Stop overwriting depth buffer when combining cloud positions

This commit is contained in:
2023-03-21 16:42:58 +00:00
parent 4519a6fbc7
commit c0579fae00
8 changed files with 22 additions and 27 deletions
+1 -1
View File
@@ -34,4 +34,4 @@ startSeedGameConc seed pdata = do
. saveWorldInSlot (LevelStartSlot 0)
. (uvScreenLayers .~ [])
. (uvWorld .~ w)
. (uvIOEffects %~ (\f uv -> ( (uvWorld . cWorld) (postWorldLoad (pdata ^?! renderData)) uv >>= f)))
. (uvIOEffects %~ (\f uv -> (uvWorld . cWorld) (postWorldLoad (pdata ^?! renderData)) uv >>= f))