Complete stritifying points

This commit is contained in:
jgk
2021-07-30 01:36:48 +02:00
parent 7b7fd302d8
commit c67feb485f
7 changed files with 18 additions and 18 deletions
+4 -3
View File
@@ -10,6 +10,7 @@ import Dodge.Story
import Dodge.WorldEvent.Cloud
import Dodge.SoundLogic
import Dodge.SoundLogic.Synonyms
import Geometry.Data
import System.Random
import qualified Data.Set as S
@@ -26,7 +27,7 @@ firstWorld = do
initialWorld :: World
initialWorld = defaultWorld
{ _keys = S.empty
, _cameraCenter = (0,0)
, _cameraCenter = (V2 0 0)
, _cameraRot = 0
, _cameraZoom = 10
, _creatures = IM.fromList [(0,startCr)]
@@ -35,10 +36,10 @@ initialWorld = defaultWorld
, _forceFields = IM.empty
, _floorItems = IM.empty
, _randGen = mkStdGen 2
, _mousePos = (0,0)
, _mousePos = (V2 0 0)
, _testString = []
, _yourID = 0
, _worldEvents = soundOncePos foamSprayFadeOutSound (0,0) . foldr ((.) . makeStartCloudAt) id [(x,y) | x <- [-5,-3..5] , y <- [-5,-3..5]]
, _worldEvents = soundOncePos foamSprayFadeOutSound (V2 0 0) . foldr ((.) . makeStartCloudAt) id [(V2 x y) | x <- [-5,-3..5] , y <- [-5,-3..5]]
, _pressPlates = IM.empty
, _buttons = IM.empty
, _soundQueue = []