Commit before attempt to remove geometry shaders from shadow extrusion
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@@ -84,6 +84,8 @@ defaultCWorld =
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, _timeFlow = NormalTimeFlow
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, _seenWalls = mempty
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, _floorTiles = mempty
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--, _pathGraph = mempty
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, _pathGraph = Data.Graph.Inductive.Graph.empty
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}
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defaultLWorld :: LWorld
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@@ -130,7 +132,6 @@ defaultLWorld =
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, _buttons = IM.empty
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, _corpses = IM.empty
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, _decorations = IM.empty
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, _pathGraph = Data.Graph.Inductive.Graph.empty
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, _lightSources = IM.empty
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, _tempLightSources = []
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, _seenLocations =
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