Proof of coloured lighting concept

This commit is contained in:
2021-08-21 13:06:44 +02:00
parent b396d6c857
commit cb39ee3e6b
4 changed files with 39 additions and 17 deletions
+19
View File
@@ -30,6 +30,18 @@ import Data.Monoid
defaultInanimate :: Creature
defaultInanimate = defaultCreature & crActionPlan .~ Inanimate
colorLamp
:: Point3 -- color of lamp
-> Float -- height of lamp
-> Creature
colorLamp col h = defaultInanimate
{ _crUpdate = initialiseColorLamp col h
, _crHP = 100
, _crPict = picAtCrPosNoRot (lampPic h)
, _crRad = 3
, _crMass = 3
}
lamp :: Float -> Creature
lamp h = defaultInanimate
{ _crUpdate = initialiseLamp h
@@ -68,6 +80,13 @@ initialiseLamp h cr _ = ( Endo addLS , Just $ cr & crUpdate .~ updateLamp h i)
addLS = over lightSources (IM.insert i (lightAt (V3 x y h) i))
(V2 x y) = _crPos cr
initialiseColorLamp :: Point3 -> Float -> CRUpdate
initialiseColorLamp col h cr _ = ( Endo addLS , Just $ cr & crUpdate .~ updateLamp h i)
where
i = _crID cr
addLS = over lightSources (IM.insert i (colorLightAt col (V3 x y h) i))
(V2 x y) = _crPos cr
updateLamp :: Float -> Int -> CRUpdate
updateLamp h i = unrandUpdate handleLS internalUpdate
where