Complete stritifying points
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@@ -10,6 +10,7 @@ import Dodge.Story
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import Dodge.WorldEvent.Cloud
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import Dodge.SoundLogic
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import Dodge.SoundLogic.Synonyms
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import Geometry.Data
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import System.Random
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import qualified Data.Set as S
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@@ -26,7 +27,7 @@ firstWorld = do
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initialWorld :: World
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initialWorld = defaultWorld
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{ _keys = S.empty
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, _cameraCenter = (0,0)
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, _cameraCenter = (V2 0 0)
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, _cameraRot = 0
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, _cameraZoom = 10
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, _creatures = IM.fromList [(0,startCr)]
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@@ -35,10 +36,10 @@ initialWorld = defaultWorld
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, _forceFields = IM.empty
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, _floorItems = IM.empty
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, _randGen = mkStdGen 2
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, _mousePos = (0,0)
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, _mousePos = (V2 0 0)
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, _testString = []
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, _yourID = 0
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, _worldEvents = soundOncePos foamSprayFadeOutSound (0,0) . foldr ((.) . makeStartCloudAt) id [(x,y) | x <- [-5,-3..5] , y <- [-5,-3..5]]
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, _worldEvents = soundOncePos foamSprayFadeOutSound (V2 0 0) . foldr ((.) . makeStartCloudAt) id [(V2 x y) | x <- [-5,-3..5] , y <- [-5,-3..5]]
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, _pressPlates = IM.empty
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, _buttons = IM.empty
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, _soundQueue = []
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