Rename fadeCircle shaders to lightmapCircle

This commit is contained in:
2021-03-09 11:08:56 +01:00
parent c29aa46bc5
commit bfbd0b6fef
9 changed files with 68 additions and 19 deletions
+12
View File
@@ -0,0 +1,12 @@
#version 430 core
in vec2 cenPosT;
in vec2 gParams;
out vec4 fColor;
void main()
{
vec2 pos = gl_FragCoord.xy;
float dist = min(1 , 2*distance(pos,cenPosT) / (gParams.x));
float c = gParams.y * pow(1-dist,2);
fColor = vec4( c,c,c ,c );
}