Improve click detectors

Introduce "gadgets" as a structural function, for items that can be used
when held and when not held. Click detectors are such an item. Make
click detectors correctly attach and use up batteries when used.
This commit is contained in:
2024-12-18 13:34:05 +00:00
parent 4d6d255893
commit c4e8046332
17 changed files with 119 additions and 79 deletions
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@@ -117,7 +117,7 @@ inventoryX :: Char -> [Item]
inventoryX c = case c of inventoryX c = case c of
'A' -> 'A' ->
[ clickDetector x | x <- [minBound .. maxBound] [ clickDetector x | x <- [minBound .. maxBound]
] <> [pulseChecker] <> fold ] <> [pulseChecker,battery] <> fold
[ makeTypeCraftNum 1 TRANSFORMER [ makeTypeCraftNum 1 TRANSFORMER
, makeTypeCraftNum 2 CAN , makeTypeCraftNum 2 CAN
, makeTypeCraftNum 2 PIPE , makeTypeCraftNum 2 PIPE
+4
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@@ -32,6 +32,10 @@ useRootItem crid w = (worldEventFlags . at InventoryChange ?~ ()) . fromMaybe w
return $ return $
heldEffect (bimap _iatType fst3 itmtree) cr w heldEffect (bimap _iatType fst3 itmtree) cr w
& pointerToItem itm . itUse . heldHammer .~ HammerDown & pointerToItem itm . itUse . heldHammer .~ HammerDown
GadgetPlatformSF ->
return $
heldEffect (bimap _iatType fst3 itmtree) cr w
& pointerToItem itm . itUse . heldHammer .~ HammerDown
EquipmentPlatformSF -> do EquipmentPlatformSF -> do
guard (_crHammerPosition cr == HammerUp) guard (_crHammerPosition cr == HammerUp)
invid <- itm ^? itLocation . ilInvID invid <- itm ^? itLocation . ilInvID
+2
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@@ -14,6 +14,7 @@ import Linear.Quaternion (Quaternion (..))
data ComposeLinkType data ComposeLinkType
= AmmoInLink Int AmmoType = AmmoInLink Int AmmoType
| TriggerLink
| AmmoModLink | AmmoModLink
| AmmoTargetingLink | AmmoTargetingLink
| AmmoPayloadLink | AmmoPayloadLink
@@ -31,6 +32,7 @@ data ItemStructuralFunction
| GadgetPlatformSF | GadgetPlatformSF
| WeaponScopeSF | WeaponScopeSF
| WeaponTargetingSF | WeaponTargetingSF
| TriggerSF
| AugmentedHUDSF | AugmentedHUDSF
| AmmoMagSF AmmoType | AmmoMagSF AmmoType
| RemoteScreenSF | RemoteScreenSF
+8
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@@ -153,6 +153,11 @@ data MuzzleEffect
| MuzzleDetector | MuzzleDetector
deriving (Eq, Ord, Show, Read) --Generic, Flat) deriving (Eq, Ord, Show, Read) --Generic, Flat)
data AmmoPerShot
= UseExactly {_useExactly :: Int}
| UseUpTo {_useUpTo :: Int}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Muzzle = Muzzle data Muzzle = Muzzle
{ _mzPos :: V2 Float { _mzPos :: V2 Float
, _mzRot :: Float , _mzRot :: Float
@@ -160,6 +165,7 @@ data Muzzle = Muzzle
, _mzAmmoSlot :: Int , _mzAmmoSlot :: Int
, _mzFlareType :: FlareType , _mzFlareType :: FlareType
, _mzEffect :: MuzzleEffect , _mzEffect :: MuzzleEffect
, _mzAmmoPerShot :: AmmoPerShot
-- , _mzChargeRequirement :: Maybe Int -- , _mzChargeRequirement :: Maybe Int
-- , _mzRecoil :: Float -- , _mzRecoil :: Float
-- , _mzTorque :: Float -- , _mzTorque :: Float
@@ -194,11 +200,13 @@ makeLenses ''HeldParams
makeLenses ''AttachParams makeLenses ''AttachParams
makeLenses ''AmmoParams makeLenses ''AmmoParams
makeLenses ''MuzzleEffect makeLenses ''MuzzleEffect
makeLenses ''AmmoPerShot
deriveJSON defaultOptions ''MuzzleEffect deriveJSON defaultOptions ''MuzzleEffect
deriveJSON defaultOptions ''FlareType deriveJSON defaultOptions ''FlareType
deriveJSON defaultOptions ''TriggerType deriveJSON defaultOptions ''TriggerType
deriveJSON defaultOptions ''AmmoParams deriveJSON defaultOptions ''AmmoParams
deriveJSON defaultOptions ''HeldParams deriveJSON defaultOptions ''HeldParams
deriveJSON defaultOptions ''AmmoPerShot
deriveJSON defaultOptions ''Muzzle deriveJSON defaultOptions ''Muzzle
deriveJSON defaultOptions ''AimStance deriveJSON defaultOptions ''AimStance
+1 -1
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@@ -38,7 +38,7 @@ singleAmmo x = IM.insert 0 x mempty
defaultBulletWeapon :: Item defaultBulletWeapon :: Item
defaultBulletWeapon = defaultHeldItem defaultBulletWeapon = defaultHeldItem
& itAmmoSlots .~ singleAmmo BulletAmmo & itAmmoSlots .~ singleAmmo BulletAmmo
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 15 0) 0 0.01 0 PistolFlare MuzzleShootBullet] & itUse . heldAim . aimMuzzles .~ [Muzzle (V2 15 0) 0 0.01 0 PistolFlare MuzzleShootBullet (UseExactly 1)]
defaultConsumable :: Item defaultConsumable :: Item
defaultConsumable = defaultHeldItem & itUse .~ UseConsume CDoNothing defaultConsumable = defaultHeldItem & itUse .~ UseConsume CDoNothing
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@@ -23,6 +23,7 @@ defaultAimParams =
, _mzAmmoSlot = 0 , _mzAmmoSlot = 0
, _mzFlareType = DefaultFlareType , _mzFlareType = DefaultFlareType
, _mzEffect = MuzzleShootBullet , _mzEffect = MuzzleShootBullet
, _mzAmmoPerShot = UseExactly 1
} }
] ]
} }
+13 -4
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@@ -44,7 +44,7 @@ hammerCheck f it cr w = case it ^? ldtValue . itUse . heldTriggerType of
heldEffectMuzzles :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World heldEffectMuzzles :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
heldEffectMuzzles t cr w = heldEffectMuzzles t cr w =
uncurry (applyCME (_ldtValue t) cr) cmew uncurry (applyCME (_ldtValue t) cr) cmew
& cWorld . lWorld . lTestString .~ map (show . _mzAmmoSlot) muzzles -- & cWorld . lWorld . lTestString .~ map (show . _mzAmmoSlot) muzzles
& doWeaponRepetitions upitm cr & doWeaponRepetitions upitm cr
where where
muzzles = t ^. ldtValue . itUse . heldAim . aimMuzzles muzzles = t ^. ldtValue . itUse . heldAim . aimMuzzles
@@ -63,7 +63,12 @@ doWeaponRepetitions itm cr = case itm ^? ldtValue . itUse . heldParams . weaponR
applyCME :: Item -> Creature -> CumulativeMuzzleEffect -> World -> World applyCME :: Item -> Creature -> CumulativeMuzzleEffect -> World -> World
applyCME itm cr cme applyCME itm cr cme
| _cmeSound cme = applyInvLock itm cr . applySoundCME itm cr . applySidePush spush cr . applyTorqueCME itm cr . applyRecoil itm cr | _cmeSound cme =
applyInvLock itm cr
. applySoundCME itm cr
. applySidePush spush cr
. applyTorqueCME itm cr
. applyRecoil itm cr
| otherwise = failsound | otherwise = failsound
where where
spush = fromMaybe 0 $ itm ^? itUse . heldParams . sidePush spush = fromMaybe 0 $ itm ^? itUse . heldParams . sidePush
@@ -131,10 +136,14 @@ loadMuzzle ::
(LabelDoubleTree ComposeLinkType Item, Maybe (Muzzle, Int, LabelDoubleTree ComposeLinkType Item)) (LabelDoubleTree ComposeLinkType Item, Maybe (Muzzle, Int, LabelDoubleTree ComposeLinkType Item))
loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do
let as = _mzAmmoSlot mz let as = _mzAmmoSlot mz
amamount = 1 amamount = _mzAmmoPerShot mz
(i, (_, mag)) <- findWithIx (isAmmoIntLink as . fst) l (i, (_, mag)) <- findWithIx (isAmmoIntLink as . fst) l
availableammo <- mag ^? ldtValue . itUse . amagLoadStatus . iaLoaded availableammo <- mag ^? ldtValue . itUse . amagLoadStatus . iaLoaded
let usedammo = min amamount availableammo let usedammo = case amamount of
UseUpTo x -> min x availableammo
UseExactly x
| x <= availableammo -> x
| otherwise -> 0
guard $ usedammo > 0 guard $ usedammo > 0
return return
( t & ldtLeft . ix i . _2 . ldtValue . itUse . amagLoadStatus . iaLoaded -~ usedammo ( t & ldtLeft . ix i . _2 . ldtValue . itUse . amagLoadStatus . iaLoaded -~ usedammo
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@@ -57,6 +57,10 @@ itemToBreakLists itm itmf = case (itm ^. itType, itmf) of
( getAmmoLinks itm ( getAmmoLinks itm
, [(WeaponTargetingSF, WeaponTargetingLink), (WeaponScopeSF, WeaponScopeLink)] , [(WeaponTargetingSF, WeaponTargetingLink), (WeaponScopeSF, WeaponScopeLink)]
) )
(_, GadgetPlatformSF) ->
( getAmmoLinks itm
, [(TriggerSF,TriggerLink),(WeaponTargetingSF, WeaponTargetingLink), (WeaponScopeSF, WeaponScopeLink)]
)
(_, AmmoMagSF{}) -> fromMaybe ([], []) $ do (_, AmmoMagSF{}) -> fromMaybe ([], []) $ do
atype <- itm ^? itUse . amagType atype <- itm ^? itUse . amagType
return return
@@ -82,6 +86,7 @@ getAmmoLinks itm =
itemToFunction :: Item -> ItemStructuralFunction itemToFunction :: Item -> ItemStructuralFunction
itemToFunction itm = case itm ^. itType of itemToFunction itm = case itm ^. itType of
HELD DETECTOR{} -> GadgetPlatformSF
HELD LASER -> WeaponTargetingSF HELD LASER -> WeaponTargetingSF
HELD{} -> HeldPlatformSF HELD{} -> HeldPlatformSF
AMMOMAG{} -> maybe UncomposableIsolateSF AmmoMagSF $ itm ^? itUse . amagType AMMOMAG{} -> maybe UncomposableIsolateSF AmmoMagSF $ itm ^? itUse . amagType
@@ -95,6 +100,7 @@ itemToFunction itm = case itm ^. itType of
BULLETMOD BulletModEffect{} -> AmmoEffectSF BulletAmmo BULLETMOD BulletModEffect{} -> AmmoEffectSF BulletAmmo
TARGETING{} -> WeaponTargetingSF TARGETING{} -> WeaponTargetingSF
LEFT{} -> EquipmentPlatformSF LEFT{} -> EquipmentPlatformSF
EQUIP WRIST_ECG -> TriggerSF
EQUIP{} -> EquipmentPlatformSF EQUIP{} -> EquipmentPlatformSF
_ -> UncomposableIsolateSF _ -> UncomposableIsolateSF
+3 -1
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@@ -40,6 +40,7 @@ volleyGun i =
<*> ZipList [0..i-1] <*> ZipList [0..i-1]
<*> pure PistolFlare <*> pure PistolFlare
<*> pure MuzzleShootBullet <*> pure MuzzleShootBullet
<*> pure (UseExactly 1)
) )
& itUse . heldParams . torqueAfter .~ 0.15 + 0.05 * fromIntegral i & itUse . heldParams . torqueAfter .~ 0.15 + 0.05 * fromIntegral i
& itUse . heldParams . recoil .~ 20 + 10 * fromIntegral i & itUse . heldParams . recoil .~ 20 + 10 * fromIntegral i
@@ -88,7 +89,8 @@ miniGunX i =
& itUse . heldParams . bulGunSound ?~ (mini1S,2) & itUse . heldParams . bulGunSound ?~ (mini1S,2)
& itUse . heldAim . aimTurnSpeed .~ 0.5 & itUse . heldAim . aimTurnSpeed .~ 0.5
& itUse . heldAim . aimMuzzles & itUse . heldAim . aimMuzzles
.~ replicate i (Muzzle (V2 30 0) 0 0.05 0 MiniGunFlare MuzzleShootBullet) .~ replicate i
(Muzzle (V2 30 0) 0 0.05 0 MiniGunFlare MuzzleShootBullet (UseExactly 1))
& itUse . heldParams . recoil .~ 10 * fromIntegral i & itUse . heldParams . recoil .~ 10 * fromIntegral i
& itUse . heldParams . torqueAfter .~ 0.04 + 0.02 * fromIntegral i & itUse . heldParams . torqueAfter .~ 0.04 + 0.02 * fromIntegral i
& itUse . heldParams . sidePush .~ 10 * fromIntegral i & itUse . heldParams . sidePush .~ 10 * fromIntegral i
+2 -1
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@@ -13,7 +13,8 @@ bangCone =
defaultBulletWeapon defaultBulletWeapon
& itUse . heldDelay . rateMax .~ 20 & itUse . heldDelay . rateMax .~ 20
& itUse . heldAim . aimMuzzles & itUse . heldAim . aimMuzzles
.~ replicate 15 (Muzzle (V2 15 0) 0 0.5 0 DefaultFlareType MuzzleShootBullet) .~ replicate 15
(Muzzle (V2 15 0) 0 0.5 0 DefaultFlareType MuzzleShootBullet (UseExactly 1))
& itUse . heldParams . muzVel .~ UniRandFloat 0.5 0.8 & itUse . heldParams . muzVel .~ UniRandFloat 0.5 0.8
& itUse . heldParams . rifling .~ UniRandFloat 0.3 0.8 & itUse . heldParams . rifling .~ UniRandFloat 0.3 0.8
& itUse . heldParams . recoil .~ 150 & itUse . heldParams . recoil .~ 150
+1
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@@ -35,6 +35,7 @@ launcherX i =
<*> ZipList [0..] <*> ZipList [0..]
<*> pure DefaultFlareType <*> pure DefaultFlareType
<*> pure MuzzleLauncher <*> pure MuzzleLauncher
<*> pure (UseExactly 1)
) )
& itAmmoSlots .~ IM.fromList [(j,LauncherAmmo) | j <- [0..i-1]] & itAmmoSlots .~ IM.fromList [(j,LauncherAmmo) | j <- [0..i-1]]
where where
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@@ -84,6 +84,7 @@ flameThrower =
, _nzWalkSpeed = 0.01 , _nzWalkSpeed = 0.01
, _nzCurrentWalkAngle = 0 , _nzCurrentWalkAngle = 0
} }
(UseExactly 1)
] ]
& itAmmoSlots .~ singleAmmo GasAmmo & itAmmoSlots .~ singleAmmo GasAmmo
& itType .~ HELD FLAMETHROWER & itType .~ HELD FLAMETHROWER
+2 -1
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@@ -22,7 +22,8 @@ bangStick i =
& itType .~ HELD (BANGSTICK i) & itType .~ HELD (BANGSTICK i)
& itUse . heldDelay . rateMax .~ 8 & itUse . heldDelay . rateMax .~ 8
& itUse . heldAim . aimMuzzles & itUse . heldAim . aimMuzzles
.~ [Muzzle (V2 10 0) a 0.01 0 DefaultFlareType MuzzleShootBullet | a <- spreadAroundCenter i baseStickSpread] .~ [Muzzle (V2 10 0) a 0.01 0 DefaultFlareType MuzzleShootBullet (UseExactly 1)
| a <- spreadAroundCenter i baseStickSpread]
baseStickSpread :: Float baseStickSpread :: Float
baseStickSpread = 0.2 baseStickSpread = 0.2
+3
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@@ -38,5 +38,8 @@ clickDetector dt =
& itUse . heldDelay . rateMax .~ 20 & itUse . heldDelay . rateMax .~ 20
& itUse . heldAim . aimRange .~ 1 & itUse . heldAim . aimRange .~ 1
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1} & itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1}
& itAmmoSlots .~ singleAmmo ElectricalAmmo
& itUse . heldParams .~ DefaultHeldParams
& itType .~ HELD (DETECTOR dt) & itType .~ HELD (DETECTOR dt)
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleDetector & itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleDetector
& itUse . heldAim . aimMuzzles . ix 0 . mzAmmoPerShot .~ UseExactly 100
+2 -1
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@@ -12,7 +12,8 @@ itemInvColor :: ComposedItem -> Color
itemInvColor ci = case ci ^. _2 of itemInvColor ci = case ci ^. _2 of
HeldPlatformSF -> white HeldPlatformSF -> white
EquipmentPlatformSF -> yellow EquipmentPlatformSF -> yellow
GadgetPlatformSF -> blue GadgetPlatformSF -> white
TriggerSF -> yellow
WeaponScopeSF -> chartreuse WeaponScopeSF -> chartreuse
WeaponTargetingSF -> green WeaponTargetingSF -> green
AugmentedHUDSF -> rose AugmentedHUDSF -> rose
+68 -68
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@@ -57,17 +57,17 @@ Ambush src/Dodge/Data/ActionPlan.hs 178;" C
Ammo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 6;" m Ammo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 6;" m
Ammo src/Dodge/Item/Ammo.hs 1;" m Ammo src/Dodge/Item/Ammo.hs 1;" m
AmmoEffectLink src/Dodge/Data/ComposedItem.hs 20;" C AmmoEffectLink src/Dodge/Data/ComposedItem.hs 20;" C
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 40;" C AmmoEffectSF src/Dodge/Data/ComposedItem.hs 41;" C
AmmoInLink src/Dodge/Data/ComposedItem.hs 16;" C AmmoInLink src/Dodge/Data/ComposedItem.hs 16;" C
AmmoMagSF src/Dodge/Data/ComposedItem.hs 34;" C AmmoMagSF src/Dodge/Data/ComposedItem.hs 35;" C
AmmoMagType src/Dodge/Data/Item/Combine.hs 86;" t AmmoMagType src/Dodge/Data/Item/Combine.hs 86;" t
AmmoModLink src/Dodge/Data/ComposedItem.hs 17;" C AmmoModLink src/Dodge/Data/ComposedItem.hs 17;" C
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 37;" C AmmoModifierSF src/Dodge/Data/ComposedItem.hs 38;" C
AmmoParams src/Dodge/Data/Item/Use.hs 114;" t AmmoParams src/Dodge/Data/Item/Use.hs 114;" t
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 19;" C AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 19;" C
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 39;" C AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 40;" C
AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 18;" C AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 18;" C
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 38;" C AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 39;" C
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" t AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" t
AnRoom src/Dodge/Annotation/Data.hs 18;" C AnRoom src/Dodge/Annotation/Data.hs 18;" C
AnTree src/Dodge/Annotation/Data.hs 19;" C AnTree src/Dodge/Annotation/Data.hs 19;" C
@@ -99,7 +99,7 @@ Attention src/Dodge/Data/Creature/Perception.hs 60;" t
AttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" C AttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" C
Audition src/Dodge/Data/Creature/Perception.hs 47;" t Audition src/Dodge/Data/Creature/Perception.hs 47;" t
AugmentedHUDLink src/Dodge/Data/ComposedItem.hs 24;" C AugmentedHUDLink src/Dodge/Data/ComposedItem.hs 24;" C
AugmentedHUDSF src/Dodge/Data/ComposedItem.hs 33;" C AugmentedHUDSF src/Dodge/Data/ComposedItem.hs 34;" C
AutoAI src/Dodge/Data/Creature/Misc.hs 56;" C AutoAI src/Dodge/Data/Creature/Misc.hs 56;" C
AutoCrit src/Dodge/Creature/AutoCrit.hs 1;" m AutoCrit src/Dodge/Creature/AutoCrit.hs 1;" m
AutoDoorObstacle src/Dodge/Data/PathGraph.hs 51;" C AutoDoorObstacle src/Dodge/Data/PathGraph.hs 51;" C
@@ -340,7 +340,7 @@ Common src/Dodge/Zoning/Common.hs 1;" m
Compile src/Shader/Compile.hs 1;" m Compile src/Shader/Compile.hs 1;" m
Compose src/Dodge/Tree/Compose.hs 4;" m Compose src/Dodge/Tree/Compose.hs 4;" m
ComposeLinkType src/Dodge/Data/ComposedItem.hs 15;" t ComposeLinkType src/Dodge/Data/ComposedItem.hs 15;" t
ComposedItem src/Dodge/Data/ComposedItem.hs 44;" t ComposedItem src/Dodge/Data/ComposedItem.hs 45;" t
ComposedItem src/Dodge/Data/ComposedItem.hs 6;" m ComposedItem src/Dodge/Data/ComposedItem.hs 6;" m
Composite src/Picture/Composite.hs 1;" m Composite src/Picture/Composite.hs 1;" m
ComsSS src/Dodge/Data/Scenario.hs 98;" C ComsSS src/Dodge/Data/Scenario.hs 98;" C
@@ -437,6 +437,7 @@ CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t
Cuse src/Dodge/Data/Item/HeldUse.hs 15;" t Cuse src/Dodge/Data/Item/HeldUse.hs 15;" t
Cuse src/Dodge/Cuse.hs 1;" m Cuse src/Dodge/Cuse.hs 1;" m
Cylinder src/Shape/Data.hs 19;" C Cylinder src/Shape/Data.hs 19;" C
DETECTOR src/Dodge/Data/Item/Combine.hs 166;" C
DPoint2 src/Geometry/Data.hs 34;" t DPoint2 src/Geometry/Data.hs 34;" t
DRONELAUNCHER src/Dodge/Data/Item/Combine.hs 161;" C DRONELAUNCHER src/Dodge/Data/Item/Combine.hs 161;" C
DRUMMAG src/Dodge/Data/Item/Combine.hs 88;" C DRUMMAG src/Dodge/Data/Item/Combine.hs 88;" C
@@ -673,7 +674,7 @@ FLAMETORRENT src/Dodge/Data/Item/Combine.hs 151;" C
FLAMEWALL src/Dodge/Data/Item/Combine.hs 152;" C FLAMEWALL src/Dodge/Data/Item/Combine.hs 152;" C
FLAMING src/Dodge/Data/Damage/Type.hs 18;" C FLAMING src/Dodge/Data/Damage/Type.hs 18;" C
FLASHMODULE src/Dodge/Data/Item/Combine.hs 68;" C FLASHMODULE src/Dodge/Data/Item/Combine.hs 68;" C
FLATSHIELD src/Dodge/Data/Item/Combine.hs 165;" C FLATSHIELD src/Dodge/Data/Item/Combine.hs 164;" C
FRAGCRAFT src/Dodge/Data/Item/Combine.hs 71;" C FRAGCRAFT src/Dodge/Data/Item/Combine.hs 71;" C
FRAGMODULE src/Dodge/Data/Item/Combine.hs 67;" C FRAGMODULE src/Dodge/Data/Item/Combine.hs 67;" C
FRONTARMOUR src/Dodge/Data/Item/Combine.hs 103;" C FRONTARMOUR src/Dodge/Data/Item/Combine.hs 103;" C
@@ -744,7 +745,7 @@ FullShadowFidelity src/Shape/Data.hs 24;" C
FullSize src/Dodge/Data/Item/Params.hs 31;" C FullSize src/Dodge/Data/Item/Params.hs 31;" C
FullyVisible src/Dodge/Data/CamouflageStatus.hs 12;" C FullyVisible src/Dodge/Data/CamouflageStatus.hs 12;" C
FunctionChangeLink src/Dodge/Data/ComposedItem.hs 25;" C FunctionChangeLink src/Dodge/Data/ComposedItem.hs 25;" C
FunctionChangeSF src/Dodge/Data/ComposedItem.hs 41;" C FunctionChangeSF src/Dodge/Data/ComposedItem.hs 42;" C
GASINJECTOR src/Dodge/Data/Item/Combine.hs 69;" C GASINJECTOR src/Dodge/Data/Item/Combine.hs 69;" C
GEqC src/SameConstr.hs 20;" c GEqC src/SameConstr.hs 20;" c
GLASSSHARD src/Dodge/Data/Item/Combine.hs 38;" C GLASSSHARD src/Dodge/Data/Item/Combine.hs 38;" C
@@ -752,6 +753,7 @@ GLHelp src/GLHelp.hs 1;" m
GRAPECANNON src/Dodge/Data/Item/Combine.hs 138;" C GRAPECANNON src/Dodge/Data/Item/Combine.hs 138;" C
GRAVITYMODULE src/Dodge/Data/Item/Combine.hs 75;" C GRAVITYMODULE src/Dodge/Data/Item/Combine.hs 75;" C
GREEN src/Color/Data.hs 16;" C GREEN src/Color/Data.hs 16;" C
GadgetPlatformSF src/Dodge/Data/ComposedItem.hs 31;" C
GameOverOptions src/Dodge/Data/Universe.hs 68;" C GameOverOptions src/Dodge/Data/Universe.hs 68;" C
GameRoom src/Dodge/GameRoom.hs 15;" t GameRoom src/Dodge/GameRoom.hs 15;" t
GameRoom src/Dodge/GameRoom.hs 8;" m GameRoom src/Dodge/GameRoom.hs 8;" m
@@ -806,7 +808,6 @@ HAT src/Dodge/Data/Item/Combine.hs 107;" C
HEADLAMP src/Dodge/Data/Item/Combine.hs 108;" C HEADLAMP src/Dodge/Data/Item/Combine.hs 108;" C
HEATSENSOR src/Dodge/Data/Item/Combine.hs 60;" C HEATSENSOR src/Dodge/Data/Item/Combine.hs 60;" C
HELD src/Dodge/Data/Item/Combine.hs 16;" C HELD src/Dodge/Data/Item/Combine.hs 16;" C
HELDDETECTOR src/Dodge/Data/Item/Combine.hs 163;" C
HOMINGMODULE src/Dodge/Data/Item/Combine.hs 82;" C HOMINGMODULE src/Dodge/Data/Item/Combine.hs 82;" C
HOSE src/Dodge/Data/Item/Combine.hs 32;" C HOSE src/Dodge/Data/Item/Combine.hs 32;" C
HUD src/Dodge/Data/HUD.hs 45;" t HUD src/Dodge/Data/HUD.hs 45;" t
@@ -831,6 +832,7 @@ HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
HeldItemType src/Dodge/Data/Item/Combine.hs 130;" t HeldItemType src/Dodge/Data/Item/Combine.hs 130;" t
HeldOffset src/Dodge/Item/HeldOffset.hs 1;" m HeldOffset src/Dodge/Item/HeldOffset.hs 1;" m
HeldParams src/Dodge/Data/Item/Use.hs 81;" t HeldParams src/Dodge/Data/Item/Use.hs 81;" t
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 29;" C
HeldScroll src/Dodge/HeldScroll.hs 1;" m HeldScroll src/Dodge/HeldScroll.hs 1;" m
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
HeldUse src/Dodge/HeldUse.hs 4;" m HeldUse src/Dodge/HeldUse.hs 4;" m
@@ -857,7 +859,7 @@ Huge src/Shape/Data.hs 28;" C
Humanoid src/Dodge/Data/Creature/Misc.hs 76;" C Humanoid src/Dodge/Data/Creature/Misc.hs 76;" C
Humanoid src/Dodge/Humanoid.hs 1;" m Humanoid src/Dodge/Humanoid.hs 1;" m
HumanoidAI src/Dodge/Data/Creature/Misc.hs 48;" t HumanoidAI src/Dodge/Data/Creature/Misc.hs 48;" t
ILink src/Dodge/Data/ComposedItem.hs 46;" C ILink src/Dodge/Data/ComposedItem.hs 47;" C
IMSS src/Dodge/Data/SelectionList.hs 36;" t IMSS src/Dodge/Data/SelectionList.hs 36;" t
INVISIBILITYEQUIPMENT src/Dodge/Data/Item/Combine.hs 105;" C INVISIBILITYEQUIPMENT src/Dodge/Data/Item/Combine.hs 105;" C
IRONBAR src/Dodge/Data/Item/Combine.hs 57;" C IRONBAR src/Dodge/Data/Item/Combine.hs 57;" C
@@ -940,7 +942,7 @@ Item src/Dodge/Default/Item.hs 1;" m
Item src/Dodge/Item.hs 3;" m Item src/Dodge/Item.hs 3;" m
ItemClust src/Dodge/Combine/Graph.hs 20;" C ItemClust src/Dodge/Combine/Graph.hs 20;" C
ItemDimension src/Dodge/Data/Item/Misc.hs 13;" t ItemDimension src/Dodge/Data/Item/Misc.hs 13;" t
ItemLink src/Dodge/Data/ComposedItem.hs 46;" t ItemLink src/Dodge/Data/ComposedItem.hs 47;" t
ItemLocation src/Dodge/Data/Item/Location.hs 27;" t ItemLocation src/Dodge/Data/Item/Location.hs 27;" t
ItemParams src/Dodge/Data/Item/Params.hs 13;" t ItemParams src/Dodge/Data/Item/Params.hs 13;" t
ItemParams src/Dodge/Tesla/ItemParams.hs 1;" m ItemParams src/Dodge/Tesla/ItemParams.hs 1;" m
@@ -956,7 +958,7 @@ JoinClust src/Dodge/Combine/Graph.hs 21;" C
Just' src/MaybeHelp.hs 13;" C Just' src/MaybeHelp.hs 13;" C
JustStartedPlaying src/Sound/Data.hs 25;" C JustStartedPlaying src/Sound/Data.hs 25;" C
Justify src/Justify.hs 1;" m Justify src/Justify.hs 1;" m
KEYCARD src/Dodge/Data/Item/Combine.hs 166;" C KEYCARD src/Dodge/Data/Item/Combine.hs 165;" C
Kill src/Dodge/Data/ActionPlan.hs 198;" C Kill src/Dodge/Data/ActionPlan.hs 198;" C
LASER src/Dodge/Data/Item/Combine.hs 156;" C LASER src/Dodge/Data/Item/Combine.hs 156;" C
LASERING src/Dodge/Data/Damage/Type.hs 19;" C LASERING src/Dodge/Data/Damage/Type.hs 19;" C
@@ -980,11 +982,11 @@ LIGHTSENSOR src/Dodge/Data/Item/Combine.hs 58;" C
LRewind src/Dodge/Data/Item/HeldUse.hs 40;" C LRewind src/Dodge/Data/Item/HeldUse.hs 40;" C
LS src/Dodge/Data/LightSource.hs 23;" C LS src/Dodge/Data/LightSource.hs 23;" C
LSParam src/Dodge/Data/LightSource.hs 16;" t LSParam src/Dodge/Data/LightSource.hs 16;" t
LTest src/Dodge/Data/ComposedItem.hs 51;" C LTest src/Dodge/Data/ComposedItem.hs 52;" C
LTimePause src/Dodge/Data/Item/HeldUse.hs 41;" C LTimePause src/Dodge/Data/Item/HeldUse.hs 41;" C
LTimeScroll src/Dodge/Data/Item/HeldUse.hs 42;" C LTimeScroll src/Dodge/Data/Item/HeldUse.hs 42;" C
LUnsafeBlink src/Dodge/Data/Item/HeldUse.hs 44;" C LUnsafeBlink src/Dodge/Data/Item/HeldUse.hs 44;" C
LUpdate src/Dodge/Data/ComposedItem.hs 56;" C LUpdate src/Dodge/Data/ComposedItem.hs 57;" C
LWorld src/Dodge/Data/LWorld.hs 96;" t LWorld src/Dodge/Data/LWorld.hs 96;" t
LWorld src/Dodge/Data/LWorld.hs 6;" m LWorld src/Dodge/Data/LWorld.hs 6;" m
LabLink src/Dodge/Data/Room.hs 45;" C LabLink src/Dodge/Data/Room.hs 45;" C
@@ -1042,8 +1044,8 @@ LimitedWater src/Dodge/Data/Scenario.hs 40;" C
LinearShockwave src/Dodge/Data/LinearShockwave.hs 13;" t LinearShockwave src/Dodge/Data/LinearShockwave.hs 13;" t
LinearShockwave src/Dodge/Data/LinearShockwave.hs 6;" m LinearShockwave src/Dodge/Data/LinearShockwave.hs 6;" m
Link src/Dodge/Room/Link.hs 6;" m Link src/Dodge/Room/Link.hs 6;" m
LinkTest src/Dodge/Data/ComposedItem.hs 51;" t LinkTest src/Dodge/Data/ComposedItem.hs 52;" t
LinkUpdate src/Dodge/Data/ComposedItem.hs 56;" t LinkUpdate src/Dodge/Data/ComposedItem.hs 57;" t
List src/Dodge/Combine/List.hs 1;" m List src/Dodge/Combine/List.hs 1;" m
List src/Dodge/Render/List.hs 3;" m List src/Dodge/Render/List.hs 3;" m
ListDisplayParams src/Dodge/Data/SelectionList.hs 13;" t ListDisplayParams src/Dodge/Data/SelectionList.hs 13;" t
@@ -1576,7 +1578,7 @@ Reload src/Dodge/Data/ActionPlan.hs 190;" C
ReloadStatus src/Dodge/Data/Item/Use/Consumption.hs 20;" t ReloadStatus src/Dodge/Data/Item/Use/Consumption.hs 20;" t
RemoteDirectionPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" C RemoteDirectionPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" C
RemoteScreenLink src/Dodge/Data/ComposedItem.hs 23;" C RemoteScreenLink src/Dodge/Data/ComposedItem.hs 23;" C
RemoteScreenSF src/Dodge/Data/ComposedItem.hs 35;" C RemoteScreenSF src/Dodge/Data/ComposedItem.hs 36;" C
RemoveEquipment src/Dodge/Data/RightButtonOptions.hs 36;" C RemoveEquipment src/Dodge/Data/RightButtonOptions.hs 36;" C
RemoveShieldWall src/Dodge/Data/Item/Effect.hs 26;" C RemoveShieldWall src/Dodge/Data/Item/Effect.hs 26;" C
Remove_LOS src/Dodge/Data/Config.hs 77;" C Remove_LOS src/Dodge/Data/Config.hs 77;" C
@@ -1840,7 +1842,7 @@ TIMEMODULE src/Dodge/Data/Item/Combine.hs 73;" C
TIN src/Dodge/Data/Item/Combine.hs 35;" C TIN src/Dodge/Data/Item/Combine.hs 35;" C
TINMAG src/Dodge/Data/Item/Combine.hs 87;" C TINMAG src/Dodge/Data/Item/Combine.hs 87;" C
TO src/Shader/Data.hs 59;" t TO src/Shader/Data.hs 59;" t
TORCH src/Dodge/Data/Item/Combine.hs 164;" C TORCH src/Dodge/Data/Item/Combine.hs 163;" C
TRACTORGUN src/Dodge/Data/Item/Combine.hs 157;" C TRACTORGUN src/Dodge/Data/Item/Combine.hs 157;" C
TRANSFORMER src/Dodge/Data/Item/Combine.hs 42;" C TRANSFORMER src/Dodge/Data/Item/Combine.hs 42;" C
TRANSMITTER src/Dodge/Data/Item/Combine.hs 48;" C TRANSMITTER src/Dodge/Data/Item/Combine.hs 48;" C
@@ -1983,7 +1985,7 @@ TwoHandUnder src/Dodge/Data/Item/Use.hs 176;" C
Type src/Dodge/Data/Damage/Type.hs 6;" m Type src/Dodge/Data/Damage/Type.hs 6;" m
Type src/Dodge/Terminal/Type.hs 1;" m Type src/Dodge/Terminal/Type.hs 1;" m
Typical src/Shape/Data.hs 36;" C Typical src/Shape/Data.hs 36;" C
UncomposableIsolateSF src/Dodge/Data/ComposedItem.hs 36;" C UncomposableIsolateSF src/Dodge/Data/ComposedItem.hs 37;" C
UnderGround src/Dodge/Data/Scenario.hs 78;" C UnderGround src/Dodge/Data/Scenario.hs 78;" C
UnderRoof src/Dodge/Data/Scenario.hs 79;" C UnderRoof src/Dodge/Data/Scenario.hs 79;" C
UnderSea src/Dodge/Data/Scenario.hs 77;" C UnderSea src/Dodge/Data/Scenario.hs 77;" C
@@ -2110,11 +2112,10 @@ WdWdFromItCrixWdWd src/Dodge/Data/WorldEffect.hs 33;" C
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 32;" C WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 32;" C
WdYouPos src/Dodge/Data/WorldEffect.hs 40;" C WdYouPos src/Dodge/Data/WorldEffect.hs 40;" C
Weapon src/Dodge/Item/Weapon.hs 2;" m Weapon src/Dodge/Item/Weapon.hs 2;" m
WeaponPlatformSF src/Dodge/Data/ComposedItem.hs 29;" C
WeaponScopeLink src/Dodge/Data/ComposedItem.hs 21;" C WeaponScopeLink src/Dodge/Data/ComposedItem.hs 21;" C
WeaponScopeSF src/Dodge/Data/ComposedItem.hs 31;" C WeaponScopeSF src/Dodge/Data/ComposedItem.hs 32;" C
WeaponTargetingLink src/Dodge/Data/ComposedItem.hs 22;" C WeaponTargetingLink src/Dodge/Data/ComposedItem.hs 22;" C
WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 32;" C WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 33;" C
Weapons src/Dodge/Item/Held/Weapons.hs 1;" m Weapons src/Dodge/Item/Held/Weapons.hs 1;" m
West src/Dodge/Data/CardinalPoint.hs 7;" C West src/Dodge/Data/CardinalPoint.hs 7;" C
West8 src/Dodge/Data/CardinalPoint.hs 17;" C West8 src/Dodge/Data/CardinalPoint.hs 17;" C
@@ -2584,8 +2585,8 @@ _hudElement src/Dodge/Data/HUD.hs 46;" f
_humanoidAI src/Dodge/Data/Creature/Misc.hs 80;" f _humanoidAI src/Dodge/Data/Creature/Misc.hs 80;" f
_iaLoaded src/Dodge/Data/Item/Use/Consumption.hs 22;" f _iaLoaded src/Dodge/Data/Item/Use/Consumption.hs 22;" f
_iaMax src/Dodge/Data/Item/Use/Consumption.hs 21;" f _iaMax src/Dodge/Data/Item/Use/Consumption.hs 21;" f
_iatOrient src/Dodge/Data/ComposedItem.hs 48;" f _iatOrient src/Dodge/Data/ComposedItem.hs 49;" f
_iatType src/Dodge/Data/ComposedItem.hs 47;" f _iatType src/Dodge/Data/ComposedItem.hs 48;" f
_ibtAmmoMag src/Dodge/Data/Item/Combine.hs 22;" f _ibtAmmoMag src/Dodge/Data/Item/Combine.hs 22;" f
_ibtAttach src/Dodge/Data/Item/Combine.hs 21;" f _ibtAttach src/Dodge/Data/Item/Combine.hs 21;" f
_ibtBulletMod src/Dodge/Data/Item/Combine.hs 24;" f _ibtBulletMod src/Dodge/Data/Item/Combine.hs 24;" f
@@ -2684,9 +2685,9 @@ _lsID src/Dodge/Data/LightSource.hs 24;" f
_lsParam src/Dodge/Data/LightSource.hs 25;" f _lsParam src/Dodge/Data/LightSource.hs 25;" f
_lsPos src/Dodge/Data/LightSource.hs 17;" f _lsPos src/Dodge/Data/LightSource.hs 17;" f
_lsRad src/Dodge/Data/LightSource.hs 18;" f _lsRad src/Dodge/Data/LightSource.hs 18;" f
_luChildUpdate src/Dodge/Data/ComposedItem.hs 59;" f _luChildUpdate src/Dodge/Data/ComposedItem.hs 60;" f
_luLinkType src/Dodge/Data/ComposedItem.hs 57;" f _luLinkType src/Dodge/Data/ComposedItem.hs 58;" f
_luParentUpdate src/Dodge/Data/ComposedItem.hs 58;" f _luParentUpdate src/Dodge/Data/ComposedItem.hs 59;" f
_lwID src/Dodge/Data/LinearShockwave.hs 15;" f _lwID src/Dodge/Data/LinearShockwave.hs 15;" f
_lwPoints src/Dodge/Data/LinearShockwave.hs 16;" f _lwPoints src/Dodge/Data/LinearShockwave.hs 16;" f
_lwPos src/Dodge/Data/LinearShockwave.hs 14;" f _lwPos src/Dodge/Data/LinearShockwave.hs 14;" f
@@ -3156,8 +3157,8 @@ _tractorBeams src/Dodge/Data/LWorld.hs 118;" f
_trieChildren src/SimpleTrie.hs 11;" f _trieChildren src/SimpleTrie.hs 11;" f
_trieMVal src/SimpleTrie.hs 10;" f _trieMVal src/SimpleTrie.hs 10;" f
_triggers src/Dodge/Data/LWorld.hs 127;" f _triggers src/Dodge/Data/LWorld.hs 127;" f
_tryLeftLink src/Dodge/Data/ComposedItem.hs 52;" f _tryLeftLink src/Dodge/Data/ComposedItem.hs 53;" f
_tryRightLink src/Dodge/Data/ComposedItem.hs 53;" f _tryRightLink src/Dodge/Data/ComposedItem.hs 54;" f
_ttDeathEffect src/Dodge/Data/Terminal.hs 84;" f _ttDeathEffect src/Dodge/Data/Terminal.hs 84;" f
_ttTriggerID src/Dodge/Data/Terminal.hs 83;" f _ttTriggerID src/Dodge/Data/Terminal.hs 83;" f
_tuDir src/Dodge/Data/Machine.hs 61;" f _tuDir src/Dodge/Data/Machine.hs 61;" f
@@ -3359,17 +3360,17 @@ applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f applyEventIO src/Loop.hs 89;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 74;" f applyInvLock src/Dodge/HeldUse.hs 79;" f
applyMagnetsToBul src/Dodge/Bullet.hs 36;" f applyMagnetsToBul src/Dodge/Bullet.hs 36;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 132;" f applyPastDamages src/Dodge/Creature/State.hs 132;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 110;" f applyPosition src/Sound.hs 110;" f
applyRecoil src/Dodge/HeldUse.hs 93;" f applyRecoil src/Dodge/HeldUse.hs 98;" f
applyResFactor src/Dodge/Data/Config.hs 108;" f applyResFactor src/Dodge/Data/Config.hs 108;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 79;" f applySetTerminalString src/Dodge/Debug/Terminal.hs 79;" f
applySidePush src/Dodge/HeldUse.hs 100;" f applySidePush src/Dodge/HeldUse.hs 105;" f
applySoundCME src/Dodge/HeldUse.hs 84;" f applySoundCME src/Dodge/HeldUse.hs 89;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 40;" f applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 40;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -3377,7 +3378,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 111;" f applyTorqueCME src/Dodge/HeldUse.hs 116;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f aquamarine src/Color.hs 23;" f
arc src/Picture/Base.hs 287;" f arc src/Picture/Base.hs 287;" f
@@ -3421,7 +3422,6 @@ autoEffect src/Dodge/Item/Weapon/ExtraEffect.hs 18;" f
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 514;" f autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 514;" f
autoPistol src/Dodge/Item/Held/Stick.hs 46;" f autoPistol src/Dodge/Item/Held/Stick.hs 46;" f
autoRifle src/Dodge/Item/Held/Cane.hs 65;" f autoRifle src/Dodge/Item/Held/Cane.hs 65;" f
autoSonarEffect src/Dodge/Item/Weapon/ExtraEffect.hs 43;" f
awakeLevelPerception src/Dodge/Creature/Perception.hs 162;" f awakeLevelPerception src/Dodge/Creature/Perception.hs 162;" f
axisInt src/Geometry/Intersect.hs 227;" f axisInt src/Geometry/Intersect.hs 227;" f
azure src/Color.hs 22;" f azure src/Color.hs 22;" f
@@ -3460,7 +3460,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 34;" f basicItemDisplay src/Dodge/Item/Display.hs 34;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 205;" f basicMuzFlare src/Dodge/HeldUse.hs 210;" f
basicTerminal src/Dodge/Terminal.hs 35;" f basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 96;" f battery src/Dodge/Item/Ammo.hs 96;" f
batteryPack src/Dodge/Item/Equipment.hs 57;" f batteryPack src/Dodge/Item/Equipment.hs 57;" f
@@ -3727,7 +3727,7 @@ createItemYou src/Dodge/Inventory/Add.hs 94;" f
createLightMap src/Render.hs 26;" f createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 76;" f createNewArc src/Dodge/Tesla/Arc.hs 76;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 509;" f createProjectile src/Dodge/HeldUse.hs 514;" f
createShell src/Dodge/Projectile/Create.hs 19;" f createShell src/Dodge/Projectile/Create.hs 19;" f
createShieldWall src/Dodge/Euse.hs 133;" f createShieldWall src/Dodge/Euse.hs 133;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
@@ -3930,7 +3930,7 @@ detV src/Geometry/Vector.hs 93;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 393;" f detectorColor src/Dodge/Item/Draw/SPic.hs 393;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 192;" f detectorInfo src/Dodge/Item/Info.hs 192;" f
determineProjectileTracking src/Dodge/HeldUse.hs 498;" f determineProjectileTracking src/Dodge/HeldUse.hs 503;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 53;" f did src/Dodge/Item/InvSize.hs 53;" f
diffAngles src/Geometry.hs 196;" f diffAngles src/Geometry.hs 196;" f
@@ -3985,7 +3985,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 98;" f
doDrawing src/Dodge/Render.hs 35;" f doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 453;" f doGenFloat src/Dodge/HeldUse.hs 458;" f
doInPlacements src/Dodge/Layout.hs 92;" f doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 26;" f doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 26;" f
@@ -4272,7 +4272,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 72;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 330;" f flamerPic src/Dodge/Item/Draw/SPic.hs 330;" f
flareCircleAt src/Dodge/HeldUse.hs 186;" f flareCircleAt src/Dodge/HeldUse.hs 191;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 49;" f flatItemCombinations src/Dodge/Combine/Combinations.hs 49;" f
flatLookupItems src/Dodge/Combine.hs 38;" f flatLookupItems src/Dodge/Combine.hs 38;" f
flatShield src/Dodge/Item/Held/Utility.hs 9;" f flatShield src/Dodge/Item/Held/Utility.hs 9;" f
@@ -4339,7 +4339,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 131;" f gameplayMenu src/Dodge/Menu.hs 131;" f
gameplayMenuOptions src/Dodge/Menu.hs 134;" f gameplayMenuOptions src/Dodge/Menu.hs 134;" f
gasCreate src/Dodge/HeldUse.hs 450;" f gasCreate src/Dodge/HeldUse.hs 455;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4354,8 +4354,8 @@ getAmmoLinks src/Dodge/Item/Grammar.hs 77;" f
getArguments src/Dodge/Update/Scroll.hs 152;" f getArguments src/Dodge/Update/Scroll.hs 152;" f
getArguments' src/Dodge/Update/Scroll.hs 140;" f getArguments' src/Dodge/Update/Scroll.hs 140;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulletTrajectory src/Dodge/HeldUse.hs 355;" f getBulletTrajectory src/Dodge/HeldUse.hs 360;" f
getBulletType src/Dodge/HeldUse.hs 329;" f getBulletType src/Dodge/HeldUse.hs 334;" f
getCommands src/Dodge/Terminal.hs 117;" f getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f getCommandsHelp src/Dodge/Terminal.hs 75;" f
getCrDexterity src/Dodge/Creature/Statistics.hs 13;" f getCrDexterity src/Dodge/Creature/Statistics.hs 13;" f
@@ -4364,9 +4364,9 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 16;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 383;" f getDistortions src/Dodge/Render.hs 383;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getLaserColor src/Dodge/HeldUse.hs 202;" f getLaserColor src/Dodge/HeldUse.hs 207;" f
getLaserDamage src/Dodge/HeldUse.hs 199;" f getLaserDamage src/Dodge/HeldUse.hs 204;" f
getLaserPhaseV src/Dodge/HeldUse.hs 196;" f getLaserPhaseV src/Dodge/HeldUse.hs 201;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 367;" f getMenuMouseContext src/Dodge/Update.hs 367;" f
@@ -4577,7 +4577,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 56;" f invertInventoryToMap src/Dodge/Combine.hs 56;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 213;" f isAmmoIntLink src/Dodge/HeldUse.hs 218;" f
isAnimate src/Dodge/Creature/Test.hs 136;" f isAnimate src/Dodge/Creature/Test.hs 136;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 90;" f isConnected src/Dodge/Inventory/Swap.hs 90;" f
@@ -4612,7 +4612,7 @@ itemBaseName src/Dodge/Item/Display.hs 45;" f
itemBlips src/Dodge/RadarSweep.hs 75;" f itemBlips src/Dodge/RadarSweep.hs 75;" f
itemCombinations src/Dodge/Combine/Combinations.hs 54;" f itemCombinations src/Dodge/Combine/Combinations.hs 54;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
itemDetectorEffect src/Dodge/HeldUse.hs 238;" f itemDetectorEffect src/Dodge/HeldUse.hs 243;" f
itemDisplay src/Dodge/Item/Display.hs 16;" f itemDisplay src/Dodge/Item/Display.hs 16;" f
itemDisplayPad src/Dodge/Item/Display.hs 29;" f itemDisplayPad src/Dodge/Item/Display.hs 29;" f
itemEquipPict src/Dodge/Item/Draw.hs 17;" f itemEquipPict src/Dodge/Item/Draw.hs 17;" f
@@ -4669,7 +4669,7 @@ lampCrSPic src/Dodge/Render/ShapePicture.hs 58;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 353;" f lasGunPic src/Dodge/Item/Draw/SPic.hs 353;" f
lasRayAt src/Dodge/HeldUse.hs 306;" f lasRayAt src/Dodge/HeldUse.hs 311;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f
lasTunnel src/Dodge/Room/LasTurret.hs 124;" f lasTunnel src/Dodge/Room/LasTurret.hs 124;" f
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 165;" f lasTunnelRunPast src/Dodge/Room/LasTurret.hs 165;" f
@@ -4734,7 +4734,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 380;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
loadMuzzle src/Dodge/HeldUse.hs 128;" f loadMuzzle src/Dodge/HeldUse.hs 133;" f
loadSaveSlot src/Dodge/Save.hs 74;" f loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4789,7 +4789,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 51;" f makeBlip src/Dodge/RadarSweep.hs 51;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 388;" f makeBullet src/Dodge/HeldUse.hs 393;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -4815,7 +4815,7 @@ makeFragBullets src/Dodge/Bullet.hs 107;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 144;" f makeMuzzleFlare src/Dodge/HeldUse.hs 149;" f
makeParagraph src/Justify.hs 6;" f makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4870,10 +4870,10 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
mcSPic src/Dodge/Render/ShapePicture.hs 132;" f mcSPic src/Dodge/Render/ShapePicture.hs 132;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
mcShootLaser src/Dodge/HeldUse.hs 477;" f mcShootLaser src/Dodge/HeldUse.hs 482;" f
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
mcUseHeld src/Dodge/HeldUse.hs 414;" f mcUseHeld src/Dodge/HeldUse.hs 419;" f
mcUseItem src/Dodge/Machine/Update.hs 79;" f mcUseItem src/Dodge/Machine/Update.hs 79;" f
medkit src/Dodge/Item/Consumable.hs 8;" f medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 84;" f megaBattery src/Dodge/Item/Ammo.hs 84;" f
@@ -4966,7 +4966,7 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 172;" f muzFlareAt src/Dodge/HeldUse.hs 177;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
@@ -5373,7 +5373,7 @@ reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 440;" f
rememberSounds src/Dodge/Creature/Perception.hs 177;" f rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteScreen src/Dodge/Item/Scope.hs 50;" f remoteScreen src/Dodge/Item/Scope.hs 50;" f
remoteShellShape src/Dodge/Projectile/Draw.hs 42;" f remoteShellShape src/Dodge/Projectile/Draw.hs 42;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 316;" f removeAmmoFromMag src/Dodge/HeldUse.hs 321;" f
removeDot src/ShortShow.hs 30;" f removeDot src/ShortShow.hs 30;" f
removeHotkey src/Dodge/Hotkey.hs 41;" f removeHotkey src/Dodge/Hotkey.hs 41;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
@@ -5652,15 +5652,15 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 282;" f shineTargetLaser src/Dodge/Creature/State.hs 282;" f
shineTorch src/Dodge/Creature/State.hs 324;" f shineTorch src/Dodge/Creature/State.hs 324;" f
shootBullet src/Dodge/HeldUse.hs 375;" f shootBullet src/Dodge/HeldUse.hs 380;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootL src/Dodge/Item/Weapon/TriggerType.hs 165;" f shootL src/Dodge/Item/Weapon/TriggerType.hs 165;" f
shootLaser src/Dodge/HeldUse.hs 286;" f shootLaser src/Dodge/HeldUse.hs 291;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 486;" f shootTeslaArc src/Dodge/HeldUse.hs 491;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 265;" f shootTractorBeam src/Dodge/HeldUse.hs 270;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5928,7 +5928,7 @@ toV3 src/Geometry/Data.hs 38;" f
toV4 src/Geometry/Data.hs 40;" f toV4 src/Geometry/Data.hs 40;" f
toggleCombineInv src/Dodge/DisplayInventory.hs 35;" f toggleCombineInv src/Dodge/DisplayInventory.hs 35;" f
toggleCommand src/Dodge/Terminal.hs 196;" f toggleCommand src/Dodge/Terminal.hs 196;" f
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 43;" f toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 47;" f
toggleJust src/MaybeHelp.hs 41;" f toggleJust src/MaybeHelp.hs 41;" f
toggleMap src/Dodge/Update/Input/InGame.hs 547;" f toggleMap src/Dodge/Update/Input/InGame.hs 547;" f
toggleTweakInv src/Dodge/Update/Input/InGame.hs 560;" f toggleTweakInv src/Dodge/Update/Input/InGame.hs 560;" f
@@ -5946,7 +5946,7 @@ torqueCr src/Dodge/WorldEffect.hs 63;" f
torso src/Dodge/Creature/Picture.hs 102;" f torso src/Dodge/Creature/Picture.hs 102;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 275;" f tractorBeamAt src/Dodge/HeldUse.hs 280;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 377;" f tractorGunPic src/Dodge/Item/Draw/SPic.hs 377;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -6187,13 +6187,13 @@ useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 23;" f useE src/Dodge/Euse.hs 23;" f
useEquipment src/Dodge/Creature/State.hs 148;" f useEquipment src/Dodge/Creature/State.hs 148;" f
useGasParams src/Dodge/HeldUse.hs 425;" f useGasParams src/Dodge/HeldUse.hs 430;" f
useHotKey src/Dodge/Creature/YourControl.hs 47;" f useHotKey src/Dodge/Creature/YourControl.hs 47;" f
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 112;" f useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 116;" f
useItemLeftClick src/Dodge/Creature/Impulse/UseItem.hs 88;" f useItemLeftClick src/Dodge/Creature/Impulse/UseItem.hs 92;" f
useL src/Dodge/Luse.hs 11;" f useL src/Dodge/Luse.hs 11;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 217;" f useLoadedAmmo src/Dodge/HeldUse.hs 222;" f
useMagShield src/Dodge/Euse.hs 68;" f useMagShield src/Dodge/Euse.hs 68;" f
useNormalCamera src/Dodge/Camera.hs 6;" f useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 7;" f usePayload src/Dodge/Payload.hs 7;" f
@@ -6237,7 +6237,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 30;" f volleyGun src/Dodge/Item/Held/Cane.hs 30;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 291;" f volleyGunShape src/Dodge/Item/Draw/SPic.hs 291;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 243;" f walkNozzle src/Dodge/HeldUse.hs 248;" f
walkableNodeNear src/Dodge/Path.hs 48;" f walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 80;" f wallBlips src/Dodge/RadarSweep.hs 80;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 50;" f wallBuffer src/Dodge/WallCreatureCollisions.hs 50;" f