Separate sound and render io parameters
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@@ -4,4 +4,10 @@ import qualified SDL.Mixer as Mix
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import qualified Data.IntMap as IM
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type LoadedSounds = IM.IntMap Mix.Chunk
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type SoundData = IM.IntMap Mix.Chunk
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preloadSound :: IO SoundData
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preloadSound = return IM.empty
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cleanUpSoundPreload :: SoundData -> IO ()
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cleanUpSoundPreload sd = return ()
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