Commit before rethinking item positioning, broken item hammer
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@@ -6,7 +6,7 @@ module Dodge.Item.Weapon.Launcher
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) where
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import Dodge.Data
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import Dodge.Reloading.Action
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import Dodge.Default
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--import Dodge.Default
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import Dodge.Default.Weapon
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import Dodge.Item.Location
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import Dodge.SoundLogic.LoadSound
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@@ -47,7 +47,7 @@ launcher = defaultWeapon
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& laMax .~ 1
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& laLoaded .~ 1
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& laCycle .~ [loadEject 30, loadInsert 30, loadPrime 10]
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, _itUse = ruseRate 20 usePjCreation upHammer
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, _itUse = ruseRate 20 usePjCreation
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[ hammerCheckI
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, ammoCheckI
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, useTimeCheck
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