Try to move sound into world, slightly broken now
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@@ -15,8 +15,8 @@ pdataResizeUpdate
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-> Int -- ^ Scaled height
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-> Int -- ^ Full width
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-> Int -- ^ Full height
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-> PreloadData a
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-> IO (PreloadData a)
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-> PreloadData
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-> IO PreloadData
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pdataResizeUpdate xsize ysize xfull yfull pdata = do
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rd <- renderDataResizeUpdate xsize ysize xfull yfull (_renderData pdata)
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return (pdata {_renderData = rd})
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