Start refactor storing items in single intmap, done turrets
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@@ -34,6 +34,7 @@ putTerminalFull f col mc tm =
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& mcCloseSound ?~ fridgeHumS
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)
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defaultSensorWall
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Nothing
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)
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$ \mcpl -> Just $ pt0 (PutWorldUpdate $ const (setids tmpl btpl mcpl)) (\_ -> f tmpl btpl mcpl)
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where
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