Fix normal map transformations for floor
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@@ -30,7 +30,6 @@ data CWorld = CWorld
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, _pastWorlds :: [LWorld]
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, _timeFlow :: TimeFlowStatus
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, _seenWalls :: IS.IntSet
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, _floorTiles :: [(Point3, Point3)]
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, _cwTiles :: [Tile]
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, _pathGraph :: Gr Point2 PathEdge
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, _numberFloorVerxs :: Int
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