Performance improvements, combine cap and geometry buffer

This commit is contained in:
2021-09-18 19:48:35 +01:00
parent 80aa67015c
commit c605ac74ff
8 changed files with 48 additions and 20 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
--{-# LANGUAGE TupleSections #-}
{-# LANGUAGE BangPatterns #-}
--{-# LANGUAGE BangPatterns #-}
module Shader.Poke
( pokeVerxs
, pokeLayVerxs
@@ -21,7 +21,7 @@ import qualified Data.Vector.Unboxed.Mutable as UMV
import qualified Data.Vector.Mutable as MV
import qualified Data.Vector.Fusion.Stream.Monadic as VS
import Control.Monad.Primitive
import qualified Data.DList as DL
--import qualified Data.DList as DL
pokeVerxs
:: MV.MVector (PrimState IO) FullShader