Make background black, start cleanup of weapons
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+1
-2
@@ -308,8 +308,7 @@ weaponBetweenPillars :: RandomGen g => State g (Tree (Either Room Room))
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weaponBetweenPillars = do
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wpPos <- takeOne [V2 x y | x <- [20,120,220], y <- [20,120,220]]
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(ps,_) <- takeNMore 2 ([], [V2 x y | x <- [20,220], y <- [20,120,220]])
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let crPos1 = ps !! 0
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crPos2 = ps !! 1
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let crPos1:crPos2:_ = ps
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d p = argV $ V2 120 120 -.- p
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plmnts =
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[sPS wpPos 0 $ RandPS randFirstWeapon
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