Implement simple swarm mechanics
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@@ -8,6 +8,7 @@ import Picture
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import Dodge.Data
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import Dodge.Room
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import Dodge.Creature.State.Data
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import Dodge.Creature.SwarmCrit
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import Dodge.Room.Procedural
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import Dodge.Room.RoadBlock
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import Dodge.Room.Data
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@@ -51,7 +52,7 @@ roomTreex = do
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[[StartRoom]
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,[Corridor]
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,[SpecificRoom . pure . pure . Right $ roomGlassOctogon 400
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& rmPS %~ ([swarmPS 0 (x,y) 0 smallChaseCrit | x <- [-20,-19.5.. 20] , y <- [200,200.5..202] ]++)
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& rmPS %~ ([swarmPS 0 (x,y) 0 swarmCrit | x <- [-20,-19.5.. 20] , y <- [200,200.5..202] ]++)
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]
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,[Corridor]
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,[Corridor]
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