Commit before attempt to remove geometry shaders from shadow extrusion

This commit is contained in:
2023-02-23 23:10:00 +00:00
parent f98f95d92f
commit c73e8af72a
15 changed files with 28 additions and 31 deletions
+2
View File
@@ -19,6 +19,7 @@ import Dodge.GameRoom
import Geometry.ConvexPoly
import Dodge.Data.CamPos
import qualified Data.IntSet as IS
import Data.Graph.Inductive
data CWorld = CWorld
{ _lWorld :: LWorld
@@ -29,6 +30,7 @@ data CWorld = CWorld
, _timeFlow :: TimeFlowStatus
, _seenWalls :: IS.IntSet
, _floorTiles :: [(Point3, Point3)]
, _pathGraph :: Gr Point2 PathEdge
}
data TimeFlowStatus
-2
View File
@@ -50,7 +50,6 @@ module Dodge.Data.LWorld (
import Control.Lens
import Data.Aeson
import Data.Aeson.TH
import Data.Graph.Inductive
import Dodge.Data.Beam
import Dodge.Data.Block
import Dodge.Data.Bounds
@@ -138,7 +137,6 @@ data LWorld = LWorld
, _decorations :: IM.IntMap Picture
, _foregroundShapes :: IM.IntMap ForegroundShape
, _corpses :: IM.IntMap Corpse
, _pathGraph :: Gr Point2 PathEdge
, _lightSources :: IM.IntMap LightSource
, _tempLightSources :: [TempLightSource]
, _seenLocations :: IM.IntMap (WdP2, String)