Start simplifying projectile update
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@@ -68,10 +68,8 @@ data PropDraw
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--deriving (Eq, Ord, Show, Read) --Generic, Flat)
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data PropUpdate
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= PropUpdateAnd PropUpdate PropUpdate
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| PropFallSmallBounceDamage
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| PropFallSmallBounce
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| PropUpdateId
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= PropUpdateId
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| PropUpdateAnd PropUpdate PropUpdate
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| PropRotate Float
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| PropSetToggleAnd WdBl PropUpdate
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| PropUpdates [PropUpdate]
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