Add twisting weapons and feet
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@@ -95,6 +95,7 @@ defaultCreature = Creature
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, _crOldPos = (0,0)
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, _crVel = (0,0)
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, _crDir = 0
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, _crMvDir = 0
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, _crID = 1
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, _crPict = \_ _ -> onLayer CrLayer $ circleSolid 10
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, _crUpdate = \ _ f cr -> (f , Just cr)
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