Runtime broken level generation
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@@ -68,7 +68,7 @@ updateSoundQueue = set soundQueue []
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updateLightSources w = set tempLightSources (catMaybes tlss) w'
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where (w',tlss) = mapAccumR (\a b -> _tlsUpdate b a b) w $ _tempLightSources w
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updateProjectiles w = IM.foldr' _ptUpdate w $ _projectiles w
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updateProjectiles w = IM.foldr' _pjUpdate w $ _projectiles w
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updateParticles' :: World -> World
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updateParticles' w = set particles' (catMaybes ps) w'
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