Fix wall bug, refactor placements
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@@ -141,11 +141,11 @@ airlockCrystal n = defaultRoom
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, _rmPS =
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[sPS (V2 0 0) 0 $ PutDoor col (not . cond) pss
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,sPS (V2 145 70) (pi/2) $ PutButton $ makeSwitch col red
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(over worldState (M.insert (DoorNumOpen n) True))
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(over worldState (M.insert (DoorNumOpen n) False))
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(over worldState (M.insert (DoorNumOpen n) True))
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,crystalLine (V2 0 70) (V2 40 70)
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,sPS (V2 20 40) 0 putLamp
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,sPS (V2 20 100) 0 putLamp
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--,sPS (V2 20 40) 0 putLamp
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--,sPS (V2 20 100) 0 putLamp
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]
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, _rmBound =
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[ ]
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