Fix normal map transformations for floor
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@@ -89,7 +89,6 @@ doDrawing' win pdata u = do
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unzip
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[ (pdata ^. vboWalls, nWalls)
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, (pdata ^. vboWindows, nWins)
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, (pdata ^. floorVBO, nFls)
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]
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bufferPokedVBO (_vboShapes pdata) nShapeVs
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glNamedBufferSubData
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