Broken implementation of window colours, move towards stencil ceilings
This commit is contained in:
@@ -24,7 +24,7 @@ import Dodge.Zoning.Wall
|
||||
import Geometry
|
||||
import LensHelp
|
||||
import SDL (MouseButton (..))
|
||||
import qualified SDL as SDL
|
||||
import qualified SDL
|
||||
|
||||
{- Update the screen camera rotation and position, including any in rold scope/remote camera modifiers;
|
||||
update where your avatar's view is from. -}
|
||||
|
||||
Reference in New Issue
Block a user