Work on chase crit shape
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@@ -437,7 +437,7 @@ loadAmmoTut = do
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=<< shuffleLinks
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=<< roomRectAutoLights 100 100
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droom <- distributerRoom BulletAmmo (10 ^ (8::Int))
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croom <- roomCCrits 2
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croom <- roomCCrits 1
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return $
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tToBTree "loadAmmoTest" $
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treePost
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