Instance/Button.hs 31;" f
truncFaces src/Polyhedra/Geodesic.hs 53;" f truncFaces src/Polyhedra/Geodesic.hs 53;" f
truncate src/Polyhedra/Geodesic.hs 38;" f truncate src/Polyhedra/Geodesic.hs 38;" f
trunkDepth src/TreeHelp.hs 161;" f trunkDepth src/TreeHelp.hs 162;" f
tryAttachItems src/Dodge/Item/Grammar.hs 34;" f tryAttachItems src/Dodge/Item/Grammar.hs 34;" f
tryClickUse src/Dodge/Creature/YourControl.hs 236;" f tryClickUse src/Dodge/Creature/YourControl.hs 236;" f
tryCombine src/Dodge/Update/Input/InGame.hs 545;" f tryCombine src/Dodge/Update/Input/InGame.hs 545;" f
@@ -5376,12 +5380,12 @@ tryUseParent src/Dodge/Creature/State.hs 144;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 37;" f turret src/Dodge/Placement/Instance/Turret.hs 37;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 41;" f tutAnoTree src/Dodge/Room/Tutorial.hs 42;" f
tutDrop src/Dodge/Room/Tutorial.hs 75;" f tutDrop src/Dodge/Room/Tutorial.hs 72;" f
tutRezBox src/Dodge/Room/Tutorial.hs 191;" f tutHub src/Dodge/Room/Tutorial.hs 105;" f
tutRezBox src/Dodge/Room/Tutorial.hs 210;" f
tutRoomTree src/Dodge/Floor.hs 21;" f tutRoomTree src/Dodge/Floor.hs 21;" f
tutRooms src/Dodge/Room/Tutorial.hs 108;" f tutorialMessage1 src/Dodge/Room/Tutorial.hs 232;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 213;" f
tweenAngles src/Geometry/Vector.hs 195;" f tweenAngles src/Geometry/Vector.hs 195;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
@@ -5413,7 +5417,7 @@ unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 144;" f
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 126;" f unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 126;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 200;" f unusedSpotNearInLink src/Dodge/PlacementSpot.hs 200;" f
updateAimPos src/Dodge/Update.hs 302;" f updateAimPos src/Dodge/Update.hs 302;" f
updateAllNodes src/TreeHelp.hs 85;" f updateAllNodes src/TreeHelp.hs 86;" f
updateArc src/Dodge/Tesla.hs 44;" f updateArc src/Dodge/Tesla.hs 44;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 478;" f updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 478;" f
updateBarrel src/Dodge/Barreloid.hs 42;" f updateBarrel src/Dodge/Barreloid.hs 42;" f
@@ -5497,7 +5501,7 @@ updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
updateRadarBlips src/Dodge/Update.hs 545;" f updateRadarBlips src/Dodge/Update.hs 545;" f
updateRadarSweep src/Dodge/RadarSweep.hs 39;" f updateRadarSweep src/Dodge/RadarSweep.hs 39;" f
updateRadarSweeps src/Dodge/Update.hs 646;" f updateRadarSweeps src/Dodge/Update.hs 646;" f
updateRandNode src/TreeHelp.hs 108;" f updateRandNode src/TreeHelp.hs 109;" f
updateRenderSplit appDodge/Main.hs 110;" f updateRenderSplit appDodge/Main.hs 110;" f
updateRightParentSF src/Dodge/Item/Grammar.hs 181;" f updateRightParentSF src/Dodge/Item/Grammar.hs 181;" f
updateRootItemID src/Dodge/Inventory/Location.hs 41;" f updateRootItemID src/Dodge/Inventory/Location.hs 41;" f
@@ -5507,7 +5511,7 @@ updateSection src/Dodge/DisplayInventory.hs 258;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 237;" f updateSectionsPositioning src/Dodge/DisplayInventory.hs 237;" f
updateShockwave src/Dodge/Shockwave/Update.hs 8;" f updateShockwave src/Dodge/Shockwave/Update.hs 8;" f
updateShockwaves src/Dodge/Update.hs 637;" f updateShockwaves src/Dodge/Update.hs 637;" f
updateSingleNodes src/TreeHelp.hs 97;" f updateSingleNodes src/TreeHelp.hs 98;" f
updateSound src/Sound.hs 72;" f updateSound src/Sound.hs 72;" f
updateSounds src/Sound.hs 67;" f updateSounds src/Sound.hs 67;" f
updateSpark src/Dodge/Spark.hs 19;" f updateSpark src/Dodge/Spark.hs 19;" f
@@ -5615,12 +5619,12 @@ wasdWithAiming src/Dodge/Creature/YourControl.hs 125;" f
watchCombinations src/Dodge/Combine/Combinations.hs 16;" f watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 179;" f watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 179;" f
weakenMatS src/Dodge/Material/Sound.hs 18;" f weakenMatS src/Dodge/Material/Sound.hs 18;" f
weaponBehindPillar src/Dodge/Room/Room.hs 177;" f weaponBehindPillar src/Dodge/Room/Room.hs 179;" f
weaponBetweenPillars src/Dodge/Room/Room.hs 193;" f weaponBetweenPillars src/Dodge/Room/Room.hs 195;" f
weaponEmptyRoom src/Dodge/Room/Room.hs 138;" f weaponEmptyRoom src/Dodge/Room/Room.hs 140;" f
weaponLongCorridor src/Dodge/Room/Room.hs 218;" f weaponLongCorridor src/Dodge/Room/Room.hs 220;" f
weaponRoom src/Dodge/Room/Room.hs 251;" f weaponRoom src/Dodge/Room/Room.hs 253;" f
weaponUnderCrits src/Dodge/Room/Room.hs 156;" f weaponUnderCrits src/Dodge/Room/Room.hs 158;" f
wedgeGeom src/Dodge/Base.hs 42;" f wedgeGeom src/Dodge/Base.hs 42;" f
wedgeOfThickness src/Dodge/Picture.hs 9;" f wedgeOfThickness src/Dodge/Picture.hs 9;" f
whirS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 712;" f whirS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 712;" f