Commit before attempt to remove geometry shaders from shadow extrusion
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@@ -19,6 +19,7 @@ import Dodge.GameRoom
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import Geometry.ConvexPoly
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import Dodge.Data.CamPos
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import qualified Data.IntSet as IS
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import Data.Graph.Inductive
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data CWorld = CWorld
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{ _lWorld :: LWorld
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@@ -29,6 +30,7 @@ data CWorld = CWorld
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, _timeFlow :: TimeFlowStatus
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, _seenWalls :: IS.IntSet
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, _floorTiles :: [(Point3, Point3)]
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, _pathGraph :: Gr Point2 PathEdge
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}
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data TimeFlowStatus
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