Add concept of GameRoom, check viewing distance based on rooms
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@@ -3,6 +3,7 @@ module Dodge.Default.Weapon
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import Dodge.Data
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import Dodge.Item.Weapon.ExtraEffect
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import Dodge.Item.Weapon.InventoryDisplay
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import Dodge.Item.Attachment.Data
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import Dodge.Item.Data
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import Picture
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defaultGun :: Item
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@@ -32,10 +33,11 @@ defaultGun = Weapon
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, _itMaxStack = 1
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, _itAimingSpeed = 1
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, _itAimingRange = 0
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, _itZoom = ItZoom 20 0.2 1 20 0.2 1
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, _itZoom = ItZoom 20 0.2 1
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, _itAimZoom = ItZoom 20 0.2 1
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, _itEquipPict = \_ _ -> blank
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, _itScroll = \_ _ -> id
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, _itAttachment = Nothing
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, _itAttachment = NoItAttachment
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, _itID = Nothing
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, _itEffect = wpRecock
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, _itInvDisplay = basicWeaponDisplay
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