Commit before tree representation of picture
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+49
-12
@@ -3,6 +3,8 @@
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module Picture.Data
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where
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import Data.Monoid
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import qualified Data.Foldable as F
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import qualified Data.Sequence as Se
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import qualified Data.DList as DL
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import qualified Data.Vector as V
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import Geometry.Data
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@@ -13,25 +15,60 @@ type RGBA = (Float,Float,Float,Float)
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type Color = (Float,Float,Float,Float)
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type VerticesContainer a = Se.Seq a
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toVC = Se.fromList
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fromVC :: VerticesContainer a -> [a]
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fromVC = F.toList
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--type VerticesContainer a = DL.DList a
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--toVC = DL.fromList
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--fromVC = DL.toList
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type VerticesContainer a = [a]
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toVC = id
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fromVC = id
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--type VerticesContainer a = [a]
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--toVC = id
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--fromVC = id
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mapVC :: (a -> b) -> VerticesContainer a -> VerticesContainer b
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mapVC = fmap
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data Shape = Shape
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{ _shPos :: VerticesContainer Point3
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, _shCol :: VerticesContainer RGBA
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}
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combineShapes :: Shape -> Shape -> Shape
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combineShapes sa sb = Shape
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{ _shPos = _shPos sa <> _shPos sb
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, _shCol = _shCol sa <> _shCol sb
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}
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data NTree a b
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= NBranch a [NTree a b]
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| NLeaf b
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reduceNTree :: NTree (a -> a) a -> NTree () a
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reduceNTree = reduceNTree' id
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where
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reduceNTree' :: (b -> b) -> NTree (b -> b) b -> NTree () b
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reduceNTree' f (NBranch g xs) = NBranch () $ map (reduceNTree' (f . g)) xs
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reduceNTree' f (NLeaf x) = NLeaf $ f x
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concatLeaves :: NTree a b -> DL.DList b
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concatLeaves (NLeaf x) = DL.singleton x
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concatLeaves (NBranch _ xs) = mconcat (map concatLeaves xs)
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--reduceShapeTree :: (Shape -> Shape) -> ShapeTree -> [Shape]
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--reduceShapeTree
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-- (TransformShape f xs) = map (f . reduceShapeTree) xs
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--reduceShapeTree
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-- (Leaf s) = [s]
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data ShapeTree
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= TransformShape (Shape -> Shape) [ShapeTree]
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| Leaf Shape
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data Shape
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= Shape
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{ _shPos :: VerticesContainer Point3
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, _shCol :: VerticesContainer RGBA
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}
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| TextShape
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{ _shPos :: VerticesContainer Point3
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, _shCol :: VerticesContainer RGBA
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, _shTex :: VerticesContainer Point2
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}
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--combineShapes :: Shape -> Shape -> Shape
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--combineShapes sa sb = Shape
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-- { _shPos = _shPos sa <> _shPos sb
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-- , _shCol = _shCol sa <> _shCol sb
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-- }
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data Picture = Scene
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{ _scPosTri :: VerticesContainer Point3
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