Merge branch 'master' into testing
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@@ -11,6 +11,7 @@ import Dodge.LightSources
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import Dodge.LevelGen
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import Dodge.Creature.Inanimate
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import qualified Data.IntMap.Strict as IM
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import Dodge.Event.Test
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import SDL
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import Data.Maybe
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@@ -55,9 +56,6 @@ spaceAction w = case listToMaybe $ _closeActiveObjects w of
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Just (Right but) -> _btEvent but but w
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Nothing -> w
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testEvent :: World -> World
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testEvent w = w
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pauseGame :: World -> World
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pauseGame w = w {_menuState = PauseMenu}
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