Broken implementation of window colours, move towards stencil ceilings
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@@ -76,23 +76,11 @@ sizeFBOs cfig rdata =
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)
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l
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ffoldM ::
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(Foldable t, Monad m) =>
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(a1 -> a2 -> m a1) ->
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t a2 ->
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a1 ->
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m a1
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ffoldM :: (Foldable t, Monad m) => (a1 -> a2 -> m a1) -> t a2 -> a1 -> m a1
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ffoldM f = flip $ foldM f
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resizeRBO ::
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GLuint -> -- RenderbufferObject
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GLsizei ->
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GLsizei ->
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IO ()
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resizeRBO rboName =
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glNamedRenderbufferStorage
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rboName
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GL_DEPTH24_STENCIL8
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resizeRBO :: GLuint -> GLsizei -> GLsizei -> IO ()
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resizeRBO rboName = glNamedRenderbufferStorage rboName GL_DEPTH24_STENCIL8
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updateFBOTO ::
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Int ->
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