Performance improvements, combine cap and geometry buffer
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@@ -32,6 +32,7 @@ import Sound.Data
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import qualified DoubleStack as DS
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import Dodge.GameRoom
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import Color
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import Shape
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import GHC.Generics
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import Control.Lens
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@@ -74,6 +75,7 @@ data World = World
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, _sounds :: M.Map SoundOrigin Sound
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, _playingSounds :: M.Map SoundOrigin Sound
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, _decorations :: IM.IntMap Picture
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, _foregroundShape :: Shape
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, _foregroundDecorations :: [Polyhedra]
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, _foregroundEdgeVerx :: [Point3]
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, _corpses :: Zone [Corpse]
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