Work on perhaps replacing FGL with incidence vectors
This commit is contained in:
@@ -50,6 +50,7 @@ defaultWorld =
|
||||
, _pnZoning = mempty
|
||||
, _peZoning = mempty
|
||||
, _incNodeZoning = mempty
|
||||
, _incEdgeZoning = mempty
|
||||
, _gsZoning = mempty --Zoning IM.empty clZoneSize (zonePos _guPos)
|
||||
, _unpauseClock = 0
|
||||
, _coordinates = mempty
|
||||
|
||||
Reference in New Issue
Block a user