Fix at least one bug from item refactor, more remain

This commit is contained in:
2025-08-24 21:01:02 +01:00
parent 94f6d5c630
commit c2daa86463
19 changed files with 95 additions and 95 deletions
+2 -2
View File
@@ -19,8 +19,8 @@ import ShapePicture
itemEquipPict :: IM.IntMap Item -> Creature -> DTree CItem -> SPic
itemEquipPict m cr itmtree
| Just i <- itm ^? itLocation . ilInvID
, Just esite <- itm ^? itLocation . ilEquipSite . _Just
| --Just i <- itm ^? itLocation . ilInvID
Just esite <- itm ^? itLocation . ilEquipSite . _Just
, Just attachpos <- equipAttachPos <$> itm ^? itType . ibtEquip
= equipPosition esite m cr attachpos (itemSPic itm)
| itm ^? itLocation . ilInvID == cr ^? crManipulation . manObject . imRootSelectedItem
+5 -5
View File
@@ -3,11 +3,11 @@ module Dodge.Item.Location.Initialize
--, initItemLocations
)
where
import NewInt
import Dodge.Data.LWorld
import Control.Lens
import qualified IntMapHelp as IM
import Data.Traversable
--import NewInt
--import Dodge.Data.LWorld
--import Control.Lens
--import qualified IntMapHelp as IM
--import Data.Traversable
--initItemLocations :: LWorld -> LWorld
----initItemLocations = initCrsItemLocations . initFlItemsLocations . initTusItemLocations