Improve room clip testing

This commit is contained in:
jgk
2021-04-22 17:31:57 +02:00
parent 4c7883697f
commit c740ca0844
3 changed files with 18 additions and 5 deletions
+10 -2
View File
@@ -33,8 +33,16 @@ roomTreex = do
struct' <- aTreeStrut
let struct = Node [EndRoom] []
let t' = padCorridors struct
t = treeTrunk [[StartRoom],[OrAno [--[DoorAno],[Corridor],
[DoorNumAno 0,AirlockAno]] ],[FirstWeapon],[Corridor]] t'
t = treeTrunk
[[StartRoom]
,[OrAno [[DoorAno]
,[Corridor]
,[DoorNumAno 0,AirlockAno]]
]
,[FirstWeapon]
,[Corridor]
]
t'
fmap (shiftExpandTree . expandTreeBy id) $ mapM annoToRoomTree t
levx :: RandomGen g => State g [Room]
+1 -1
View File
@@ -47,7 +47,7 @@ shiftRoomTreeSearchAll bs (Node r ts :<| ts')
where
ls = init $ _rmLinks r
newBounds = _rmBound r : bs
roomIsClipping = any (polysIntersect (_rmBound r)) bs
roomIsClipping = any (polysOverlap (_rmBound r)) bs
rm l = r & rmLinks %~ delete l
f l = applyToRoot (shiftRoomToLink l)